Jack Andersen
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47b3d57c3a
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Arm cannon rendering fixes
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2018-01-14 21:39:25 -10:00 |
Jack Andersen
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1c44f8d1bc
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Various movement and HUD bug fixes
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2017-12-18 17:05:50 -10:00 |
Jack Andersen
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7cd3e8f502
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Various bug fixes
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2017-11-29 15:22:46 -10:00 |
Jack Andersen
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30ae347420
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Implement CWorldShadow and texture clamp mode
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2017-09-30 18:26:46 -10:00 |
Jack Andersen
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ddb1d584b7
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More work on CPlayerGun
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2017-08-30 16:42:37 -10:00 |
Jack Andersen
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dc637f251d
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Work on CFluidPlaneCPU
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2017-08-09 21:05:27 -10:00 |
Jack Andersen
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3650a58a1e
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Initial CFluidPlane implementation
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2017-08-07 20:03:57 -10:00 |
Jack Andersen
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664cbec769
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Move some collision functions to CGameCollision.cpp
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2017-04-14 19:49:01 -10:00 |
Jack Andersen
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0fe125d913
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Finish CSamusHud and subsystems
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2017-04-13 09:28:31 -10:00 |
Jack Andersen
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84578e9909
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Implement CActorLights::BuildAreaLightList
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2017-04-09 20:57:00 -10:00 |
Jack Andersen
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4fdf84d6b8
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CWorldTransManager lights and background
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2016-09-02 12:16:34 -10:00 |
Phillip Stephens
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c35106c907
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Fix MP3 SAVW support, code cleanup, and more stubs
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2016-08-30 17:33:59 -07:00 |
Jack Andersen
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3765aa7aa2
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CActorLights imps; work on CAnimData
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2016-08-20 14:04:50 -10:00 |
Jack Andersen
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24bfc47d1a
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Plenty of dependency stubs for CStateManager
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2016-08-14 11:11:44 -10:00 |
Jack Andersen
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8608b52774
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CModelData imps
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2016-04-14 11:42:47 -10:00 |