Phillip Stephens
b9b9eddd1e
Merge pull request #99 from lioncash/typo
...
CElementGen: Correct FourCC in SetTranslation()
2019-10-03 07:01:31 -07:00
Lioncash
66b198d1a4
CElementGen: Correct FourCC in SetTranslation()
...
The game executable checks for a FourCC of ELSC within this function,
not SELC.
2019-10-03 09:45:26 -04:00
Lioncash
67cd0d44c6
CAtomicBeta: Make skBombLocators an internal array
...
Like with CAtomicAlpha, we can also fully hide this array from external
view by making it internally linked.
2019-10-03 01:34:45 -04:00
Lioncash
abe8b9510b
CAtomicBeta: Organize cpp includes
2019-10-03 01:30:04 -04:00
Lioncash
e0e38b569e
CAtomicAlpha: Remove .data() call in SBomb constructor
...
We can just use the std::string_view constructor for std::string, which
eliminates an unnecessary strlen call.
2019-10-03 01:26:50 -04:00
Lioncash
18eb2b73b1
CAtomicAlpha: Use emplace_back where applicable
...
Simplifies the construction of the SBomb instances, while also
constructing in place.
2019-10-03 01:26:50 -04:00
Lioncash
c882003d37
CAtomicAlpha: Make skBombLocators an internal array
...
This is only used within the cpp file, so we can relocate its definition
there to make it fully internally-linked.
2019-10-03 01:26:50 -04:00
Lioncash
ee791d6a37
CAtomicAlpha: Organize cpp includes
2019-10-03 01:26:42 -04:00
Lioncash
44306ab528
CAutoMapper: Eliminate cases of variable shadowing
...
Silences two variable shadowing warnings.
2019-10-01 22:43:23 -04:00
Lioncash
3383e65761
CAutoMapper: Use size_t instead of u32 as loop variable type where applicable
...
Uses the same sized type as the .size() call to prevent potential
overflow false-positives.
2019-10-01 22:40:13 -04:00
Lioncash
eca34bede5
CAutoMapper: Use emplace_back where applicable
...
Allows for in-place construction.
2019-10-01 22:37:52 -04:00
Lioncash
23ca919c18
CAutoMapper: Use std::array where applicable
2019-10-01 22:31:07 -04:00
Lioncash
a5d18002be
CAutoMapper: Organize cpp includes
2019-10-01 22:12:15 -04:00
Phillip Stephens
b38ba6b636
Revert static_cast in MkCastTo.py
2019-10-01 07:27:20 -07:00
Phillip Stephens
df9b8bc05d
Merge pull request #90 from lioncash/noexcept
...
RetroTypes: Make functions noexcept where applicable
2019-10-01 06:44:39 -07:00
Phillip Stephens
60ecede3fd
Merge pull request #91 from lioncash/string
...
CAudioSys: Minor cleanup
2019-10-01 06:44:26 -07:00
Phillip Stephens
be2da2f363
Merge pull request #92 from lioncash/fwd
...
ICollisionFilter: Use forward declarations where applicable
2019-10-01 06:44:08 -07:00
Phillip Stephens
7d2ad7b1b2
Merge pull request #93 from lioncash/loop
...
CSlideShow: Use ranged for loops in constructor
2019-10-01 06:43:56 -07:00
Phillip Stephens
6bcdf98eeb
Merge pull request #94 from lioncash/default
...
CIOWin: Default the virtual destructor
2019-10-01 06:43:45 -07:00
Phillip Stephens
4d94923a23
Merge pull request #95 from lioncash/gen
...
MkCastTo: Use '_v' variants of type traits where applicable
2019-10-01 06:43:33 -07:00
Phillip Stephens
d2e9495686
Merge pull request #96 from lioncash/array2
...
CFinalInput, ControlMapper: Use std::array where applicable
2019-10-01 06:43:23 -07:00
Phillip Stephens
d5277b4d91
Remove invalid include
2019-10-01 06:41:55 -07:00
Jack Andersen
e1d46755a3
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-09-30 21:41:42 -10:00
Jack Andersen
16ca0d24c2
Explicit Asset ID refactor
2019-09-30 21:38:03 -10:00
Lioncash
f0186e7ceb
ControlMapper: Use std::array where applicable
2019-10-01 02:11:02 -04:00
Lioncash
dc565969e6
CFinalInput: Use std::array where applicable
...
Allows simplifying copies and gets rid of hardcoded size values.
