Jack Andersen
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0987866896
|
Implement CScriptDebris; EVNT POI fixes
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2018-05-15 18:07:38 -10:00 |
Jack Andersen
|
1c44f8d1bc
|
Various movement and HUD bug fixes
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2017-12-18 17:05:50 -10:00 |
Jack Andersen
|
11d17d0fe5
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Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
Jack Andersen
|
742ab2514f
|
First skybox and HUD rendering
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2017-11-11 19:14:57 -10:00 |
Jack Andersen
|
15d60493f2
|
Lots of bug fixes (Windows still needs some fixes)
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2017-10-21 20:11:22 -10:00 |
Phillip Stephens
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76acf45e96
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2017-10-14 22:44:29 -07:00 |
Phillip Stephens
|
5941a61ae6
|
Update hecl, implement CScriptPickup
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2017-10-14 22:44:07 -07:00 |
Jack Andersen
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96c17ba729
|
Work on CBallCamera
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2017-10-13 20:34:57 -10:00 |
Jack Andersen
|
75094ca39a
|
Finish CFirstPersonCamera
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2017-10-06 19:32:11 -10:00 |
Jack Andersen
|
d4a97861dc
|
Initial work on CGroundMovement
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2017-06-18 21:00:50 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
|
6056857cab
|
Windows build fixes
|
2017-04-14 20:16:38 -10:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
6c9462e099
|
Camera shakers and controller action scripting
|
2017-03-17 19:12:27 -10:00 |
Jack Andersen
|
e923d83617
|
CScriptMidi and work on CGameArea loading
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2017-02-26 19:25:14 -10:00 |
Phillip Stephens
|
d9f5805356
|
Re-organize MP1 specific world objects
|
2017-02-05 12:23:58 -08:00 |
Phillip Stephens
|
d1b55e23db
|
TCastToPtr adjustments
|
2017-01-18 14:30:02 -08:00 |
Jack Andersen
|
56b24c39f0
|
Ensure directories are created late in extract
|
2017-01-16 15:23:19 -10:00 |
Phillip Stephens
|
65fb75737f
|
CScriptTrigger work
|
2017-01-14 19:59:37 -08:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
|
2017-01-14 17:07:01 -10:00 |