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427 Commits

Author SHA1 Message Date
Lioncash
097d4a4422 Runtime: Collapse emplace_back() calls where applicable
Same behavior, but with less code.
2020-03-13 17:14:44 -04:00
12ad192436
Merge pull request #204 from lioncash/move
Character/*: std::move constructor parameters where applicable
2020-03-12 15:09:00 -07:00
985daa3092 CCharAnimTime: Re-add algorithm include 2020-03-09 12:21:08 -04:00
24817d6b01 CCharAnimTime: Fixes & cleanup 2020-03-09 12:09:54 -04:00
Lioncash
39b561b089 CTransitionManager: std::move constructor parameters where applicable
Allows calling code to move into the constructor
2020-03-09 11:58:10 -04:00
Lioncash
3a96c574b2 CTransitionDatabaseGame: std::move constructor parameters where applicable
Same behavior, but allows the parameters to be moved into from calling
code.
2020-03-09 11:58:10 -04:00
Lioncash
815f492e0f CSequenceHelper: std::move constructor parameters where applicable
Same behavior, but allows for calling code to move into the interface.
2020-03-09 11:58:10 -04:00
Lioncash
cff12f0986 TAnimSourceInfo: std::move constructor parameter where applicable
Allows calling code to move into the constructor.
2020-03-09 11:58:10 -04:00
Lioncash
9fe671af99 CAnimTreeSequence: std::move constructor parameters where applicable
Allows the constructor arguments to be moved into the constructor.
2020-03-09 11:58:07 -04:00
Lioncash
fa23d0bb9c CAnimTreeLoopIn: std::move constructor parameters where applicable
Allows the constructor parameters to be moved into.
2020-03-09 11:31:53 -04:00
Lioncash
ab17c1cf2f CAnimationManager: std::move parameters to constructor where applicable
Allows calling code to move into the respective arguments.
2020-03-09 11:27:36 -04:00
Lioncash
e289643742 CAnimData: std::move constructor arguments where applicable
Same behavior, but allows calling code to move into the respective
parameters now.
2020-03-09 11:25:23 -04:00
Lioncash
79565d7f52 CAnimSourceInfo: std::move TSubAnimTypeToken instance in constructor
Provides the same behavior, but allows calling code to move into the
constructor.
2020-03-09 11:11:27 -04:00
Lioncash
3cec19437a CAnimSysContext: std::move TToken instance in constructor
Provides the same interface, but allows for calling code to move into
the constructor.
2020-03-09 11:08:17 -04:00
Lioncash
280e4ce07d CAnimTreeAnimReaderContainer: std::move shared_ptr in constructor
Provides the same behavior, but without a redundant atomic reference
count increment and decrement.
2020-03-09 11:06:20 -04:00
Lioncash
45c1bc9652 CStaticRes: Make use of CAssetId's IsValid() member function within operator bool
We should be testing against IsValid() here to handle all cases that
indicate invalid values, as opposed to only handling the zero case.
2020-03-08 22:49:33 -04:00
Lioncash
209cd4a54e CStaticRes: Make operator bool explicit
Prevents potentially error-prone conversions to bool. Similar to the
changes recently made to CToken.
2020-03-08 21:20:08 -04:00
Lioncash
2233a78fe2 CToken: Add HasReference() member function
Has the same semantics of operator bool(), but explains at the call site
what is actually being tested for in the relation to the object itself.

