Remove remaining unused vars from TestGameView

This commit is contained in:
Phillip Stephens 2017-09-14 05:42:20 -07:00
parent 001125429f
commit b28769977f
3 changed files with 6 additions and 16 deletions

View File

@ -133,7 +133,7 @@ makeProj:
m_mainMP1.emplace(m_factoryMP1, m_objStore, m_vm.m_mainBooFactory,
m_vm.m_mainCommandQueue, m_vm.m_renderTex);
m_vm.InitMP1(*m_mainMP1);
m_vm.BuildTestPART(m_objStore);
m_vm.BuildTestPART();
if (needsSave)
saveProject();

View File

@ -25,10 +25,9 @@ using YAMLNode = athena::io::YAMLNode;
namespace urde
{
void ViewManager::BuildTestPART(urde::IObjectStore& objStore)
void ViewManager::BuildTestPART()
{
TLockedToken<CTexture> xrayPalette = objStore.GetObj("TXTR_XRayPalette");
m_testGameView.reset(new TestGameView(*this, m_viewResources, *m_rootView, xrayPalette));
m_testGameView.reset(new TestGameView(*this, m_viewResources, *m_rootView));
m_rootView->accessContentViews().clear();
m_rootView->accessContentViews().push_back(m_testGameView.get());
@ -50,7 +49,6 @@ void ViewManager::TestGameView::draw(boo::IGraphicsCommandQueue* gfxQ)
{
gfxQ->clearTarget(true, true);
m_vm.m_projManager.mainDraw();
++m_frame;
}
specter::View* ViewManager::BuildSpaceViews()

View File

@ -53,17 +53,9 @@ class ViewManager : public specter::IViewManager
class TestGameView : public specter::View
{
ViewManager& m_vm;
CSpaceWarpFilter m_spaceWarpFilter;
CWideScreenFilter m_widescreen = { EFilterType::Blend };
CXRayBlurFilter m_xrayBlur;
CCameraBlurFilter m_camBlur;
CRandom16 m_random;
float m_theta = 0.f;
unsigned m_frame = 0;
public:
TestGameView(ViewManager& vm, specter::ViewResources& res, specter::View& parent,
TLockedToken<CTexture>& xrayPalette)
: View(res, parent), m_vm(vm), m_xrayBlur(xrayPalette), m_random(20) {}
TestGameView(ViewManager& vm, specter::ViewResources& res, specter::View& parent)
: View(res, parent), m_vm(vm) {}
void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
void draw(boo::IGraphicsCommandQueue* gfxQ);
@ -151,7 +143,7 @@ class ViewManager : public specter::IViewManager
unsigned m_editorFrames = 120;
void FadeInEditors() {m_editorFrames = 0;}
void BuildTestPART(urde::IObjectStore& objStore);
void BuildTestPART();
void InitMP1(MP1::CMain& main);
Space* m_deferSplit = nullptr;