Commit Graph

110 Commits

Author SHA1 Message Date
Phillip Stephens 2ed0e39dcc Minor bug fixes, update amuse 2023-01-11 12:50:18 -08:00
Luke Street 9fd63e4649 Update aurora 2022-11-28 12:14:24 -05:00
Luke Street 1d42a1f1e4 Update aurora & boo 2022-08-29 17:08:12 -04:00
Luke Street 0afabfd323 Update nativefiledialog-extended 2022-08-29 12:49:49 -04:00
Luke Street 9f874e6731 Wrap NFD::Init/Quit in ifdef; update aurora 2022-08-29 09:35:25 -04:00
Luke Street 49362ef591 Replace nativefiledialog with nativefiledialog-extended 2022-08-28 14:06:58 -04:00
Luke Street 66cc6254c7 Fix aurora submodule ref 2022-08-28 13:44:56 -04:00
Luke Street 5313e6f9fd Update aurora, boo 2022-08-28 13:43:41 -04:00
Phillip Stephens abc7fdd3f0 Update aurora 2022-08-11 08:55:46 -07:00
Luke Street 70b15c19a9 Update aurora 2022-08-09 13:40:57 -04:00
Luke Street 0f0e91a021 Update aurora 2022-08-09 02:26:12 -04:00
Luke Street ae0f62c021 Use GXCopyTex; various implementations
- Fix CTexture::LoadMipLevel
- Fix boid rendering for CFishCloud, CSnakeWeedSwarm, CWallCrawlerSwarm
- Update aurora
2022-08-09 02:10:51 -04:00
Luke Street c057379457 Update nod 2022-08-03 18:21:22 -04:00
Luke Street e2fbc0663f Update submodules; changes for emscripten support 2022-08-03 18:19:57 -04:00
Luke Street 324d89693c Update aurora; CMoviePlayer fixes 2022-07-31 17:03:15 -04:00
Luke Street 94645de53e Use new VI methods from Aurora 2022-07-29 16:46:51 -04:00
Luke Street 1e9d96c906 Migrate to aurora submodule 2022-07-29 16:17:24 -04:00
Luke Street 17b3a954c7 dawn: Enable OpenGL on Windows, OpenGL ES on Linux 2022-07-29 16:17:10 -04:00
Luke Street 97357146f5 Add pre-launch settings, graphics API switching & more 2022-06-12 17:09:47 -04:00
Luke Street af1814d3c7 CI fixes
- Don't use named params with fmt (fixes Clang 10)
- Disable buildcache step for macOS
- Update zeus (fixes GCC 9)
2022-06-03 02:01:36 -04:00
Luke Street 0ba73696f5 aurora: Fix mismatched filter mode for palette samplers
Update Dawn to fix asserts in Debug mode
2022-06-03 01:25:06 -04:00
Luke Street 80eb125631 Move SDL2 import before boo 2022-05-31 20:59:59 -04:00
Luke Street 6113f9356b Update athena & zeus 2022-05-31 20:49:37 -04:00
Luke Street a76d26d724 CMain: Support SDL2 audio backend 2022-05-31 20:48:25 -04:00
Luke Street 4048492279 iOS and tvOS support 2022-05-27 15:52:16 -04:00
Luke Street f80813b9cc Transition all Textured/ColoredQuad usages
- Upload textures using staging buffer
- Fixes SetOrtho logic
- More work on thermal visor rendering (still WIP)
- Rework Dawn backend initialization
- Support MoltenVK on Metal
- Various fixes & cleanup
2022-05-23 20:26:35 -04:00
Phillip Stephens 0ca2786302
Initial CTextRenderBuffer rewrite 2022-05-13 23:47:29 -07:00
Luke Street 3a71a72ec7 CMake: Add Linux presets with Address Sanitizer 2022-05-12 13:24:28 -04:00
Luke Street a9680126b9 CAnimSourceReader: Fixes in VGetAdvancementResults, VAdvanceView, VReverseView 2022-05-12 12:10:01 -04:00
Luke Street 1115b451a5 aurora: Update dawn 2022-05-09 00:56:44 -04:00
Luke Street e5a694842a Update dawn (disable GL_FRAMEBUFFER_SRGB) 2022-05-03 00:03:10 -04:00
Phillip Stephens 51a1b6ba9b
GX: fix uploading post transform matrices 2022-03-24 01:03:41 -07:00
Luke Street fcfa9f0d64 Begin transitioning CElementGen RenderParticles & many fixes 2022-03-20 16:24:02 -04:00
Luke Street 5a4b5bb38d More Windows fixes & virtual destructor for CSkinnedModel 2022-03-16 01:21:01 -04:00
Henrique Gemignani Passos Lima a342859b51
Ensure atdna is found when using pre-built copy 2022-03-12 21:45:17 +02:00
Phillip Stephens d47ce662da
Update zeus 2022-03-12 09:49:49 -08:00
Phillip Stephens 3b5d5e1473
Update zeus 2022-03-12 09:03:55 -08:00
Luke Street 13b1ebb12e The Great Removal 2022-03-09 00:06:42 -05:00
Luke Street 14a82a678a Some hacks for TEV stage handling 2022-03-08 00:28:31 -05:00
Phillip Stephens 7010c36056
DolphinCTexture: Near complete RE, usable as-is! 2022-03-02 23:51:11 -08:00
Luke Street 5e7b8ebacf Merge branch 'dawn' into new-cmodel
# Conflicts:
#	Runtime/Streams/ContainerReaders.hpp
2022-03-01 01:37:08 -05:00
Phillip Stephens 56ea04b976
Update nod 2022-02-28 22:05:54 -08:00
Luke Street ad1453ac08 Create xxhash_impl.{c,h} for ease of use & universal builds 2022-02-27 11:05:48 -05:00
Phillip Stephens 3ab34f67e0
Update SDL 2022-02-23 21:17:40 -08:00
Phillip Stephens acb137c790
Add new hint SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE to support proper GameCube rumble with GC controllers 2022-02-22 22:39:48 -08:00
Luke Street 107ca74702 Extract extern CMakeLists.txt; add nativefiledialog 2022-02-23 00:28:21 -05:00
Luke Street 648a8e1af5 Merge branch 'new-streams' into dawn 2022-02-22 21:08:53 -05:00
Phillip Stephens 40669f4dc9
Add initial rumble support, use modified SDL branch to support all GC controller rumble modes 2022-02-22 01:12:15 -08:00
Luke Street c33674b9ab Lots of Windows fixes; add D3D12; more boo decoupling 2022-02-22 00:53:57 -05:00
Phillip Stephens c679c2e0f8
Don't disable the compositor on Linux 2022-02-20 18:42:59 -08:00