Luke Street
65e00a701a
Add all entities to ImGuiEntitySupport
2021-05-26 10:00:57 -04:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Luke Street
1144df0ea8
CTweakGame: Add CVar definitions in header
2021-02-27 23:45:23 -05:00
Phillip Stephens
9d78305360
Minor correction in CBallCamera
2020-12-27 16:01:42 -08:00
Phillip Stephens
bc60a237a4
More imps, initial AI execution
2020-12-13 10:57:43 -08:00
Phillip Stephens
fdd41d87c4
Fix CScriptSound favoring the right speaker, cleanup CBallCamera, update amuse
2020-10-24 16:00:39 -07:00
Luke Street
76de1541f2
Runtime: Resolve -Wrange-loop-analysis warnings (part 2)
2020-09-18 17:04:50 -04:00
Lioncash
55da593e59
CCinematicCamera: Unindent code in GetInterpolatedSplinePoint()
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Puts the empty case into the conditional to allow unindenting most of
the code block.
2020-08-01 05:12:30 -04:00
Lioncash
a746ac45e4
CCinematicCamera: Eliminate some sign conversion warnings
2020-08-01 05:11:32 -04:00
Luke Street
d44eccc386
Runtime: constexpr fixes for gcc
2020-05-27 13:02:20 -04:00
Lioncash
fa3e639a9d
RuntimeCommon: Make use of bitfield initializers where applicable
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Continues and finishes the migration towards initializing all bitfield
members where applicable
2020-04-21 17:16:19 -04:00
Luke Street
24acb585f8
MSVC & zeus fixes; update hecl-gui
2020-04-19 21:09:30 -04:00
Lioncash
5fc0802373
CPathCamera: Mark kLineOfSightFilter as constexpr
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Same behavior, minus any potential runtime initializers.
2020-04-12 10:21:35 -04:00
Lioncash
535c02abe8
CCameraShakeData: Mark skChargedShotCameraShakeData as constexpr
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Same behavior, minus potential runtime initializers.
2020-04-12 10:20:24 -04:00
Lioncash
c662634226
CBallCamera: Mark BallCameraFilter as constexpr
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Allows removal of runtime initializers.
2020-04-12 10:19:13 -04:00
Lioncash
886d951736
CCameraShakeData: Make use of boolean literals where applicable in LoadCameraShakeData
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Same behavior, minus the implicit conversions to bool.
2020-04-11 14:33:27 -04:00
Luke Street
496bb3e624
Runtime/Camera: Replace bitfield unions with constructor initializers
2020-04-10 15:03:05 -04:00
Lioncash
89e2e65100
CCameraManager: Eliminate variable shadowing
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We can get rid of shadowing in an inner scope.
2020-04-10 13:43:55 -04:00
Lioncash
bfd17e4513
CActor: Make Render() a non-const function
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A few implementations of Render() contain const-casts nested within its
their call hierarchy to get around the fact that this function is marked
const. We can just make the member function non-const to allow removal
of these casts in follow up changes.
2020-04-09 14:32:20 -04:00
Luke Street
529fced48a
Merge pull request #298 from lioncash/filter
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CCameraFilter: Make Draw() non-const
2020-04-09 10:46:37 -04:00
Lioncash
3ea8eb21cf
CInterpolationCamera: Always initialize x1d8_24_sinusoidal
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Provides a deterministic consistent initial state.
2020-04-07 12:58:47 -04:00
Lioncash
18ad2595cf
CCameraFilter: Always initialize m_shape
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Provides a deterministic initial state and prevents any potential
uninitialized reads.
2020-04-07 12:36:45 -04:00
Lioncash
92d65462b9
CCameraSpline: Resolve sign-conversion warnings
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All call sites are already compatible with these changes, so they can
safely be made.
2020-04-06 12:50:28 -04:00
Phillip Stephens
28853f5ea6
Merge branch 'constexpr5' of https://github.com/lioncash/urde into lioncash-constexpr5
2020-04-05 05:10:42 -07:00
Lioncash
6ba0641b79
CCameraFilter: Make Draw() non-const
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Eliminates another usage of const_cast.
2020-04-05 08:05:04 -04:00
Lioncash
1b01b232e6
CCinematicCamera: Make use of const where applicable
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Makes read-only intent explicit.
2020-04-05 01:45:08 -04:00
Lioncash
4e55edf0fe
CCameraSpline: Make use of TCastToConstPtr where applicable
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Makes the read-only intent explicit.
