Commit Graph

31 Commits

Author SHA1 Message Date
Phillip Stephens a9bcb7a9ce
Reformat pass 2021-06-07 12:29:18 -07:00
Phillip Stephens 9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
Lioncash 2c3e5e205f MkCastTo: Make operator bool instances explicit
Prevents error prone implicit conversions.
2020-04-18 23:02:11 -04:00
Lioncash 853df176ed MkCastTo: Use override where applicable
Generates the derived classes with the override specifier to prevent
warnings.
2019-10-17 22:15:25 -04:00
Phillip Stephens b38ba6b636
Revert static_cast in MkCastTo.py 2019-10-01 07:27:20 -07:00
Lioncash 91bdfa86f6 MkCastTo: Use static_cast instead of reinterpret_cast
If the type is convertible to the other one, then a static_cast will be
able to perform the conversion (assuming the type itself is
constructible). If it isn't, then nullptr will just be converted to a
null version of T*.
2019-09-30 22:22:12 -04:00
Lioncash bf65456a2c MkCastTo: Use '_v' variants of type traits where applicable
Same thing, but less typing, slightly shrinking the file size.
2019-09-30 22:15:53 -04:00
Jack Andersen e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Jack Andersen a63a61fef8 Implement CWallCrawlerSwarm 2019-03-23 22:06:59 -10:00
Jack Andersen 851e113dc0 Implement CWarWasp 2019-01-15 18:22:44 -10:00
Jack Andersen c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Jack Andersen 0987866896 Implement CScriptDebris; EVNT POI fixes 2018-05-15 18:07:38 -10:00
Jack Andersen 1c44f8d1bc Various movement and HUD bug fixes 2017-12-18 17:05:50 -10:00
Jack Andersen 11d17d0fe5 Various bug fixes 2017-11-25 17:04:25 -10:00
Jack Andersen 742ab2514f First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
Jack Andersen 15d60493f2 Lots of bug fixes (Windows still needs some fixes) 2017-10-21 20:11:22 -10:00
Phillip Stephens 76acf45e96 Merge branch 'master' of https://github.com/AxioDL/urde 2017-10-14 22:44:29 -07:00
Phillip Stephens 5941a61ae6 Update hecl, implement CScriptPickup 2017-10-14 22:44:07 -07:00
Jack Andersen 96c17ba729 Work on CBallCamera 2017-10-13 20:34:57 -10:00
Jack Andersen 75094ca39a Finish CFirstPersonCamera 2017-10-06 19:32:11 -10:00
Jack Andersen d4a97861dc Initial work on CGroundMovement 2017-06-18 21:00:50 -10:00
Jack Andersen 4f33422423 Lots of CPlayer implementations 2017-06-11 18:23:34 -10:00
Jack Andersen 6056857cab Windows build fixes 2017-04-14 20:16:38 -10:00
Jack Andersen db12dd2ea2 Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
Jack Andersen 6c9462e099 Camera shakers and controller action scripting 2017-03-17 19:12:27 -10:00
Jack Andersen e923d83617 CScriptMidi and work on CGameArea loading 2017-02-26 19:25:14 -10:00
Phillip Stephens d9f5805356 Re-organize MP1 specific world objects 2017-02-05 12:23:58 -08:00
Phillip Stephens d1b55e23db TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
Jack Andersen 56b24c39f0 Ensure directories are created late in extract 2017-01-16 15:23:19 -10:00
Phillip Stephens 65fb75737f CScriptTrigger work 2017-01-14 19:59:37 -08:00
Jack Andersen e2c671e9b4 TCastTo implementation 2017-01-14 17:07:01 -10:00