2019-10-01 01:59:56 -04:00
Lioncash
91bdfa86f6
MkCastTo: Use static_cast instead of reinterpret_cast
...
If the type is convertible to the other one, then a static_cast will be
able to perform the conversion (assuming the type itself is
constructible). If it isn't, then nullptr will just be converted to a
null version of T*.
2019-09-30 22:22:12 -04:00
Lioncash
bf65456a2c
MkCastTo: Use '_v' variants of type traits where applicable
...
Same thing, but less typing, slightly shrinking the file size.
2019-09-30 22:15:53 -04:00
Lioncash
99a7e64a8a
CIOWin: Default the virtual destructor
...
No functional change. Just maintains consistency with the rest of the
codebase.
2019-09-30 18:20:11 -04:00
Lioncash
2eb5e7c446
CSlideShow: Use emplace_back where applicable
...
Same behavior, but constructs in place instead of potentially copying.
2019-09-30 18:07:34 -04:00
Lioncash
b7e0dbd354
CSlideShow: Use ranged for loops in constructor
...
Same behavior, but without hard-coded magic size values.
2019-09-30 18:06:33 -04:00
Lioncash
4442421586
ICollisionFilter: Use forward declarations where applicable
...
With the headers all normalized, we can safely convert the only
ICollisionFilter include into a forward declaration.
2019-09-30 17:20:59 -04:00
Lioncash
9af64d3895
CAudioSys: Convert file-scope std::string into a constexpr string_view.
...
Eliminates a static constructor that needs to run at program start.
2019-09-30 11:03:47 -04:00
Lioncash
dea89e7664
CAudioSys: Remove construction of pairs in emplace calls
...
The purpose of emplace is to construct the pair within the map. While
using make_pair will result in the same behavior, it's a tad more
verbose than it needs to be.
2019-09-30 11:00:49 -04:00
Lioncash
f1d08c4fbf
CAudioSys: Place file-scope locals within an anonymous namespace
...
Prevents any potential violations of the ODR from occuring.
2019-09-30 10:59:31 -04:00
Lioncash
c77153b03c
RetroTypes: Make SObjectTag's operator bool explicit
...
Prevents potentially error-prone implicit conversions to bool.
2019-09-30 09:00:17 -04:00
Lioncash
8176bf75ef
RetroTypes: Make functions noexcept where applicable
...
Given these are used quite frequently, it's better to explicitly mark
these as noexcept so that they may be used within noexcept contexts.
2019-09-30 08:58:34 -04:00
Lioncash
c17b268c57
IVParamObj: Make default constructor of CVParamTransfer constexpr
...
std::shared_ptr's default constructor is constexpr, so we can apply it
to CVParamTransfer to allow using it within constexpr contexts, granting
more flexibility to the type.
2019-09-30 02:56:00 -04:00
Lioncash
cdf6361d6c
IVParamObj: Make rest of interface noexcept where applicable
...
Allows a few of these member functions to be used within noexcept
contexts.
2019-09-30 02:55:39 -04:00
Lioncash
026de44611
IVParamObj: Explicitly supply copy and move constructor/assingnment operators
...
Since the copy constructor is provided, we should explicitly specify the
others to make behavior explicit (and prevent the copy constructor from
being considered over the move constructor in certain scenarios).
2019-09-30 02:55:25 -04:00
Lioncash
541adb02d2
CToken: std::move buildParams within CObjectReference's constructor
...
CVParamTransfer contains a std::shared_ptr, so a copy here performs an
unnecessary reference count increment and decrement. We can std::move
here to avoid this.
2019-09-30 02:34:10 -04:00
Lioncash
2014650d58
CToken: Mark CToken's move constructor noexcept
...
The move constructor doesn't perform any behavior that would result in
an exception being thrown. Marking it as noexcept allows the type to
play nicely with facilities that make use of std::is_move_constructible
to determine whether copies can be avoided or not in certain
circumstances (e.g. the standard library; notably, std::vector).
We can't mark the move assignment operator as noexcept currently,
however, as it calls into interfaces outside of CToken.
2019-09-30 02:32:29 -04:00
Phillip Stephens
79ac5d76df
Update hecl, more CVar imps
2019-09-29 08:17:55 -07:00
Lioncash
6ad5de497f
CSeedling: Make skNeedleLocators an array of std::string_view
...
Makes the strings non-allocating. This also eliminates 12 runtime static
constructors that need to execute on program start.
