Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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1851308021
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Windows fixes
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2018-10-14 10:16:21 -10:00 |
Jack Andersen
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1559163f98
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Shader refactor bug fixes and attachment model extract/cook
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2018-10-11 10:50:05 -10:00 |
Jack Andersen
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06d755cf4c
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GameCube spec cook fixes
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2018-04-01 18:27:24 -10:00 |
Jack Andersen
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7a2fbfc582
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Initial work on GameCube package targeting
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2018-03-27 22:09:41 -10:00 |
Jack Andersen
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8301adc3d6
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
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310aa10116
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Refactor of CMDL to effectively share across games
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2015-08-09 15:53:24 -10:00 |
Phillip Stephens
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db46dbdfdb
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Fix dlist input
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2015-08-08 18:12:52 -07:00 |
Jack Andersen
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592c4484e7
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Fixed CMDL surfaces
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2015-08-06 09:09:46 -10:00 |
Jack Andersen
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aeb6089053
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work on CMDL
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2015-08-05 11:46:07 -10:00 |
Jack Andersen
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8e89d7efd0
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added 'bintoc' tool; embedded blender python scripts
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2015-08-04 11:35:41 -10:00 |
Jack Andersen
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6e58666a80
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Added area/layer directory indexing for MP1/2
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2015-08-03 16:14:47 -10:00 |
Jack Andersen
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abfbec1563
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ported in GX -> Blender material translator
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2015-08-02 13:30:39 -10:00 |
Jack Andersen
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28985165ff
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shared resource routing
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2015-07-28 13:53:57 -10:00 |
Jack Andersen
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fca9e101a2
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Added CRandom16 implementation
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2015-07-27 16:24:36 -10:00 |