2020-04-05 01:25:55 -04:00
Lioncash
7d8bcfbd5e
CCameraManager: Make use of TCastToConstPtr where applicable
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Makes the read-only behavior explicit.
2020-04-05 01:19:51 -04:00
Lioncash
75cd9b6cf3
CBallCamera: Make use of TCastToConstPtr where applicable
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Same behavior, but makes the read-only nature explicit.
2020-04-05 00:54:40 -04:00
Lioncash
d240e40a17
CCameraShakeData: Make classes and structs constexpr where applicable
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Same behavior, but allows eliminating file-scope initializers needing to
be run on program start.
2020-04-02 21:40:19 -04:00
Lioncash
2f0d774ed8
General: Make use of emplace_back where applicable
2020-03-31 05:33:10 -04:00
Lioncash
67f6666ea1
Runtime: Add more usages of explicit
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Prevents error-prone implicit conversions where applicable.
This targets the regular RuntimeCommon target this time around.
2020-03-31 03:53:49 -04:00
Lioncash
20548ddeaa
CCameraSpline: Make constructor explicit
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Same behavior, but prevents error-prone implicit constructions from
occurring.
2020-03-25 02:41:07 -04:00
Lioncash
f1fce0f631
CCameraSpline: Add names to prototypes
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More self-documenting from the interface alone.
2020-03-25 02:40:03 -04:00
Lioncash
7bced5308b
CCameraManager: Add names to parameters in prototypes
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More self documenting and allows IDE inspections to be better.
2020-03-25 02:33:34 -04:00
Phillip Stephens
f7fdbc07ba
Merge pull request #219 from lioncash/false
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CPathCamera: Change 0 to false in CPathCamera constructor
2020-03-13 15:30:59 -07:00
Lioncash
92fb31fd40
CPathCamera: Change 0 to false in CPathCamera constructor
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Same thing, but without implicit conversion to bool
2020-03-13 17:38:14 -04:00
Lioncash
097d4a4422
Runtime: Collapse emplace_back() calls where applicable
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Same behavior, but with less code.
2020-03-13 17:14:44 -04:00
Lioncash
363386cbd9
CBallCamera: Collapse identical switch cases within AvoidGeometry()
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Same behavior, but less code.
This is identical in behavior to the code within the GM8E v0 binary.
2020-03-08 23:40:22 -04:00
Lioncash
b847930a85
CCameraManager: Collapse loop into std::find_if in RemoveCameraShaker
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We can collapse the loop into a find_if call here, since it only does a
look up and nothing more.
2020-01-20 12:57:23 -05:00
Lioncash
b3fcbf9a89
CCameraManager: Resolve signed/unsigned mismatch in RemoveCameraShaker
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An unsigned value is passed into RemoveCameraShaker at its only usage
spot. This also resolves unsigned/signed comparisons within the function
itself.
2020-01-20 12:51:52 -05:00
Lioncash
1cb289f243
RuntimeCommon: Normalize cpp inclusions
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Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
Phillip Stephens
6c1f682e0f
Initial CRidley implementation
2019-11-09 15:48:46 -08:00
Lioncash
660d092cad
CSegId: Add member functions for querying validity
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Allows querying validity of segment IDs without hardcoding the magic
value that signifies an invalid ID.
2019-10-26 22:43:11 -04:00
Lioncash
21c1ed2940
CBallCamera: Use bool instead of float for holding boolean value
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Using a float is very suspect and also more expensive in terms of
code-gen to access and modify the variable.
2019-10-12 02:25:24 -04:00
Phillip Stephens
79ac5d76df
Update hecl, more CVar imps
2019-09-29 08:17:55 -07:00
Phillip Stephens
00cff89141
Merge pull request #86 from lioncash/header
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General: Normalize RuntimeCommon include paths
2019-09-28 08:02:35 -07:00
Lioncash
a633b8e8fd
General: Normalize RuntimeCommon include paths
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Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
2019-09-28 04:14:29 -04:00
Lioncash
359f505787
CCameraManager: Collapse private static variables into functions
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Four of the five variables aren't modified, so they can be specified
directly within the functions and just be reused in place of the
variable names. This allows the constants to be elided or put into
read-only memory if necessary. It also makes the mutable value explicit.
2019-09-27 22:46:59 -04:00
Phillip Stephens
68e2fad74f
Fix TCastTo.hpp inclusions, add comment to warn against modifying include path
2019-09-21 06:07:13 -07:00