2019-09-28 20:22:31 -04:00
Lioncash
3f743d5c9f
CSeedling: Use std::array with skNeedleLocators
...
Makes the array strongly-typed and impervious to implicit array to
pointer decay.
2019-09-28 20:21:24 -04:00
Lioncash
2a34b6be68
CSeedling: Move skNeedleLocators into the cpp file
...
This can be entirely hidden from external view, making it an
implementation detail.
2019-09-28 20:15:39 -04:00
Lioncash
08d4addc70
CSeedling: Organize source file includes
...
Tidies it up a little.
2019-09-28 20:08:45 -04:00
Phillip Stephens
00cff89141
Merge pull request #86 from lioncash/header
...
General: Normalize RuntimeCommon include paths
2019-09-28 08:02:35 -07:00
Phillip Stephens
b60ad339d5
Fix CStringExtras::CompareCaseInsensitive, `std::lexicographical_compare` does not have the intended behavior
2019-09-28 08:00:49 -07:00
Lioncash
a633b8e8fd
General: Normalize RuntimeCommon include paths
...
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
2019-09-28 04:14:29 -04:00
Lioncash
359f505787
CCameraManager: Collapse private static variables into functions
...
Four of the five variables aren't modified, so they can be specified
directly within the functions and just be reused in place of the
variable names. This allows the constants to be elided or put into
read-only memory if necessary. It also makes the mutable value explicit.
2019-09-27 22:46:59 -04:00
Phillip Stephens
3a8d669b68
Merge pull request #84 from lioncash/emplace
...
CBooRenderer: Use emplace_back() where applicable
2019-09-26 06:54:57 -07:00
Phillip Stephens
a914d5499a
Merge pull request #83 from lioncash/driver
...
CMemoryCardDriver: Correct erroneous fallthrough within HandleCardError
2019-09-26 06:54:46 -07:00
Lioncash
178e0e2cbc
CBooRenderer: Use emplace_back() where applicable
...
Given the appended types consist of trivial types, it's more efficient
in this context to construct the data in place over using push_back,
which will cause a redundant copy (move semantics on trivial types are a
copy).
2019-09-24 22:51:38 -04:00
Lioncash
027c10464f
CMemoryCardDriver: Correct erroneous fallthrough within HandleCardError()
...
In the game executable itself, there exists no fallthrough here (which
makes sense, given all IO errors would be reported as character set
errors, otherwise).
2019-09-24 16:36:43 -04:00
Lioncash
36d04456dd
General: Normalize RuntimeCommonB include paths
...
Finishes the normalizing of all of includes within the RuntimeCommonB target's headers.
2019-09-23 17:22:37 -04:00
Lioncash
06789d1860
General: Normalize several headers' include paths
...
Normalizes the include paths and makes them consistent. Also adds any
missing includes relevant to the interface.
2019-09-22 20:36:33 -04:00
Lioncash
8dcffbb67f
CBurstFire: Use std::array where applicable
...
Makes the array type strongly typed and prevents implicit array to
pointer decay.
2019-09-22 09:48:07 -04:00
Lioncash
adf9610138
CBurstFire: Tidy up includes
...
Includes all necessary headers and uses a forward declaration where
applicable. Ensures inclusion changes in other headers don't break the compilation
of these headers and source files.
2019-09-22 09:45:01 -04:00
Phillip Stephens
2e8eec91ea
Missed one
2019-09-21 06:10:54 -07:00
Phillip Stephens
68e2fad74f
Fix TCastTo.hpp inclusions, add comment to warn against modifying include path
2019-09-21 06:07:13 -07:00
Phillip Stephens
a89852fc46
Merge pull request #79 from lioncash/trunc
...
CAuiEnergyBarT01: Prevent truncation within DownloadBarCoordFunc
2019-09-21 05:44:27 -07:00
Phillip Stephens
88e057bf11
Merge pull request #78 from lioncash/const2
...
CGuiWidgetDrawParms: Mark Default instance as const
2019-09-21 05:44:00 -07:00
Phillip Stephens
110f07256d
Merge pull request #77 from lioncash/state
...
CPlayerState: Make use of std::array where applicable
2019-09-21 05:43:49 -07:00
Lioncash
3f06dd0a64
CAuiEnergyBarT01: Prevent truncation within DownloadBarCoordFunc
...
Without float literals, the calculation is performed in double precision
and then truncated down to float implicitly.
