Phillip Stephens
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0f3e4b4a38
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Tweak Imps
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2017-01-26 02:06:18 -08:00 |
Jack Andersen
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62dc61bfb2
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Keyboard/Mouse CFinalInput integration
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2017-01-22 11:26:58 -10:00 |
Jack Andersen
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00247ca53e
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FRME and AGSC cooking fixes
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2017-01-20 16:38:34 -10:00 |
Phillip Stephens
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353dbadfe9
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Code cleanup and corrections
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2017-01-06 17:58:05 -08:00 |
Jack Andersen
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55a325301b
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Update 24x24 Windows icon
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2016-12-25 12:16:49 -10:00 |
Jack Andersen
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8e7c91b942
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Windows build fixes
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2016-10-19 14:52:33 -10:00 |
Jack Andersen
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f7f5066038
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Better null-tag handling; integrate CSaveWorld and CMapWorld loading
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2016-10-08 10:32:36 -10:00 |
Jack Andersen
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647643f579
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Several world-cooking bug fixes
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2016-10-07 17:41:08 -10:00 |
Jack Andersen
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26eb9891c8
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Work on world cooking
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2016-10-01 13:20:20 -10:00 |
Jack Andersen
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2dad2e2051
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Multi-intermediate MLVL path; simpler metadata yaml
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2016-09-30 16:57:09 -10:00 |
Jack Andersen
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7f987ab10e
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Further CGameState imps
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2016-09-24 15:58:54 -10:00 |
Jack Andersen
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b02b6a4d09
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ANCS cook fix after wildcard refactor
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2016-09-23 08:56:42 -10:00 |
Jack Andersen
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c8d44d181b
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Several resource management bug fixes
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2016-09-20 19:41:51 -10:00 |
Jack Andersen
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b9baa84b1d
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AGSC/ATBL/CSNG extracting and cooking
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2016-09-18 13:47:48 -10:00 |
Jack Andersen
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cfb16f34f1
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Self-rebuilding resource cache; init performance improvements
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2016-09-17 11:33:32 -10:00 |
Jack Andersen
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f4ea728a61
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Resource factories now provided with self-ref
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2016-09-02 09:32:57 -10:00 |
Jack Andersen
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dc0bb55390
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Additional processing condition checks
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2016-08-31 13:32:24 -10:00 |
Jack Andersen
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52c6ce10b7
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Refactored ProjectPath aux info usage to function correctly
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2016-08-30 15:13:58 -10:00 |
Jack Andersen
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0aaeed2aeb
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const_cast refactor
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2016-08-28 18:22:54 -10:00 |
Jack Andersen
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f8fb72250a
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Athena YAML refactor
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2016-08-21 17:47:48 -10:00 |
Jack Andersen
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a910ddd912
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Initial fog rendering
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2016-08-07 18:48:18 -10:00 |
Jack Andersen
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03671ce5e1
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Allocation bounds fix, Space Warp 0.5 bias
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2016-07-29 17:53:45 -10:00 |
Jack Andersen
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9298ca7b99
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Non-factory resource loading; some CDummyWorld imps
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2016-07-23 11:41:18 -10:00 |
Jack Andersen
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6ac518d99e
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setGlobalProject now called in cook transactions
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2016-07-06 18:23:36 -10:00 |
Jack Andersen
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76afccbdbe
|
More ScriptLoader imps
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2016-04-18 14:17:49 -10:00 |
Jack Andersen
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e51a657ec1
|
CAnimSourceReader imps
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2016-04-15 17:24:25 -10:00 |
Jack Andersen
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8608b52774
|
CModelData imps
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2016-04-14 11:42:47 -10:00 |
Jack Andersen
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795b77fe48
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Initial CAnimData implementation and other support classes
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2016-04-12 12:28:08 -10:00 |
Jack Andersen
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e661fa6f2b
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Initial CCharLayoutInfo implementation
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2016-04-09 13:19:17 -10:00 |
Jack Andersen
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9ee8840b54
|
Migration to new ANIM extract
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2016-04-06 17:40:25 -10:00 |
Jack Andersen
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28b9cd9e3f
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AuxiliaryID32 implemented for sub-resources
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2016-04-05 15:44:07 -10:00 |
Jack Andersen
|
5cd372592c
|
Aux-info resource sharing; some rigging stubs
|
2016-04-04 15:51:25 -10:00 |
Jack Andersen
|
929f8263fc
|
Windows Fixes; D3D depth support
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2016-04-02 19:25:34 -10:00 |
Jack Andersen
|
9fcce94a7a
|
Async resource build fixes
|
2016-03-31 15:00:37 -10:00 |
Jack Andersen
|
bc6ba1141d
|
Deadlock fixes and PC TXTR loading
|
2016-03-31 11:06:41 -10:00 |
Jack Andersen
|
6b1c435d0c
|
Initial CModel implementation
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2016-03-29 13:14:14 -10:00 |
Jack Andersen
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cd020790e5
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Reinstate particle viewer with self-cooking capability
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2016-03-28 12:39:56 -10:00 |
Jack Andersen
|
8e412da96e
|
Initial cook integration
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2016-03-28 11:38:48 -10:00 |
Jack Andersen
|
6573d7447c
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Integrate hecl ClientProcess into resource factory
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2016-03-27 18:36:55 -10:00 |
Jack Andersen
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fedc93912d
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Refactor for original/pc dataspec handling
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2016-03-25 14:51:59 -10:00 |