Luke Street
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cd963c4a5c
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Reimplement CSkinRules/CSkinnedModel; skinning kinda works!
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2022-03-10 01:33:17 -05:00 |
Luke Street
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3fd0b1f23a
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Fixes & CArtifactDoll/CSamusDoll updates
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2022-03-08 17:21:15 -05:00 |
Luke Street
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e88f831950
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Implement HandleTransparency, lighting & fix texture load
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2022-03-08 17:19:02 -05:00 |
Luke Street
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e0a7236ad6
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Various model rendering fixes
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2022-03-08 02:44:57 -05:00 |
Luke Street
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7d07892198
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Extract GX shader/pipeline generation into shared API
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2022-03-06 15:58:06 -05:00 |
Luke Street
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fb69d3fdba
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aurora: Add more GX state functions & cleanup
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2022-02-27 16:58:27 -05:00 |
Luke Street
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586268c66f
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More CCubeModel/CCubeMaterial
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2022-02-26 02:05:59 -05:00 |
Luke Street
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832eb180bd
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Begin transitioning to new CModel/CCubeModel & friends
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2022-02-25 02:45:25 -05:00 |
Phillip Stephens
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dad7249927
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RE COutput/InputStream and friends and migrate over
This branch is probably still horribly broken, but it's a good first step to migrating away from having hecl embedded in the runtime
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2022-02-21 08:01:05 -08:00 |
Luke Street
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7b9f893a49
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aurora: the boring C++ version
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2022-02-16 00:21:24 -05:00 |
Phillip Stephens
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06a1c6e8ac
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Minor fixes, get PRESS START rendering
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2022-02-05 07:22:30 -08:00 |
Phillip Stephens
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8d01afc632
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Finish CModel constructors
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2022-02-04 00:10:09 -08:00 |
Phillip Stephens
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dca8af4d96
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Fix division on packed normals
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2022-02-03 07:26:33 -08:00 |
Phillip Stephens
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9461fe0563
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More CModel RE, removed the separated normal types hack
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2022-02-03 07:24:41 -08:00 |
Phillip Stephens
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aca91b9361
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More CModel re-reverse engineering
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2022-02-01 23:18:03 -08:00 |
Phillip Stephens
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05f841a5ce
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More CModel RE
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2022-02-01 01:18:42 -08:00 |
Phillip Stephens
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3ba2c4bfff
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Minor fixes, more CModel RE
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2022-02-01 00:14:49 -08:00 |
Luke Street
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e48435f11e
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Start wiring up wgpu+winit
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2022-01-31 19:06:54 -05:00 |