Commit Graph

36 Commits

Author SHA1 Message Date
Jack Andersen 84578e9909 Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
Jack Andersen 8e7773aa94 AutoMapper work 2017-03-19 19:09:53 -10:00
Jack Andersen 6c9462e099 Camera shakers and controller action scripting 2017-03-17 19:12:27 -10:00
Jack Andersen e923d83617 CScriptMidi and work on CGameArea loading 2017-02-26 19:25:14 -10:00
Jack Andersen ccbd19b9ea Add VISIGen utility 2017-02-23 22:28:44 -10:00
Jack Andersen 38f8f32039 RoomAcoustics fields 2017-01-22 21:39:26 -10:00
Jack Andersen 01c31b4fc5 Initial CStreamAudioManager implementation 2017-01-15 22:40:33 -10:00
Phillip Stephens b765ce3eb7 Lots of ScriptObject and Collision work 2017-01-03 20:30:05 -08:00
Jack Andersen e192fb77a4 World cooking bug fixes 2016-12-24 15:36:42 -10:00
Jack Andersen 545fccc4cc Work on memory card sys; CMake fixes 2016-10-08 21:45:04 -10:00
Jack Andersen 2503e04b9f DataSpec link structure refactor; UniqueIDBridge cache fix 2016-10-07 08:44:45 -10:00
Jack Andersen 341fe2c728 Tons of dependency gathering flow 2016-10-02 12:41:36 -10:00
Phillip Stephens 022c2feb6c CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
Phillip Stephens c35106c907 Fix MP3 SAVW support, code cleanup, and more stubs 2016-08-30 17:33:59 -07:00
Jack Andersen 7a653bc3af Various MREA-generation fixes 2016-08-12 15:23:27 -10:00
Phillip Stephens b8ac7f0082 Complete CScriptDistanceFog RE 2016-08-08 20:58:19 -07:00
Phillip Stephens beb1946e47 Add ScriptWater loader imp 2016-04-19 22:44:08 -07:00
Jack Andersen c614d2d2d1 ScriptLoader support imps 2016-04-17 19:33:23 -10:00
Jack Andersen 48e8de05c5 Additional ScriptLoader imps 2016-04-17 15:58:13 -10:00
Jack Andersen 1817227465 CCameraManager imps 2016-04-16 16:50:45 -10:00
Jack Andersen 9ee8840b54 Migration to new ANIM extract 2016-04-06 17:40:25 -10:00
Jack Andersen 28b9cd9e3f AuxiliaryID32 implemented for sub-resources 2016-04-05 15:44:07 -10:00
Jack Andersen 9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Jack Andersen 7049ab2b1d Working MP1 extract with tags replaced with paths 2016-03-01 15:49:21 -10:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Jack Andersen 5de9028a51 YAML read/write refactor 2016-01-03 19:31:02 -10:00
Jack Andersen e423db32ee Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
Phillip Stephens 25cd964c86 Rename unknowns 2015-11-17 20:18:38 -08:00
Jack Andersen b94e14cd55 Submodule updates 2015-11-09 16:07:15 -10:00
Jack Andersen d46f44cefa Lots of reverse naming functionality added 2015-10-26 14:19:03 -10:00
Phillip Stephens 804f0c8b7d Fix string being read in as bool 2015-10-12 23:48:44 -07:00
Jack Andersen da2adf350a Oculus and Ridley SCLY trilogy fixes 2015-10-12 15:04:36 -10:00
Jack Andersen 30b486c76f Shader extract crash fix; SCLY trilogy fixes 2015-10-11 23:30:18 -10:00
Phillip Stephens cdeb1234c8 Make SCRIPT_OBJECT_DB const 2015-10-05 13:48:54 -07:00
Phillip Stephens c3ee18abf5 Script Object DNAs 2015-09-30 16:18:19 -07:00