mirror of https://github.com/AxioDL/metaforce.git
CScriptMazeNode: Finish initial implementation of Reset
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@ -39,7 +39,7 @@ void CScriptMazeNode::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, C
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auto maze = std::make_unique<CScriptMazeState>(4, 4, 5, 3);
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maze->Reset(sMazeSeeds[mgr.GetActiveRandom()->Next() % sMazeSeeds.size()]);
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maze->Initialize();
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// sub_802899c8
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maze->sub_802899c8();
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mgr.SetCurrentMaze(std::move(maze));
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}
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} else if (msg == EScriptObjectMessage::Deleted) {
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@ -108,21 +108,94 @@ void CScriptMazeState::Reset(s32 seed) {
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x0_rand.SetSeed(seed);
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x94_24_initialized = false;
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x4_arr.fill({});
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// TODO wtf is the rest?
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std::array<size_t, 4> local_20{};
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size_t i = skMazeColumns * skMazeRows - 1;
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size_t iVar7 = 0;
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while (i != 0) {
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size_t acc = 0;
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if (iVar7 - 9 > 0) {
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auto& cell = x4_arr[iVar7 - 9];
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if (!cell.x0_24_ && !cell.x0_25_ && !cell.x0_26_ && !cell.x0_27_) {
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acc = 1;
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local_20[0] = 0;
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}
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}
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size_t uVar6 = acc;
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size_t iVar8 = iVar7 + 1;
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if (iVar7 < 61 && iVar8 % skMazeColumns != 0) {
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auto& cell = x4_arr[iVar8];
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if (!cell.x0_24_ && !cell.x0_25_ && !cell.x0_26_ && !cell.x0_27_) {
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uVar6 = acc + 1;
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local_20[acc] = 1;
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}
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}
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acc = uVar6;
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if (iVar7 + skMazeColumns < 63) {
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auto& cell = x4_arr[iVar7 + skMazeColumns];
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if (!cell.x0_24_ && !cell.x0_25_ && !cell.x0_26_ && !cell.x0_27_) {
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acc = uVar6 + 1;
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local_20[uVar6] = 2;
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}
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}
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uVar6 = acc;
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if (iVar7 > 0 && iVar7 % skMazeColumns != 0) {
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auto& cell = x4_arr[iVar7 - 1];
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if (!cell.x0_24_ && !cell.x0_25_ && !cell.x0_26_ && !cell.x0_27_) {
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uVar6 = acc + 1;
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local_20[acc] = 3;
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}
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}
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if (uVar6 == 0) {
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bool cont;
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do {
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iVar7++;
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if (iVar7 > 62) {
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iVar7 = 0;
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}
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cont = false;
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auto& cell = x4_arr[iVar7];
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if (!cell.x0_24_ && !cell.x0_25_ && !cell.x0_26_ && !cell.x0_27_) {
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cont = true;
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}
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} while (cont);
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} else {
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i--;
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s32 rand = x0_rand.Next();
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s32 iVar5 = local_20[rand - (rand / uVar6) * uVar6];
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if (iVar5 == 2) {
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x4_arr[iVar7].x0_26_ = true;
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x4_arr[iVar7 + skMazeColumns].x0_24_ = true;
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iVar7 += skMazeColumns;
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} else if (iVar5 == 0) {
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x4_arr[iVar7].x0_24_ = true;
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x4_arr[iVar7 - skMazeColumns].x0_26_ = true;
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iVar7 -= skMazeColumns;
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} else if (iVar5 == 1) {
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x4_arr[iVar7].x0_25_ = true;
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x4_arr[iVar7 + 1].x0_27_ = true;
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iVar7++;
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} else if (iVar5 == 3) {
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x4_arr[iVar7].x0_27_ = true;
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x4_arr[iVar7 - 1].x0_25_ = true;
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iVar7--;
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}
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}
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}
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}
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void CScriptMazeState::Initialize() {
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std::array<size_t, 66> arr{};
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arr[0] = x84_ + x88_ * 9;
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arr[0] = x84_ + x88_ * skMazeColumns;
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x4_arr[arr[0]].x1_26_ = true;
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size_t i = 1;
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while (true) {
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if (arr[0] == x8c_ + x90_ * 9) {
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if (arr[0] == x8c_ + x90_ * skMazeColumns) {
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break;
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}
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if (x4_arr[arr[0]].x0_24_) {
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if (!x4_arr[arr[0] - 9].x1_26_) {
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arr[i] = arr[0] - 9;
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if (!x4_arr[arr[0] - skMazeColumns].x1_26_) {
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arr[i] = arr[0] - skMazeColumns;
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i++;
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}
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}
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@ -133,8 +206,8 @@ void CScriptMazeState::Initialize() {
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}
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}
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if (x4_arr[arr[0]].x0_26_) {
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if (!x4_arr[arr[0] + 9].x1_26_) {
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arr[i] = arr[0] + 9;
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if (!x4_arr[arr[0] + skMazeColumns].x1_26_) {
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arr[i] = arr[0] + skMazeColumns;
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i++;
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}
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}
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@ -163,4 +236,8 @@ void CScriptMazeState::Initialize() {
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}
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x94_24_initialized = true;
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}
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void CScriptMazeState::sub_802899c8() {
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}
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} // namespace urde
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@ -10,6 +10,9 @@
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#include <zeus/CVector3f.hpp>
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namespace urde {
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constexpr u32 skMazeRows = 7;
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constexpr u32 skMazeColumns = 9;
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struct CScriptMazeStateCell {
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bool x0_24_ : 1 = false;
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bool x0_25_ : 1 = false;
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@ -26,7 +29,7 @@ struct CScriptMazeStateCell {
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class CScriptMazeState {
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CRandom16 x0_rand{0};
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std::array<CScriptMazeStateCell, 63> x4_arr{};
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std::array<CScriptMazeStateCell, skMazeRows * skMazeColumns> x4_arr{};
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s32 x84_;
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s32 x88_;
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s32 x8c_;
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@ -37,6 +40,7 @@ public:
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CScriptMazeState(s32 w1, s32 w2, s32 w3, s32 w4) : x84_(w1), x88_(w2), x8c_(w3), x90_(w4) {}
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void Reset(s32 seed);
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void Initialize();
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void sub_802899c8();
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};
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class CScriptMazeNode : public CActor {
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