2019-09-19 22:31:46 -04:00
Lioncash
04cc300019
CGuiWidgetDrawParms: Mark Default instance as const
...
This isn't ever modified, so it can be made const to prevent
unintentional modification (and allow it to be placed within the RO
segment).
2019-09-19 21:46:11 -04:00
Lioncash
f49c8e9d6c
CPlayerState: Use std::array where applicable
...
Prevents implicit array->pointer decay and makes for a more convenient
data type.
2019-09-19 15:42:50 -04:00
Lioncash
f4fd182741
CPlayerState: Move arrays into an anonymous namespace where applicable
...
Keeps local arrays together and makes it impossible to accidentally
violate the ODR.
2019-09-19 15:36:39 -04:00
Lioncash
bc285913c8
CPlayerState: Organize includes
2019-09-19 15:27:20 -04:00
Lioncash
019ee29a0c
CPlayer: Make file-scope CMaterialFilter instances constexpr
...
Now that the interface is constexpr, we can mark these as constexpr.
2019-09-19 15:18:44 -04:00
Phillip Stephens
9c2fd54546
Merge pull request #75 from lioncash/matlist
...
CMaterialFilter/CMaterialList: Make interface constexpr
2019-09-19 01:21:56 -07:00
Lioncash
2d8111531f
CMaterialFilter: Make interface constexpr
...
A few instances of CMaterialFilter are constructed at file-scope using
the Make* functions and the constructor. Given these aren't constexpr,
this means these are technically runtime function calls. We can make
these constexpr to allow the initialization to be done at compile-time,
slightly improving startup time.
2019-09-18 13:00:04 -04:00
Lioncash
0e39c64bfc
CMaterialList: Make interface constexpr
2019-09-18 12:45:11 -04:00
Lioncash
1f13fc05a0
CMaterialFilter/CMaterialList: Amend inclusions
2019-09-18 12:38:14 -04:00
Lioncash
6ec903f9ac
CPlayer: Use std::array where applicable
...
Makes the arrays strongly-typed and impervious to implicit
array->pointer decay. We can also eliminate a few hardcoded magic
values.
2019-09-18 12:28:44 -04:00
Lioncash
70fb763180
CPlayer: Enclose translation-unit-local data within an anonymous namespace
...
Keeps all local data within one spot and prevents any potential ODR
violations related to them from occurring.
2019-09-18 12:27:15 -04:00
Lioncash
33f10e2552
CPlayer: Organize includes
2019-09-18 11:50:26 -04:00
Lioncash
45cdc38ac0
CPlayer: Use size_t with SfxIdFromMaterial
...
Allows passing in sizes without potential truncation from size_t,
allowing nicer use of std::size() to dehardcode some magic values.
2019-09-17 14:52:42 -04:00
Lioncash
96f035f24b
CMorphBall: Use std::array where applicable
...
Makes the arrays strongly-typed and impervious to implicit
array->pointer decay.
This also uncovered an out of bounds memory read within UpdateEffects
cause by said array->pointer decay.
2019-09-16 21:11:30 -04:00
Lioncash
e4b22ea9d8
CMorphBall: Place internally linked data within an anonymous namespace
...
Keeps all internal data within one place and also prevents any potential
ODR violations from occurring in relation to any of these.
2019-09-16 14:53:52 -04:00
Lioncash
8c59ace5fe
CMorphBall: Clean up includes
2019-09-16 14:43:33 -04:00
Phillip Stephens
823df9643a
Merge pull request #71 from lioncash/enum
...
CSortedLists: Minor changes
2019-09-15 22:06:06 -07:00
Lioncash
a5ab077dc3
CSortedLists: Use std::array where applicable
...
Prevents implicit array to pointer decay and allows us to simplify a bit
of the code.
2019-09-15 19:27:19 -04:00
Lioncash
f5d486f0ca
CSortedLists: Turn ESortedList into an enum class
...
Prevents namespace pollution and makes the type more strongly-enforced
with regards to implicit conversions
2019-09-15 18:52:02 -04:00
Lioncash
0281029015
CEntityInfo: std::move vector in constructor
...
Allows calling code to potentially avoid copies altogether by moving
into the constructor.
2019-09-15 16:22:35 -04:00
Phillip Stephens
cc236dcaba
Merge pull request #69 from lioncash/frontend
...
