Phillip Stephens
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34e78a2dd0
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Move CParticleGlobals from the executable and onto the heap, minor fixes, update wiki link
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2019-12-03 00:47:05 -08:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Phillip Stephens
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94fd52d0ea
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HUD and CPlayer bug fixes
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2018-09-20 11:17:09 -07:00 |
Jack Andersen
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929f8263fc
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Windows Fixes; D3D depth support
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2016-04-02 19:25:34 -10:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Jack Andersen
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c1af78e7ed
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Parameter renaming and minor bug fixes
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2016-02-28 17:03:11 -10:00 |
Jack Andersen
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accc593102
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BNCE variable names and some doc-links
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2016-02-27 20:55:05 -10:00 |
Jack Andersen
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2e6d7c26e2
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SParticleMetrics is a lie
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2016-02-24 20:23:35 -10:00 |
Phillip Stephens
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33f50789e4
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Implement rest of elements
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2016-02-13 23:38:01 -08:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Phillip Stephens
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10beb0052e
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Fix derps (how did it even compile?)
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2016-02-11 23:14:21 -08:00 |
Phillip Stephens
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bd57eea5cd
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More stubs
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2016-02-11 22:06:17 -08:00 |
Jack Andersen
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33eb00b366
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CElementGen constructor
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2016-02-09 12:52:33 -10:00 |
Jack Andersen
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080c484a96
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More element implementation
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2016-02-07 13:59:05 -10:00 |
Jack Andersen
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7a35dac972
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Initial round of particle runtime implementations
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2016-02-04 15:27:03 -10:00 |