Lioncash
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9312eef905
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RuntimeCommon: Use override where applicable
Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
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2019-08-09 17:39:42 -04:00 |
Jack Andersen
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14747e39e1
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Windows fixes
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2018-12-07 20:46:17 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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e736d8fa83
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Fix CAnimSource reader POI handling
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2018-11-20 14:51:15 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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70b3404b7c
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
Jack Andersen
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a78c4c6b36
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Animation transitions and pause screen fixes
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2018-01-04 17:02:30 -10:00 |
Jack Andersen
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7334074798
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Additive animation integration
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2017-02-28 20:02:54 -10:00 |
Jack Andersen
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f9cef44029
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Work on CFBStreamedCompression; defined 24-bit ANIM3 format
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2016-08-26 12:23:59 -10:00 |
Jack Andersen
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e51a657ec1
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CAnimSourceReader imps
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2016-04-15 17:24:25 -10:00 |
Jack Andersen
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5de5c3d85f
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
Jack Andersen
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41f482daeb
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More AnimSourceReader imps
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2016-04-11 20:15:32 -10:00 |
Jack Andersen
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faacffba77
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Various ANIM reader imps
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2016-04-11 13:35:37 -10:00 |