CFrontEndUI: Use std::array where applicable
2019-09-14 19:24:12 -07:00
Phillip Stephens
0120a43e0e
Merge pull request #68 from lioncash/insensitive
...
CStringExtras: Prevent potential out of bounds reads with CompareCaseInsensitive
2019-09-14 19:23:59 -07:00
Lioncash
991d048694
CStringExtras: Prevent undefined behavior within IndexOfSubstring
...
Unlikely to occur, but does completely prevent the case of undefined
behavior if a non-ascii character ends up within the given string.
2019-09-14 16:43:06 -04:00
Lioncash
0d2b2f45a8
CStringExtras: Prevent potential out of bounds reads with CompareCaseInsensitive
...
The strcasecmp and _stricmp functions expect the passed in strings to
be null-terminated, however we we're also exposing a std::string_view
overload for that function. std::string_view instances aren't required
to be null-terminated, so this makes the interface a little unsafe.
We can use std::lexicographical_compare() to provide the same behavior
and also properly handle the case of non-null-terminated strings.
2019-09-14 16:43:04 -04:00
Lioncash
86218421f5
CFrontEndUI: Use std::array where applicable
...
Makes the array types strongly-typed and also allows us to eliminate a
few magic values within the code.
2019-09-14 16:26:29 -04:00
Lioncash
b6ea391755
CFrontEndUI: Enclose file-local data within an anonymous namespace
...
Gets rid of the need to write static, and also makes it impossible to
violate the ODR for any declared types within the namespace (e.g.
FEMovie).
2019-09-14 15:45:17 -04:00
Lioncash
2a10e547d2
CFrontEndUI: Sort includes
...
Tidies up the includes for the translation unit and alphabetizes them
for easier reading.
2019-09-14 15:42:12 -04:00
Phillip Stephens
9b816d471b
Compile fixes
2019-09-14 10:08:09 -07:00
Phillip Stephens
613f690c42
Merge pull request #66 from lioncash/lockfire
...
CCompoundTargetReticle: Fix typo in lock fire string
2019-09-13 00:11:37 -07:00
Lioncash
0aa749ce0c
CCompoundTargetReticle: Fix typo in lock fire string
...
In the actual game executable, the string is stored with a lower-case 'i', not an upper-case one.
2019-09-12 06:40:52 -04:00
Lioncash
20696fd500
CCompoundTargetReticle: Declare file-scope strings as arrays
...
Reduces the overall size of the resulting binary, as only the string
data will be stored rather than the string and a pointer pointing to
said string data.
2019-09-12 06:38:05 -04:00
Lioncash
267fd2962a
CCompoundTargetReticle: Move private strings into the cpp file
...
This is an internal detail, so we don't need to expose this in the
header,
2019-09-12 05:45:53 -04:00
Lioncash
f9079f0215
Runtime: Make use of std::make_unique where applicable
...
Makes use of the C++14 make_unique allocation function to allocate class
instances where applicable instead of a reset with a new operator within
it.
This doesn't touch cases where buffers are allocated, given make_unique
would zero-initialize them.
2019-09-12 04:09:48 -04:00
Lioncash
9983366a53
RumbleFxTable: Use std::array for the lookup table
...
Strongly enforces the type of the array and also allows size querying,
etc, directly from the type.
2019-09-10 19:13:34 -04:00
Lioncash
d7493d5920
CRumbleVoice: Make SAdsrDelta interface constexpr
...
Makes the API consistent between SAdsrData and SAdsrDelta.
2019-09-10 19:13:34 -04:00
Lioncash
6ca5143b15
CRumbleVoice: Make SAdsrData constructors constexpr
...
Technically all file-scope instances have runtime-static constructors
otherwise. This allows the compiler to completely elide them from a
language point of view.
2019-09-10 19:02:22 -04:00
Phillip Stephens
60409d2f6a
Merge pull request #63 from lioncash/char
...
CActorModelParticles: Make DGRP array constexpr
2019-09-10 04:03:06 -07:00
Lioncash
5baf3206f4
CActorModelParticles: Make DGRP array constexpr
...
Technically this array wasn't readonly and contained a sequence of
modifiable elements. We can make this constexpr so that the compiler can
definitively place it into the read-only segment.
2019-09-09 20:44:23 -04:00
Phillip Stephens
e2ab93dfac
Update submodules
2019-09-09 04:21:01 -07:00
Phillip Stephens
f07fc458d2
Merge pull request #62 from lioncash/crc
...
