Commit Graph

6714 Commits

Author SHA1 Message Date
Phillip Stephens 130c60ccc8
Initial CMetroidPrimeExo imps 2020-12-13 10:55:50 -08:00
Phillip Stephens 82c62b0312
Add debug model instructions to README.md 2020-12-12 23:49:52 -08:00
Phillip Stephens 28561081d7
Add light visualization (requires custom models) 2020-12-12 23:39:55 -08:00
Phillip Stephens 6f7d3b4dc5
Update submodules 2020-12-11 19:51:15 -08:00
Phillip Stephens 61adf0e658 Update athena 2020-12-11 19:50:34 -08:00
Phillip Stephens 39e9ff5593
Cleanup CPatterned 2020-11-06 22:06:17 -08:00
Phillip Stephens 134646a32f
Make assetnameparser more intelligent about hashing MP1/2 assets 2020-11-01 15:05:05 -08:00
Phillip Stephens fdd41d87c4
Fix CScriptSound favoring the right speaker, cleanup CBallCamera, update amuse 2020-10-24 16:00:39 -07:00
Phillip Stephens b963ce1e85
Attempt 4 to fix ScriptLayerController for Tom 2020-10-21 15:55:45 -07:00
Luke Street 34625d28d4 Update amuse, boo2, hecl, hecl-gui, kabufuda, nod, zeus 2020-10-21 02:02:12 -04:00
Luke Street 5c6f7ce9ea CGameArea: VBO & IBO buffer updates 2020-10-21 01:57:10 -04:00
Luke Street 2d2dc9e520 libnx support fixes 2020-10-21 01:56:27 -04:00
Luke Street ddf17bd8b7 CGBASupport: Add Shutdown function 2020-10-21 01:51:07 -04:00
Luke Street 9da5ddff36 CGuiFrame: Fix reversed SetCullMode 2020-10-21 01:50:27 -04:00
Luke Street 07c90c894a CModelShaders vertex & uniform buffers (WIP) 2020-10-21 01:49:38 -04:00
Luke Street 7bffc621b8 CModelShaders implementation updates (WIP) 2020-10-21 01:43:53 -04:00
Luke Street d07f5320bd CGraphics: Fix depth in perspective matrices (part 2) 2020-10-21 01:43:28 -04:00
Luke Street b6e655d96b CThermalHotFilter: Configuration fixes 2020-10-21 01:39:13 -04:00
Luke Street 521c21c3a6 CThermalColdFilter: Fix UV interpolation 2020-10-21 01:38:51 -04:00
Luke Street 4f577c586d CTextSupportShader: Fix color mul 2020-10-21 01:38:36 -04:00
Luke Street 0214370de8 CRandomStaticFilter: Fix UV interpolation 2020-10-21 01:38:22 -04:00
Luke Street 4c64369453 CPhazonSuitFilter: Separate tex and notex shaders 2020-10-21 01:37:53 -04:00
Luke Street 9548a06452 CLineRendererShaders: Fix topology 2020-10-21 01:37:24 -04:00
Luke Street 9021ab2c2d CGraphics: Fix depth in perspective matrices 2020-10-21 01:34:41 -04:00
Luke Street 5c3267c69d Use frag_position in FOG_SHADER 2020-10-21 01:33:33 -04:00
Luke Street 73c7755e4c Runtime: GX state accuracy updates
CullMode, AlphaUpdate, ColorUpdate, DstAlpha
2020-10-21 01:30:44 -04:00
Luke Street 4995a1524e Runtime: CModelFlags accuracy updates 2020-10-21 01:23:34 -04:00
Luke Street 81e7981c76 CMemoryCardSys: Fix GCC nonstring 2020-10-21 01:12:34 -04:00
Luke Street c8ba49bb50 CElementGenShaders, CDecalShaders fixes
Add conditions for HSH_PROFILE_MODE
2020-10-21 01:12:07 -04:00
Luke Street 2874a48166 DataSpec: Use std::search instead of memmem 2020-10-21 00:56:47 -04:00
Luke Street 2d74575267 DataSpec: Fix CMDL compilation with GCC 2020-10-21 00:56:09 -04:00
Phillip Stephens 528c96b2c0
I am teh dumb, fix CGameArea 2020-10-20 15:26:08 -07:00
Phillip Stephens 9ac44921a6
Correct return type 2020-10-20 03:04:17 -07:00
Phillip Stephens a8d8eb0dde
Fix IGetAreaId and rename GetAreaId to GetAreaIndex 2020-10-20 03:03:11 -07:00
Phillip Stephens 3ffa15cfa3
Implement CMemoryCardSys::GetAreaAndWorldIdForSave 2020-10-20 02:40:02 -07:00
Luke Street c0267a6a18 Update boo2 & use Keycode::ENTER in CNESEmulator 2020-10-07 20:33:06 -04:00
Luke Street bb666f70a8 CCameraBlurFilter: Swap Y UVs 2020-10-07 20:25:29 -04:00
Luke Street b600c99bed CModelBoo: Fix VBO stride check 2020-10-07 20:18:39 -04:00
Luke Street aea8b4474b Update boo2, hecl, kabufada, zeus 2020-10-07 20:12:39 -04:00
Luke Street c7f87333af Fix more things that didn't commit for some reason 2020-10-07 20:06:35 -04:00
Luke Street 036e769210 Fix an insane number of things with hsh refactoring 2020-10-07 20:03:07 -04:00
Luke Street 3c9816af12 Convert CTextSupportShader; CTextRenderBuffer updates 2020-10-04 02:47:43 -04:00
Luke Street 35f33333a5 Convert CWorldShadowShader 2020-10-03 23:56:36 -04:00
Luke Street 63f7f225cc Convert CSpaceWarpFilter; fix up CXRayBlurFilter 2020-10-03 23:36:30 -04:00
Luke Street 3799759ca7 CScanLinesFilter: Convert to hsh pipeline 2020-10-03 22:42:21 -04:00
Luke Street 7b3783ddf9 CRandomStaticFilter: Convert to hsh pipeline 2020-10-03 22:25:03 -04:00
Luke Street 32fc69c215 CRadarPaintShader: Initialize vbo/ubo 2020-10-03 18:04:40 -04:00
Luke Street f2200fbee3 CHudRadarInterface: Fix compilation errors 2020-10-03 18:00:50 -04:00
Luke Street ee1462ba30 CRadarPaintShader: Convert to hsh pipeline 2020-10-03 17:58:32 -04:00
Luke Street c4e175bd64 CPhazonSuitFilter: wait I did the wrong thing again 2020-10-03 17:40:39 -04:00