Luke Street
|
0fb21ece35
|
ImGui cursors, clipboard, TTF font & fixes
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
4b4e991c39
|
Fix Windows build
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
d0f088e7d5
|
Fix Metal rendering; HI-DPI improvements
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
1a5ec8b569
|
Add initial imgui implementation
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
94f10bb002
|
Remove Editor & specter
|
2021-05-29 18:45:07 -04:00 |
Luke Street
|
332ebee36c
|
CDamageVulnerability: Fix missing "Bomb" vulnerability
|
2021-05-29 18:44:46 -04:00 |
Phillip Stephens
|
8f493f17f1
|
Minor fixes, use CUnitVector in CCollionInfo
|
2021-05-23 13:10:57 -07:00 |
Phillip Stephens
|
070d34d281
|
Add CMayaSpline update zeus
|
2021-05-23 11:53:15 -07:00 |
Phillip Stephens
|
ec08dea524
|
Minor CSpacePirate fixes and cleanups, add temporary failsafe to keep CSpacePirate's transform from going NaN
|
2021-05-16 15:29:34 -07:00 |
Phillip Stephens
|
d44a997a3a
|
Revert test changes
|
2021-05-16 12:23:13 -07:00 |
Phillip Stephens
|
128015baa6
|
Code cleanup
|
2021-05-16 12:11:45 -07:00 |
Phillip Stephens
|
e9b4cce6db
|
Remove debug print
|
2021-05-09 16:10:05 -07:00 |
Phillip Stephens
|
6718f697dd
|
Fix Flaahgra's attack by using the correct variable in CBodyController
|
2021-05-09 16:05:36 -07:00 |
Phillip Stephens
|
6ec2814b8c
|
CFlaahgra cleanups
|
2021-05-09 13:53:04 -07:00 |
Phillip Stephens
|
61464651cd
|
CDamageVulnerability fixes
|
2021-05-08 20:14:38 -07:00 |
Luke Street
|
5918daf818
|
CElementGen: Add activeParticleCount sanity check
|
2021-05-06 14:35:02 -04:00 |
Phillip Stephens
|
a3628bebff
|
CElementGen: Disable RecreatePipelines logic for the time being
|
2021-05-06 11:27:29 -07:00 |
Phillip Stephens
|
bd050e8ac0
|
Start renaming CThardus functions
|
2021-05-06 10:53:19 -07:00 |
Phillip Stephens
|
847211f81f
|
Remove unnecessary switch from CLight constructor
|
2021-05-06 10:52:35 -07:00 |
Phillip Stephens
|
5e0604f101
|
Correct Light radius calculation
|
2021-05-06 10:51:54 -07:00 |
Phillip Stephens
|
2b8bc3fd8a
|
Minor corrections, and fix memorycard corruption
|
2021-05-02 15:06:38 -07:00 |
Phillip Stephens
|
6ad0e5cb37
|
CGameCollision: Cleanups
|
2021-05-01 19:53:11 -07:00 |
Phillip Stephens
|
7e97b6f997
|
CGameCollision: Fix sign error
|
2021-05-01 19:52:36 -07:00 |
Phillip Stephens
|
0d63119cfc
|
CCollisionActor: Minor fixes and cleanups
|
2021-05-01 17:28:04 -07:00 |
Phillip Stephens
|
f1b0c4b735
|
CJellyZap fixes
|
2021-04-25 20:16:16 -07:00 |
Phillip Stephens
|
518e639f69
|
Don't recreate every pipeline in CElementGen, only those relevent to CParticle instances
|
2021-04-20 18:00:03 -07:00 |
Phillip Stephens
|
54691cf035
|
Fix platform riders not being dragged when the platform is rotated by CScriptActorRotate
|
2021-04-19 21:52:14 -07:00 |
Phillip Stephens
|
83fc649023
|
Fix CScriptActorRotate
|
2021-04-18 20:11:18 -07:00 |
Phillip Stephens
|
f795332d89
|
Merge pull request #388 from henriquegemignani/feature/optick
Using optick, linked from boo
|
2021-04-18 17:31:29 -07:00 |
Phillip Stephens
|
1654333a16
|
Only allocate particle buffers as needed, greatly improves performance and removes certain hacks
|
2021-04-18 16:53:51 -07:00 |
Phillip Stephens
|
1039424737
|
Minor CPhazonPool fixes
|
2021-04-13 19:09:55 -07:00 |
Luke Street
|
c7f301b485
|
CMemoryCardDriver: Avoid crash with corrupt/empty file
|
2021-04-12 12:22:57 -04:00 |
Luke Street
|
fb9ea9092a
|
Merge branch 'massive-rename'
|
2021-04-10 09:38:42 -04:00 |
Henrique Gemignani Passos Lima
|
d6f19d26e7
|
Using optick, linked from boo
|
2021-04-10 09:21:34 -04:00 |
Henrique Gemignani Passos Lima
|
e3896bdee9
|
Combine CommitResources for CBooRenderer::UpdateAreaUniforms.
This shares the IGraphicsDataFactory::Context over many functions, to avoid
the overhead of calling CGraphics::CommitResources multiple times.
|
2021-04-10 09:18:45 -04:00 |
Phillip Stephens
|
9bae2f943e
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
Luke Street
|
53fb23fc17
|
CMemoryCardSys: Fix -Wstringop-truncation issue
|
2021-04-05 13:32:29 -04:00 |
Phillip Stephens
|
845f84f8a4
|
Merge pull request #383 from henriquegemignani/feature/optimize-CrossTouchActors
Don't recreate the nearList for each entity
|
2021-04-03 10:26:40 -07:00 |
Henrique Gemignani Passos Lima
|
eed6022a15
|
Improve CFileDvdRequest::PostCancelRequest
Do nothing if either m_complete or m_cancel is set, avoiding waiting for the mutex for no reason.
|
2021-04-03 20:07:14 +03:00 |
Henrique Gemignani Passos Lima
|
483e25bff3
|
Don't recreate the nearList for each entity
|
2021-04-03 04:32:26 +03:00 |
Phillip Stephens
|
cefe6bb232
|
Remove old test code
|
2021-04-02 16:46:16 -07:00 |
Luke Street
|
286efb5609
|
CFBStreamedPairOfTotals: Fix end keyframe logic
|
2021-04-02 10:50:20 -04:00 |
Luke Street
|
c3c88a434f
|
CScriptBallTrigger: Fix force calculation
|
2021-04-02 07:56:24 -04:00 |
Luke Street
|
0d934cf608
|
CAutoMapper: Fix world switch for hints
|
2021-04-01 23:58:22 -04:00 |
Luke Street
|
f956e6e618
|
COmegaPirate: Remove debug print
|
2021-03-30 22:03:18 -04:00 |
Phillip Stephens
|
fbf1e26eda
|
Let's not blow up our memory usage plzkthxbai
|
2021-03-30 14:29:03 -07:00 |
Phillip Stephens
|
879cf852c3
|
CElementGen: Hacky fix for memory corruption, need to dynamically reallocate buffers when MAXP changes
|
2021-03-28 18:26:50 -07:00 |
Luke Street
|
c467c608a7
|
CFBStreamedPairOfTotals: Properly set x78_t at end
|
2021-03-28 13:00:07 -04:00 |
Luke Street
|
ee590e670d
|
CFBStreamedPairOfTotals: Fix jumping to end of animation
|
2021-03-27 18:48:31 -04:00 |
Phillip Stephens
|
02af2c32c0
|
Merge pull request #371 from AxioDL/particle-fixes
Particle fixes
|
2021-03-26 22:45:01 -07:00 |