Jack Andersen
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e218b8aeb5
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CActorContraption fixes, better CMake dependency handling
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2019-06-11 16:05:17 -10:00 |
Jack Andersen
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3a0d2930fa
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Numerous uninitialized memory fixes
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2019-04-06 19:14:48 -10:00 |
Jack Andersen
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ad2681f857
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Windows fixes
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2019-01-28 22:28:35 -10:00 |
Jack Andersen
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f3f9924309
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Initial mouse events for pause screen
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2019-01-20 18:10:34 -10:00 |
Jack Andersen
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47c6b5cba8
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Bug fixes and CGuiFrame mouse events
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2019-01-19 20:43:11 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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15e5b4bbb8
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NESEmulator save fixes
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2018-02-02 14:35:19 -10:00 |
Jack Andersen
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2c4967ca4d
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More work on CMorphBall
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2017-09-16 17:13:03 -10:00 |
Jack Andersen
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6c257e1811
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Work on CPlayer
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2017-07-15 20:13:37 -10:00 |
Jack Andersen
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db12dd2ea2
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
Phillip Stephens
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8292e8abaa
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Fix CIOWinManager crash when attempting to distribute messages
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2017-01-27 01:21:02 -08:00 |
Phillip Stephens
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a8f5efb6e5
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Fix command line args on macOS when passed via open, implement CScriptCameraPitchVolume
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2017-01-23 02:31:15 -08:00 |
Jack Andersen
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f665812d6e
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More CGuiSys and CFrontEndUI work
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2016-12-15 18:35:49 -10:00 |
Jack Andersen
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5de5c3d85f
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
Jack Andersen
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5566c5b002
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More CGuiFrame imps
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2016-03-14 18:55:57 -10:00 |
Jack Andersen
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66247cfe79
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Input handling for CGuiFrame
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2016-03-14 13:32:44 -10:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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7ec23b50ba
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First round Rumble stubs
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2016-02-20 22:34:42 -08:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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7223a9dce5
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more input implementation
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2015-08-28 15:30:47 -10:00 |
Jack Andersen
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ce42cdd3be
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various input class implementations
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2015-08-27 14:11:31 -10:00 |
Jack Andersen
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746eb46026
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various implementations
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2015-08-19 16:52:07 -10:00 |