Commit Graph

18 Commits

Author SHA1 Message Date
Phillip Stephens 7b79e52740 Collision flags and SFX type handling 2016-12-25 23:58:44 -08:00
Jack Andersen 513d283bee Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-22 20:43:26 -10:00
Jack Andersen d7f79d6ec3 Work on CMemoryCardDriver 2016-12-22 20:41:39 -10:00
Phillip Stephens 0fa395f9e1 More script object imps 2016-12-21 18:48:22 -08:00
Jack Andersen 9639ac75cc Work on CMemoryCardDriver 2016-12-20 11:51:50 -10:00
Jack Andersen a2b07ba357 CFrontEndUI work 2016-12-16 13:05:29 -10:00
Jack Andersen f665812d6e More CGuiSys and CFrontEndUI work 2016-12-15 18:35:49 -10:00
Jack Andersen 6b765838a7 Work on CFrontEndUI 2016-12-14 12:56:59 -10:00
Jack Andersen a85ea968c3 MemoryCard PutTo implementations 2016-10-09 11:41:23 -10:00
Jack Andersen 7f987ab10e Further CGameState imps 2016-09-24 15:58:54 -10:00
Jack Andersen 5de5c3d85f Character factory support classes 2016-04-12 20:07:23 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Jack Andersen d1faf4e72d Windows refactors 2015-08-30 17:44:42 -10:00
Jack Andersen 746eb46026 various implementations 2015-08-19 16:52:07 -10:00
Jack Andersen 6809fcc4a4 Codebase refactor 2015-08-18 12:51:54 -10:00
Jack Andersen 520eec7aa2 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
Jack Andersen 281b908574 Additional runtime stubs 2015-08-17 10:33:58 -10:00