Commit Graph

96 Commits

Author SHA1 Message Date
Jack Andersen 8590ae9f01 SPIR-V ShaderCache backend 2016-01-14 12:47:31 -10:00
Jack Andersen 99ea94de39 Integrate glslang AST compilation 2016-01-14 11:12:29 -10:00
Jack Andersen 0408edf1be Win32 fix 2016-01-07 14:50:44 -10:00
Jack Andersen 50f09bd20e Add ProjectPath::getPathComponents() 2016-01-06 11:03:41 -10:00
Phillip Stephens 39a8581825 Return null when file fails to oepn 2016-01-05 01:51:15 -08:00
Jack Andersen e2c42b208c Add HECL::Rename 2016-01-04 14:00:34 -10:00
Jack Andersen 5c1551bf08 CVar initialization order fix 2016-01-03 19:25:00 -10:00
Jack Andersen 0d25d01e41 Relocate Win32 volume path hack 2016-01-02 10:39:14 -10:00
Jack Andersen 0c8d49a80a Win32 DirectoryEnumerator fixes 2016-01-01 18:16:20 -10:00
Jack Andersen 29fd504475 Initial system location finder (unix only) 2016-01-01 16:27:17 -10:00
Jack Andersen 4ca3cb8081 DirectoryEnumerator sorting options 2015-12-31 14:16:20 -10:00
Jack Andersen 04aa6ba915 Add Win32 DirectoryEnumerator 2015-12-30 20:36:29 -10:00
Jack Andersen 9c5d8ea262 Add HumanizeNumber and DirectoryEnumerator utilities 2015-12-30 12:03:37 -10:00
Jack Andersen c1a4192b76 Update boo 2015-12-17 18:55:46 -10:00
Jack Andersen 05eda24a81 std::string allocating getcwd 2015-12-15 11:55:50 -10:00
Jack Andersen 356899a8fe Update boo 2015-12-05 15:26:33 -10:00
Phillip Stephens 5e5b35ce4b Mark CVarManager final 2015-12-03 18:08:54 -08:00
Phillip Stephens e458d97a2a Make CVarManager a singleton 2015-12-03 17:43:29 -08:00
Jack Andersen 47fb36def6 Moved CVars to HECL 2015-12-02 11:11:10 -10:00
Jack Andersen 8bf39efcd8 Update boo 2015-11-27 18:08:28 -10:00
Jack Andersen 83a3c645ae Updated libBoo 2015-11-24 16:15:25 -10:00
Phillip Stephens c72b355c4c Temporary fix for libPNG 2015-11-22 14:43:59 -08:00
Jack Andersen 18f708753d windows enum refactor fixes 2015-11-20 16:59:43 -10:00
Jack Andersen 0a457d854a Major scoped-enum refactor 2015-11-20 15:13:06 -10:00
Jack Andersen daa446588b Metal shader generation 2015-11-18 13:56:45 -10:00
Jack Andersen e5c4008cfb git add of HLSL sources.. derp 2015-11-17 21:29:54 -10:00
Jack Andersen 6387b420ae Working HECL shader generation on D3D11/12 2015-11-17 20:16:08 -10:00
Jack Andersen 6ae4f6ed11 Additions to test 2015-11-15 18:30:06 -10:00
Jack Andersen a37a300be0 Merge branch 'master' of https://github.com/AxioDL/hecl 2015-11-14 13:41:06 -10:00
Jack Andersen ad1a47e8b4 HMDL outputting fixes 2015-11-14 13:40:32 -10:00
Phillip e0cff83a41 Squash MSVC warnings 2015-11-13 22:39:27 -08:00
Jack Andersen db335e5d98 Added HMDL outputting from blender intermediate 2015-11-13 16:26:06 -10:00
Jack Andersen 7c0206bd39 Initial ShaderCache implementation 2015-11-12 16:12:09 -10:00
Jack Andersen cbb0951c09 Initial HECL-IR to GLSL implementation 2015-11-10 13:17:53 -10:00
Jack Andersen c0d89d3e1e Transplant of libBoo to hecl's extern 2015-11-09 16:06:27 -10:00
Jack Andersen 262d6a6f28 Updated LogVisor 2015-11-09 09:44:47 -10:00
Jack Andersen bcee8aa897 Added fast mode for mesh cooking 2015-10-21 16:01:08 -10:00
Jack Andersen 3a4647e4c3 Optimization refinements in mesh cooker 2015-10-18 17:27:58 -10:00
Jack Andersen 181c17bdd5 Updated Athena 2015-10-17 18:08:31 -10:00
Jack Andersen 5b88fa6af4 GX backend updates 2015-10-16 16:06:27 -10:00
Jack Andersen f2c77a62fc Silenced windows warnings 2015-10-16 11:52:18 -10:00
Jack Andersen 978c6b1334 GX backend fixes 2015-10-15 22:02:59 -10:00
Jack Andersen d5cc16b79a Updated Athena 2015-10-15 17:08:01 -10:00
Jack Andersen edf368b1b1 Merge branch 'master' of https://github.com/AxioDL/hecl 2015-10-15 14:35:22 -10:00
Jack Andersen 2034a83576 Various updates and fixes 2015-10-15 14:34:47 -10:00
Jack Andersen 93eefac765 Windows fix 2015-10-15 12:24:34 -10:00
Jack Andersen a86b5f8c1d HECL Compiler bug fixes 2015-10-14 13:06:47 -10:00
Jack Andersen 2148bc2459 GX Backend work 2015-10-13 16:16:21 -10:00
Jack Andersen bcd025f375 Windows fixes 2015-10-11 18:38:49 -10:00
Jack Andersen 60374a472a GX backend work 2015-10-10 19:55:53 -10:00