CCRC32: Move table declaration into the cpp file
2019-09-08 17:49:44 -07:00
Lioncash
f430a00314
CCRC32: Move table declaration into the cpp file
...
This can be moved entirely into the cpp file, making it an
implementation detail.
2019-09-08 18:18:29 -04:00
Lioncash
c9271809a7
CAiFuncMap: Remove unused static std::vector
...
This isn't used, so we can remove it and get rid of a static
constructor.
2019-09-08 18:08:10 -04:00
Lioncash
20a0585cc5
CAiFuncMap: Convert typedefs into type aliases
...
Same thing, but reads a little nicer.
2019-09-08 18:08:10 -04:00
Lioncash
2f06fcba0a
CAiFuncMap: Avoid redundant map lookups in getters
...
We can just use the result of the find operation instead of rehashing
into the map to retrieve the entry.
This also allows us to make the getter const qualified.
2019-09-08 18:08:10 -04:00
Lioncash
1cfe83d8d1
CAiFuncMap: Replace map indexing with emplace in the constructor
...
Provides the same behavior, but without default initializing a map entry
that immediately gets overridden in the assignment.
2019-09-08 18:08:10 -04:00
Phillip Stephens
12c3942e65
Merge pull request #57 from lioncash/ref
...
World/CScript*: Pass by reference over by value
2019-09-06 23:21:23 -07:00
Phillip Stephens
eae1f1ab82
Merge pull request #56 from lioncash/tentacle
...
MP1/CFlaahgraTentacle: Amend sphere collision list appending
2019-09-06 23:21:01 -07:00
Lioncash
5b1e783a90
ControlMapper: Prevent array overrun cases
...
These should be comparing with >=, not >.
The command table descriptions also weren't kept in sync with the
enumeration.
2019-09-06 11:18:13 -04:00
Lioncash
2c6aed7033
World/CScript*: Pass by reference over by value
...
Based off the use of the const, it's likely that these were intended to
be references, rather than be copied by value
2019-09-06 10:49:54 -04:00
Lioncash
d25f4fa9a3
MP1/CFlaahgraTentacle: Amend sphere collision list appending
...
This was always using the first element in the array to append t the
output joint list, resulting in incorrect names and radius values.
2019-09-06 09:43:32 -04:00
Phillip Stephens
a1819ca079
Merge pull request #50 from lioncash/jbus
...
General: Amend relevant code to compile with jbus changes
2019-09-03 23:12:06 -07:00
Phillip Stephens
2d1d11fb56
Update submodules, fix compiling against kabufuda
2019-09-03 23:11:04 -07:00
Lioncash
5aafd3935b
CGBASupport: Amend code to compile with jbus changes
2019-09-04 01:56:08 -04:00
Lioncash
d5fa8b72b0
CStringTable: Remove unnecessary initializer
...
std::unique_ptr always initializes to nullptr. We can remove this
implicit convertion from 0 to nullptr.
2019-09-01 03:16:54 -04:00
Lioncash
e23dfbd8db
CStringTable: Use std::array instead of std::vector
...
Gets rid of a static constructor, as well as a few heap allocations
2019-09-01 03:13:45 -04:00
Phillip Stephens
256994c199
Initial CEnergyBall, update submodules, various fixes
2019-08-31 02:02:21 -07:00
Lioncash
1d3062b33f
General: Make use of FopenUnique where applicable
...
Migrates to the hecl Fopen variant that automatically closes its
contained file handle if it goes out of scope.
2019-08-26 15:03:58 -04:00
Phillip Stephens
2a60b9fbf4
Update submodules, minor fixes
2019-08-25 18:29:25 -07:00
Lioncash
fa608acb06
CPatterned: Correct use of bool in bitfield
...
This is incremented within PathFind(), however, because the type within
this bitfield is a bool, this can trigger compilation warnings (rightly
so). So we can make it a uint32_t to make it obvious that the
incrementing behavior is intended.
2019-08-23 22:26:07 -04:00
Phillip Stephens
9866bac443
Update jbus, initial CEnergyBall stub
2019-08-23 01:32:48 -07:00
Phillip Stephens
e855cbd902
Update hecl, fix CFlickerBat's targetable state being inverted
2019-08-20 06:58:13 -07:00
Phillip Stephens
a41bd828e7
Update submodules
2019-08-18 18:49:54 -07:00
Phillip Stephens
fa7785d024
Fix GetAreaFog
2019-08-14 12:56:46 -07:00
Lioncash
afab3e0327
Runtime: Make const/non-const getters have the same name
...
Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
2019-08-14 12:45:57 -04:00
Phillip Stephens
2ace76e3d2
Merge pull request #41 from lioncash/const
...
RuntimeCommon: Use const on member functions where applicable
2019-08-14 06:36:27 -07:00
Phillip Stephens
bab78f96a5
Merge pull request #40 from lioncash/constexpr
...
RetroTypes: Make types constexpr where applicable
2019-08-14 06:36:16 -07:00
Phillip Stephens
64489c7461
Merge pull request #39 from lioncash/bind
...
MP1: Migrate from std::bind to lambdas
2019-08-14 06:36:06 -07:00
Lioncash
d3d629d405
RuntimeCommon: Use const on member functions where applicable
...
Adds missing const qualifiers on class member functions that don't
modify instance state.
2019-08-14 09:25:39 -04:00
Lioncash
1f8ed5af25
RetroTypes: Make types constexpr where applicable
...
These are generally used as basic tags and ID types, so these can have a
constexpr interface. This is particularly beneficial, given some of
these types are used in file-static lookup tables.
Without being constexpr, these type's constructors in that case are
technically runtime static constructors. While most compilers will
initialize the type at compile-time, this would be dependent on the
optimizer. By marking them constexpr, we allow it outright. It also
allows those arrays to be made constexpr as well.
2019-08-14 05:20:43 -04:00
Lioncash
8b7945e76f
MP1: Migrate from std::bind to lambdas
...
Provides a more straightforward means of supplying custom behavior in
place. Lambdas also typically optimize better compared to std::bind
objects.
2019-08-14 04:55:21 -04:00
Phillip Stephens
bade450431
Merge pull request #37 from lioncash/conversion
...
Runtime/Input/CFinalInput: Correct return value of AKey, ASpecialKey and AMouseButton
2019-08-14 01:05:05 -07:00
Lioncash
acb9ac92e7
Runtime/CGameOptions: Use std::array where applicable
...
Makes the data a little more strongly typed; preventing implicit
array->pointer decay. It also allows simplifying assignments within the
CGameState code.
While we're at it, we can also eliminate several instances of magic
numbers related to the array sizes throughout the code.
2019-08-14 03:24:00 -04:00
Lioncash
27a8274e3b
Runtime/Input/CFinalInput: Make comparison operators const
...
While we're at it, we can also provide an inequality operator for
logical symmetry.
2019-08-14 02:11:50 -04:00
Lioncash
e9e9de26b2
Runtime/Input/CFinalInput: Correct return value of AKey, ASpecialKey and AMouseButton
...
The other A-prefixed functions all return a float value, however these
are truncating float values to bool. We can amend this to prevent
potential compilation warnings.
2019-08-14 02:07:02 -04:00
Lioncash
09f917a9aa
Runtime/Weapon/CGameProjectile: Fix misnamed virtual function
...
This has a vaguely equivalent name to FluidFXThink (which has an
uppercase X). Given this function isn't explicitly called anywhere
directly, this is assumed to be a typo.
2019-08-14 02:00:09 -04:00
Phillip Stephens
7eb3bce499
Update submodules, more CMetroidBeta imps
2019-08-13 14:41:15 -07:00
Phillip Stephens
ebdcfb6b51
Initial CMetroidBeta imps
2019-08-11 08:14:52 -07:00
Phillip Stephens
a572100176
Add CRipper files
2019-08-10 20:02:54 -07:00
Phillip Stephens
ad5e395a51
Fixes for `override` modernization
2019-08-10 17:49:41 -07:00
Phillip Stephens
1e625e0995
Fix missed `override` declarations
2019-08-09 15:07:52 -07:00
Phillip Stephens
1d3e5cdb70
Implement Oculus loader
2019-08-09 14:55:59 -07:00
Lioncash
9312eef905
RuntimeCommon: Use override where applicable
...
Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
2019-08-09 17:39:42 -04:00
Phillip Stephens
5eaa7a23e8
Merge branch 'override' of https://github.com/lioncash/urde
2019-08-09 06:27:54 -07:00
Phillip Stephens
8089566788
Merge branch 'assign' of https://github.com/lioncash/urde
2019-08-09 06:27:05 -07:00
Lioncash
2059535b55
RuntimeCommonB: Use the override specifier where applicable
...
Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
2019-08-09 09:13:26 -04:00