Aims to make readability slightly better (and removed the need for
casts).
2020-03-08 21:13:37 -04:00
3e59f7a455
Prepare for pr-193 2020-03-08 18:01:29 -07:00
c9e7b2c2ff
Merge pull request #185 from lioncash/reference2
CParticleGenInfo: Fix missing ampersand in GetParticleSystem() member function
2020-03-06 16:13:22 -08:00
Lioncash
40277bedac CParticleGenInfo: Fix missing ampersand in GetParticleSystem() member function
Previously the particle system shared pointer would always be returned
by value, rather than by reference.
2020-03-05 21:36:04 -05:00
Lioncash
4c90adf074 CHierarchyPoseBuilder: Fix missing ampersand in CharLayoutInfo() return value
Previously this function was always returning by value, rather than by
reference, like what its contained called function does.
2020-03-05 21:28:23 -05:00
e0b84df5de
Merge pull request #172 from lioncash/move
CCharacterInfo: Minor allocation related changes
2020-02-28 10:39:35 -05:00
e7de5311c2
Merge pull request #171 from lioncash/const
CPAS*: Minor cleanup
2020-02-28 10:37:36 -05:00
Lioncash
718d8d5d6f CPASParmInfo: Make data members private
These aren't used outside of the class, we only need to make
EWeightFunction public.
2020-02-28 05:00:16 -05:00
Lioncash
9524208cd2 CCharacterInfo: Remove unnecessary top-level const in return value of GetAnimationIndex()
Same behavior, less code.
2020-02-28 04:56:45 -05:00
Lioncash
63cf485f27 CCharacterInfo: std::move std::string instance where applicable
Avoids potentially reallocating strings where it's not necessary to do
so.
2020-02-28 04:55:09 -05:00
Lioncash
435a6ea1d4 CCharacterInfo: Make use of emplace_back() where applicable
We can construct these elements in place. While we're at it, we can mark
the count variables at const to be explicit.
2020-02-28 04:51:18 -05:00
Lioncash
d2c86f98d1 CCharacterInfo: std::move vectors in CParticleResData's constructor
Same behavior, but allows the caller to move into the constructor,
potentially avoiding copies altogether.
2020-02-28 04:49:07 -05:00
Lioncash
d79b9d925e CPAS*: Make constructors explicit
Prevents undesirable implicit constructions from occurring.
2020-02-28 04:38:23 -05:00
Lioncash
fe05c42be4 CPASAnimState: Remove const_cast usages
A cache is typically a use case for mutable (as the outside user of the
class wouldn't directly rely on the cache as part of the API, this would
only function to assist the API perform better), so we can mark the
selection cache as mutable and make the code nicer to read overall.
2020-02-28 04:33:42 -05:00
751838f00e
Merge pull request #166 from lioncash/redundant
CGroundMovement: Collapse 'dampUnderwater ? 0.2f : 0.2f' conditional
2020-02-26 13:19:22 -05:00
Lioncash
62330903cc CGroundMovement: Collapse 'dampUnderwater ? 0.2f : 0.2f' conditional
The conditional itself aside, in GM8E v0, this is always assigned as
0.2f.
2020-02-26 04:18:58 -05:00
Lioncash
6afcf634b0 CGroundMovement: Set optsCopy's wall elastic constant to 0.03f
In GM8E v0, the wall elastic constant of the copied SMovementOptions
instance is set to 0.03f.
2020-02-26 04:12:09 -05:00
Lioncash
1cb289f243 RuntimeCommon: Normalize cpp inclusions
Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
841996a872
More work on CThardus 2020-01-05 20:24:54 -08:00
34e78a2dd0
Move CParticleGlobals from the executable and onto the heap, minor fixes, update wiki link 2019-12-03 00:47:05 -08:00
8b6dff70b4
Properly cleanup Xorg in visigen, various fixes and cleanups in URDE, more CRidley imps 2019-11-19 15:06:25 -08:00
6c1f682e0f
Initial CRidley implementation 2019-11-09 15:48:46 -08:00
e5c8592d5a
Merge pull request #118 from lioncash/seg
CSegId: Minor changes
2019-10-26 19:51:08 -07:00
Lioncash
660d092cad CSegId: Add member functions for querying validity
Allows querying validity of segment IDs without hardcoding the magic
value that signifies an invalid ID.
2019-10-26 22:43:11 -04:00
118fb22ce0
Merge pull request #117 from lioncash/layout
CCharLayoutInfo: Minor changes
2019-10-26 18:37:59 -07:00
Lioncash
30af6f0bfb CSegId: Make constexpr capable
Allows the class to be used within constexpr contexts, given it's such a
small class.
2019-10-26 21:36:30 -04:00
Lioncash
69831b4a13 CCharLayoutInfo: Make constructors explicit
Makes constructions of the types visibly explicit, given they aren't
conversion constructors.
2019-10-26 21:27:03 -04:00
Lioncash
bb9da96870 CCharLayoutInfo: Invert conditional within GetFromParentUnrotated()
Inverts the conditional to be in terms of the true case, making it a
little nicer to read.
2019-10-26 21:24:10 -04:00
Lioncash
9193f4c4d7 CCharLayoutInfo: Make use of const where applicable
Makes trivial variables const to make it explicit that they aren't
modified.
2019-10-26 21:21:57 -04:00
Lioncash
293d19cf13 CCharLayoutInfo: std::move std::string instance in CCharLayoutInfo constructor
Avoids performing a copy (and by extension also avoids redundant
allocations).
2019-10-26 21:19:57 -04:00
Lioncash
e7b0470f55 CCharLayoutInfo: Use heterogenous lookup with std::map
Allows using std::string_view with std::map without the need to
construct a completely new std::string instance. Making the lookups via
GetSegIdFromString() completely non-allocating.

Notably, this also allows it to properly function with
non-null-terminated string_view instances.
2019-10-26 21:17:49 -04:00
0042e44521
Merge pull request #116 from lioncash/name
CParticleGenInfo: Use slightly more full names for parameters where applicable
2019-10-26 17:51:57 -07:00
Lioncash
bbdfe3d962 CParticleGenInfo: Provide slightly more full names for parameters where applicable
Makes Intellisense and any function highlighting systems a little more
informative.
2019-10-26 20:37:35 -04:00