Luke Street
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6c3e74b93e
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CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits
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2022-03-05 19:26:52 -05:00 |
Luke Street
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e48435f11e
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Start wiring up wgpu+winit
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2022-01-31 19:06:54 -05:00 |
Phillip Stephens
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9bae2f943e
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Rename everything
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2021-04-10 01:42:06 -07:00 |
Lioncash
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fa3e639a9d
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RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield
members where applicable
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2020-04-21 17:16:19 -04:00 |
Lioncash
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b72d217a68
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CCompoundTargetingReticle: Remove mutable specifier on m_scanRetRenderer
This can be trivially resolved by dropping const qualifiers on the
necessary member functions.
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2020-04-09 21:31:22 -04:00 |
Lioncash
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3e9e434d96
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CPlayerVisor: Make Draw() non-const
Allows eliminating const_cast usages.
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2020-04-05 07:00:40 -04:00 |
Lioncash
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67f6666ea1
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Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable.
This targets the regular RuntimeCommon target this time around.
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2020-03-31 03:53:49 -04:00 |
Lioncash
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a633b8e8fd
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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
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2019-09-28 04:14:29 -04:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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ac8dfde174
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Various bug fixes and CActor rendering
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2018-02-04 20:56:09 -10:00 |
Jack Andersen
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9bdb1cd1a5
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Always keep scan visor graphics loaded
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2018-01-07 09:55:09 -10:00 |
Jack Andersen
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168fab6b14
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HUD rendering bug fixes
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2018-01-05 20:50:42 -10:00 |
Jack Andersen
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ca69a54faf
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Camera filter refactor
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2017-05-31 19:34:24 -10:00 |
Jack Andersen
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6f84cfcb38
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Finish CPlayerVisor and CSamusFaceReflection
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2017-05-30 16:51:38 -10:00 |
Jack Andersen
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0c5e4efc46
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Work on CPlayerVisor
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2017-05-29 17:45:31 -10:00 |
Jack Andersen
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d14dc8f7a8
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Finish CPauseScreenBlur; work on CPlayerVisor
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2017-05-29 09:55:44 -10:00 |
Jack Andersen
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4b048a0dff
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Finish CInGameGuiManager
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2017-05-21 12:01:04 -04:00 |
Jack Andersen
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0459192951
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Implement CInGameGuiManager::Update()
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2017-05-18 09:27:21 -10:00 |
Jack Andersen
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a7cab596e6
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Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |