Lioncash
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039e43c511
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CMapWorldInfo: Actually add the mutable specifiers
Note to self, actually stage changes before pushing.
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2020-04-05 06:36:17 -04:00 |
Lioncash
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67f6666ea1
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Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable.
This targets the regular RuntimeCommon target this time around.
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2020-03-31 03:53:49 -04:00 |
Lioncash
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7c1e468d31
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CMapWorldInfo: Rename IsAreaVisted -> IsAreaVisted
Same thing, but without the typo.
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2020-03-13 16:19:02 -04:00 |
Lioncash
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a633b8e8fd
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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
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2019-09-28 04:14:29 -04:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Phillip Stephens
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259a2d431c
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Initial CScriptSpecialFunction implementations
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2018-05-19 22:01:17 -07:00 |
Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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56e386088a
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Additional work on CAutoMapper; CGameArea model setup
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2017-04-18 13:41:01 -10:00 |
Jack Andersen
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c3f04bcbaa
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CAutoMapper work
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2017-04-15 19:52:43 -10:00 |
Jack Andersen
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b8613d61f8
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Tons of save-related fixes
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2017-02-07 20:48:43 -10:00 |
Phillip Stephens
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353dbadfe9
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Code cleanup and corrections
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2017-01-06 17:58:05 -08:00 |
Jack Andersen
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a85ea968c3
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MemoryCard PutTo implementations
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2016-10-09 11:41:23 -10:00 |
Jack Andersen
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7f987ab10e
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Further CGameState imps
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2016-09-24 15:58:54 -10:00 |
Jack Andersen
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2a425b5a73
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Work on CStateManager::InitializeState flow
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2016-08-13 17:00:58 -10:00 |
Phillip Stephens
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62ce5286fe
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CMapWorld stubs, and compile fixes
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2016-07-28 00:33:55 -07:00 |
Phillip Stephens
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4615f37f59
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Various imps
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2016-04-22 13:22:45 -07:00 |
Jack Andersen
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7afdc556fd
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Adjust runtime directory layout
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2016-04-16 13:48:29 -10:00 |