Jack Andersen
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84578e9909
|
Implement CActorLights::BuildAreaLightList
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2017-04-09 20:57:00 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
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2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
6c9462e099
|
Camera shakers and controller action scripting
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2017-03-17 19:12:27 -10:00 |
Jack Andersen
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e923d83617
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CScriptMidi and work on CGameArea loading
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2017-02-26 19:25:14 -10:00 |
Jack Andersen
|
ccbd19b9ea
|
Add VISIGen utility
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2017-02-23 22:28:44 -10:00 |
Jack Andersen
|
38f8f32039
|
RoomAcoustics fields
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2017-01-22 21:39:26 -10:00 |
Jack Andersen
|
01c31b4fc5
|
Initial CStreamAudioManager implementation
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2017-01-15 22:40:33 -10:00 |
Phillip Stephens
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b765ce3eb7
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
Jack Andersen
|
e192fb77a4
|
World cooking bug fixes
|
2016-12-24 15:36:42 -10:00 |
Jack Andersen
|
545fccc4cc
|
Work on memory card sys; CMake fixes
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2016-10-08 21:45:04 -10:00 |
Jack Andersen
|
2503e04b9f
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DataSpec link structure refactor; UniqueIDBridge cache fix
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2016-10-07 08:44:45 -10:00 |
Jack Andersen
|
341fe2c728
|
Tons of dependency gathering flow
|
2016-10-02 12:41:36 -10:00 |
Phillip Stephens
|
022c2feb6c
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CPhysicsActor fixes, initial clang-format
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2016-09-02 08:26:29 -07:00 |
Phillip Stephens
|
c35106c907
|
Fix MP3 SAVW support, code cleanup, and more stubs
|
2016-08-30 17:33:59 -07:00 |
Jack Andersen
|
7a653bc3af
|
Various MREA-generation fixes
|
2016-08-12 15:23:27 -10:00 |
Phillip Stephens
|
b8ac7f0082
|
Complete CScriptDistanceFog RE
|
2016-08-08 20:58:19 -07:00 |
Phillip Stephens
|
beb1946e47
|
Add ScriptWater loader imp
|
2016-04-19 22:44:08 -07:00 |
Jack Andersen
|
c614d2d2d1
|
ScriptLoader support imps
|
2016-04-17 19:33:23 -10:00 |
Jack Andersen
|
48e8de05c5
|
Additional ScriptLoader imps
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2016-04-17 15:58:13 -10:00 |
Jack Andersen
|
1817227465
|
CCameraManager imps
|
2016-04-16 16:50:45 -10:00 |
Jack Andersen
|
9ee8840b54
|
Migration to new ANIM extract
|
2016-04-06 17:40:25 -10:00 |
Jack Andersen
|
28b9cd9e3f
|
AuxiliaryID32 implemented for sub-resources
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2016-04-05 15:44:07 -10:00 |
Jack Andersen
|
9ade279902
|
Merge branch 'master' into urde-tags
|
2016-03-04 14:03:41 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Jack Andersen
|
7049ab2b1d
|
Working MP1 extract with tags replaced with paths
|
2016-03-01 15:49:21 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Jack Andersen
|
5de9028a51
|
YAML read/write refactor
|
2016-01-03 19:31:02 -10:00 |
Jack Andersen
|
e423db32ee
|
Major scoped-enum refactor
|
2015-11-20 15:16:07 -10:00 |
Phillip Stephens
|
25cd964c86
|
Rename unknowns
|
2015-11-17 20:18:38 -08:00 |
Jack Andersen
|
b94e14cd55
|
Submodule updates
|
2015-11-09 16:07:15 -10:00 |
Jack Andersen
|
d46f44cefa
|
Lots of reverse naming functionality added
|
2015-10-26 14:19:03 -10:00 |
Phillip Stephens
|
804f0c8b7d
|
Fix string being read in as bool
|
2015-10-12 23:48:44 -07:00 |
Jack Andersen
|
da2adf350a
|
Oculus and Ridley SCLY trilogy fixes
|
2015-10-12 15:04:36 -10:00 |
Jack Andersen
|
30b486c76f
|
Shader extract crash fix; SCLY trilogy fixes
|
2015-10-11 23:30:18 -10:00 |
Phillip Stephens
|
cdeb1234c8
|
Make SCRIPT_OBJECT_DB const
|
2015-10-05 13:48:54 -07:00 |
Phillip Stephens
|
c3ee18abf5
|
Script Object DNAs
|
2015-09-30 16:18:19 -07:00 |