Phillip Stephens
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0f6e0d6621
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Enable HDML cooking
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2016-03-31 11:21:23 -07:00 |
Jack Andersen
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b373493cf3
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Much CModel work
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2016-03-30 16:44:43 -10:00 |
Jack Andersen
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2e028d9049
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Nuke hacky custom normals
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2016-03-28 18:12:21 -10:00 |
Jack Andersen
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6cb3010e86
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Show sharp edges by default
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2016-03-28 18:03:44 -10:00 |
Jack Andersen
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e11588aa66
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Automatic sharp-edge-marking using Retro's normals for reference
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2016-03-28 16:24:47 -10:00 |
Jack Andersen
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2f14331d5d
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Windows fixes
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2016-03-08 10:29:59 -10:00 |
Jack Andersen
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9ade279902
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Merge branch 'master' into urde-tags
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2016-03-04 14:03:41 -10:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Jack Andersen
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8c9eca1858
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remove 'mp1' target in favor of library entry
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2016-03-03 19:28:20 -10:00 |
Jack Andersen
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496903047e
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Template instantiation rampage (much lighter common headers)
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2016-03-01 21:29:19 -10:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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d075225c31
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Handling for additive ANIMs and MP3 skinning fix
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2015-09-28 16:00:28 -10:00 |
Jack Andersen
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9f05f40994
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Added split normals layer to extracted meshes
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2015-09-21 12:45:55 -10:00 |
Jack Andersen
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8221caac35
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Added distinct-normal vertex extraction
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2015-09-20 15:23:20 -10:00 |
Jack Andersen
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da24b39957
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Lightmap rendering
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2015-09-17 09:50:43 -10:00 |
Jack Andersen
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73862a937f
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initial DEAFBABE support
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2015-09-11 21:13:40 -10:00 |
Jack Andersen
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40c39ee83b
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bmesh generation tweaks
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2015-09-10 18:53:32 -10:00 |
Jack Andersen
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273a21a7f1
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MREA bug fixes
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2015-09-08 15:37:00 -10:00 |
Jack Andersen
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2fef79ceaa
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Initial MP1 MREA support
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2015-09-06 18:05:44 -10:00 |