Phillip Stephens
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92fe1a9577
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Fix Qt5::WindowsIntegrationPlugin being included on non-windows platforms
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2021-02-26 15:12:44 -08:00 |
Phillip Stephens
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487b701b88
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Update hecl
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2021-02-26 01:39:26 -08:00 |
Phillip Stephens
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ce9b7b6a54
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Fix libjpeg-turbo branch
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2021-02-26 01:39:06 -08:00 |
Phillip Stephens
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172eae4a61
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Don't differentiate export path between standalone and Trilogy extracts, minor fix in CMetroidPrimeEssence, update submodules
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2021-02-26 01:35:54 -08:00 |
Phillip Stephens
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7118a1f1f0
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Update submodules
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2021-02-26 01:32:57 -08:00 |
Phillip Stephens
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e39fee8154
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Allow specifying memory card image path for slot A and B
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2021-02-25 21:07:41 -08:00 |
Phillip Stephens
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f1419cbefe
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Update hecl-gui, because I'm dumb
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2021-02-21 18:56:36 -08:00 |
Phillip Stephens
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cb2d826cbd
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Add WIN32 back to executable target
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2021-02-21 18:56:21 -08:00 |
Phillip Stephens
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4d54aa0125
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Update hecl and hecl-gui to support dynamic blender versioning
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2021-02-21 18:52:53 -08:00 |
Phillip Stephens
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daef7dfe00
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Add ability to search for blender version dynamically
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2021-02-21 18:52:17 -08:00 |
Phillip Stephens
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8fc39c4ce6
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Add ability to search for blender version dynamically
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2021-02-21 18:51:36 -08:00 |
Phillip Stephens
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72f48f3a6d
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Update hecl-gui
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2021-02-21 17:58:04 -08:00 |
Phillip Stephens
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e0da690d7c
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Fix compiling against Qt6
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2021-02-21 17:56:16 -08:00 |
Luke Street
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2bad858362
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Allow building hecl-gui with Qt5
Checks arm64 vs x86_64 path for macOS homebrew
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2021-02-21 13:25:52 -05:00 |
Luke Street
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e1515252f1
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Allow compiling with Qt5 again (Qt6 is preferred)
Small fix to Quazip, removes extraneous files
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2021-02-21 13:23:20 -05:00 |
Luke Street
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b2f7046c5f
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Build sse41 for macOS universal
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2021-02-21 10:30:03 -05:00 |
Luke Street
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790f84715a
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Add arm64 homebrew bin to PATH
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2021-02-21 10:12:21 -05:00 |
Luke Street
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8a970cbdba
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Test macOS universal build
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2021-02-21 10:09:21 -05:00 |
Luke Street
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77bef70555
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Update athena
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2021-02-21 10:07:14 -05:00 |
Phillip Stephens
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8838add29d
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Merge branch 'master' of https://gitlab.axiodl.com/AxioDL/hecl-gui
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2021-02-20 15:03:40 -08:00 |
Phillip Stephens
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732a59c983
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Fix windows build
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2021-02-20 15:02:40 -08:00 |
Phillip Stephens
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b52742b407
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Update quazip
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2021-02-20 14:56:24 -08:00 |
Phillip Stephens
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ba69a0dc29
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Alpha release
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2021-02-20 13:10:08 -08:00 |
Luke Street
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483f8ed97b
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Change CResFactory::AsyncIdle timeout to 5ms
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2021-02-15 22:03:40 -05:00 |
Luke Street
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732831de9a
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Revert "Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles"
This reverts commit 35482529
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2021-02-15 21:54:44 -05:00 |
Luke Street
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5f263b8a4f
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Check _M_X64 for MSVC; update hecl, specter
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2021-02-15 21:05:16 -05:00 |
Luke Street
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3eb67eada0
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Update athena, boo
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2021-02-15 21:04:47 -05:00 |
Luke Street
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6a01ed8e9a
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Update zeus
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2021-02-15 21:03:54 -05:00 |
Luke Street
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b171f34b12
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Remove CMAKE_AR/CMAKE_RANLIB from VS CMakeSettings
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2021-02-15 20:09:48 -05:00 |
Phillip Stephens
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bf3acb3f94
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Update hecl
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2021-02-07 18:57:23 -08:00 |
Phillip Stephens
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3d2ca429f7
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Add Ambient Occlusion to lightmap passes
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2021-02-07 18:56:41 -08:00 |
Luke Street
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31c5d6d8de
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Update hecl, specter
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2021-02-01 05:15:28 +00:00 |
Luke Street
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c411fe2b3f
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Editor: GCC warning fixes
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2021-02-01 05:15:18 +00:00 |
Luke Street
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8ed5a4c87b
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Update athena, boo
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2021-02-01 05:14:45 +00:00 |
Luke Street
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bde5f2c007
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Fix extraneous CRLFs
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2021-02-01 05:12:09 +00:00 |
Luke Street
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c78676b1fd
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Fix GCC compilation for CVar.hpp
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2021-02-01 05:09:39 +00:00 |
Luke Street
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129943f7b5
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Link UrdeLocales
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2021-02-01 05:09:04 +00:00 |
Luke Street
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19d9ed9529
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Set default graphics API to Vulkan on Windows
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2021-01-23 21:16:24 -05:00 |
Luke Street
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b7405b76ec
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Set default graphics API to Vulkan on Windows
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2021-01-23 21:16:19 -05:00 |
Phillip Stephens
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a7c61573bd
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Update hecl-gui and amuse, just boot right into the game always
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2021-01-23 16:28:22 -08:00 |
Phillip Stephens
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76966831b0
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Upgrade to Qt6
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2021-01-23 16:26:28 -08:00 |
Phillip Stephens
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0781307c49
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Add debug rendering for CScriptPlatform (CVar: debugTool.drawPlatformCollision)
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2021-01-16 19:33:03 -08:00 |
Phillip Stephens
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55d44ab65f
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Add CVars for room timers and platform collision rendering
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2021-01-16 19:31:14 -08:00 |
Phillip Stephens
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dc270ced7e
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Remove debug print
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2021-01-14 15:57:16 -08:00 |
Phillip Stephens
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3548252931
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Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles
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2021-01-14 15:52:26 -08:00 |
Phillip Stephens
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44f5fe4684
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Merge pull request #364 from SirMangler/fpscounter
CGraphics: FPS Counter and debug overlay
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2021-01-14 13:43:59 -08:00 |
Phillip Stephens
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cede47be4d
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Add debugging tool CVars
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2021-01-10 18:44:42 -08:00 |
Phillip Stephens
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23582bd889
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Add debug tool CVars
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2021-01-10 18:41:59 -08:00 |
Phillip Stephens
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386d6ef527
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Update hecl
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2021-01-10 14:09:51 -08:00 |
SirMangler
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7fb4c45046
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FPS Counter and debug overlay CVAR
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2021-01-10 16:10:55 +00:00 |