Luke Street
c675607d06
Merge remote-tracking branch 'origin/master' into hsh
2021-04-19 01:24:59 -04:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Luke Street
6c56f6452e
hsh pipelines for ThermalCold, ThermalHot, ElemenGen
...
Plus various fixes
2020-10-02 18:59:10 -04:00
Lioncash
4b5074b298
RuntimeCommon: Const qualify auto references where source is const
...
Marks references that would be deduced as const automatically with const
to be explicit to the reader.
2020-05-12 20:32:51 -04:00
Lioncash
fa3e639a9d
RuntimeCommon: Make use of bitfield initializers where applicable
...
Continues and finishes the migration towards initializing all bitfield
members where applicable
2020-04-21 17:16:19 -04:00
Lioncash
cd0a3780c0
CRainSplashGenerator: Remove mutable specifier from m_renderer
...
We can just drop the const specifiers on relevant member functions to
get rid of the need for this.
2020-04-09 21:40:48 -04:00
Lioncash
da75543c76
CRainSplashGenerator: Dehardcode line vector size in constructor
...
We can query the capacity instead.
2020-04-01 00:27:56 -04:00
Lioncash
1aa24bd287
CRainSplashGenerator: Amend lower bound constant for speed in SSplashLine::Update()
...
Game code actually uses a constant of 4.0f as the lower bound for speed, not
0.015625f.
2020-01-30 22:20:49 -05:00
Lioncash
1cb289f243
RuntimeCommon: Normalize cpp inclusions
...
Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
Jack Andersen
5acf9ecbcf
Graphics debug groups and bug fixes
2019-07-20 22:42:52 -10:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
8b9f073635
Various rendering fixes
2019-03-02 20:19:42 -10:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Jack Andersen
98c7525176
Initially working CEnvFxManager
2018-11-01 22:16:16 -10:00
Jack Andersen
70b3404b7c
Windows build fixes and warning avoidance
2018-05-24 20:39:38 -10:00
Jack Andersen
f60af632b3
Big fixes and big memory leak refactor (linux only for now)
2018-05-19 20:14:57 -10:00
Jack Andersen
3894749675
Changes to support boo object tracker API
2017-11-04 20:17:12 -10:00
Jack Andersen
e8a55d84d4
Implement CRainSplashGenerator and finish CPlayerGun constructor
2017-08-21 17:20:22 -10:00