Commit Graph

168 Commits

Author SHA1 Message Date
Jack Andersen e6fb4f36cf Added MREA index to dir name 2015-09-28 20:09:22 -10:00
Jack Andersen d075225c31 Handling for additive ANIMs and MP3 skinning fix 2015-09-28 16:00:28 -10:00
Jack Andersen d59c649f2f Additional data updates 2015-09-27 20:16:41 -10:00
Jack Andersen 6d1fb5470f Templated BabeDead reader 2015-09-27 19:19:31 -10:00
Jack Andersen 739c31d87c Full PAK Indexing even for partial extracts 2015-09-27 15:13:27 -10:00
Jack Andersen 3540a3e19a ANIM Scaling fix 2015-09-27 14:42:47 -10:00
Jack Andersen 5b70865e4f Windows fixes 2015-09-26 18:36:15 -10:00
Jack Andersen 525c8a0254 Standalone MP3 CHAR fix 2015-09-26 17:48:53 -10:00
Jack Andersen 262f9ccf9f ANIM0 fix 2015-09-26 17:05:43 -10:00
Jack Andersen bffb491769 MP3 ANIM updates 2015-09-26 16:24:03 -10:00
Jack Andersen 60142602fd Working MP3 skin extraction 2015-09-25 17:12:08 -10:00
Jack Andersen cf1c7e4781 Another PAK indexing fix 2015-09-23 17:57:45 -10:00
Jack Andersen d6ce7559b9 Crash fix for MP3 resource indexing 2015-09-23 17:10:59 -10:00
Jack Andersen 21d8b9dcd3 Preparing for CHAR/ANIM implementation 2015-09-23 14:59:36 -10:00
Jack Andersen 2893eb7e76 Additional extract directory tier for level names 2015-09-23 12:59:12 -10:00
Jack Andersen b1f55c2733 MP3 DEPS support 2015-09-22 20:35:07 -10:00
Jack Andersen 7f5eebdaeb Added lights and collision to MP3 MREA 2015-09-22 15:15:11 -10:00
Jack Andersen a6c964a7c2 Proper world-pak detection 2015-09-21 15:58:26 -10:00
Jack Andersen 45494ec9aa Shared extract only applies to world paks now 2015-09-21 15:42:03 -10:00
Jack Andersen bd3cf2b847 Added pak isolation feature for trilogy paks 2015-09-21 13:36:15 -10:00
Jack Andersen 8221caac35 Added distinct-normal vertex extraction 2015-09-20 15:23:20 -10:00
Jack Andersen bee7388242 Initial MP3 MREA support 2015-09-19 20:09:27 -10:00
Phillip Stephens 3acddce766 Material fixes 2015-09-19 13:36:46 -07:00
Jack Andersen ea2c5b9722 MP3 Material fix 2015-09-18 21:46:36 -10:00
Jack Andersen e431f96f5d MP3 Material updates 2015-09-18 21:08:01 -10:00
Phillip Stephens 872e2d4d52 Fix UV Selection 2015-09-18 22:24:32 -07:00
Jack Andersen 84531b676f Initial MP3 Material Support 2015-09-18 15:38:40 -10:00
Jack Andersen bf5bf28a87 Decompressed MREA outputting 2015-09-09 20:22:08 -10:00
Jack Andersen 2fef79ceaa Initial MP1 MREA support 2015-09-06 18:05:44 -10:00
Jack Andersen cf7836fc9a Much more reliable CMDL with CINF/CSKR extract 2015-09-05 19:34:30 -10:00
Jack Andersen 6d13e83278 redundant save removal, better extract reporting 2015-09-02 15:45:15 -10:00
Jack Andersen d1faf4e72d Windows refactors 2015-08-30 17:44:42 -10:00
Jack Andersen f3b5b9f49a various implementation 2015-08-22 20:42:29 -10:00
Jack Andersen b51911ed3d more classes added 2015-08-21 15:58:41 -10:00
Jack Andersen 520eec7aa2 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
Jack Andersen 53256dea15 proper recursive resource extraction 2015-08-16 13:00:33 -10:00
Jack Andersen 0da7ab7e01 added multiple material sets to addon 2015-08-15 12:56:55 -10:00
Jack Andersen 3c5b5fd39a Updated to support MP2 characters 2015-08-14 18:12:15 -10:00
Jack Andersen b5d96f7040 ANIM fixes and explicit-endian refactor 2015-08-13 17:00:51 -10:00
Jack Andersen fd550702e1 CINF/CSKR integration 2015-08-12 21:29:00 -10:00
Jack Andersen 2cc94bf4ed Initial MP1 ANIM implementation 2015-08-11 13:32:02 -10:00
Jack Andersen f50629fad7 added pre-index pass for CMDL 2015-08-10 12:16:54 -10:00
Jack Andersen 2c6d83b0c7 Minor fixes and cleanups 2015-08-10 10:49:19 -10:00
Jack Andersen 99bb5df7f3 FourCCs are light enough to construct on demand 2015-08-09 16:03:44 -10:00
Jack Andersen 310aa10116 Refactor of CMDL to effectively share across games 2015-08-09 15:53:24 -10:00
Jack Andersen ca49972974 STRG YAML for MP2/3 2015-08-08 17:55:11 -10:00
Jack Andersen 2d18e95a91 ANCS fixes and cleanup 2015-08-08 13:24:17 -10:00
Jack Andersen aeb6089053 work on CMDL 2015-08-05 11:46:07 -10:00
Jack Andersen 6e58666a80 Added area/layer directory indexing for MP1/2 2015-08-03 16:14:47 -10:00
Jack Andersen 5075cb6dc4 Weighted extractor, shared across games as template 2015-07-29 10:45:47 -10:00
Jack Andersen 28985165ff shared resource routing 2015-07-28 13:53:57 -10:00
Jack Andersen a517adcb01 Better flag casts 2015-07-25 16:45:28 -10:00
Jack Andersen ec0c7de511 MSVC fixes 2015-07-22 09:05:18 -10:00
Jack Andersen a4d6e32e48 Added progress bars to extract system 2015-07-20 13:25:16 -10:00
Jack Andersen 29103838da initial TXTR support 2015-07-18 20:21:38 -10:00
Jack Andersen dea341d27b All cooked resources extracting; decompression bug-fixes 2015-07-17 18:33:38 -10:00
Jack Andersen 94d84d8991 re-balancing of DataSpec/DNA systems 2015-07-16 14:01:05 -10:00
Jack Andersen 07ae1e7379 began doExtract method 2015-07-15 15:57:34 -10:00
Jack Andersen 31f77497fd Fully working PAK/MLVL/STRG reads 2015-07-13 14:38:48 -10:00
Jack Andersen 7876d4c209 initial MLVL and STRG trilogy integration 2015-07-12 20:29:12 -10:00
Jack Andersen c1f4f31e6f added runtime stubs 2015-07-11 12:41:10 -10:00
Jack Andersen 043af55580 additional DataSpec imps 2015-07-09 19:28:08 -10:00
Jack Andersen fc6b61a63e followed @Antidote's advice and added atdna_* prefix 2015-07-08 21:15:43 -10:00
Jack Andersen 7835de639d removed qt files; updated for atdna 2015-07-08 20:40:55 -10:00
Jack Andersen 4f79743da0 Added CMakeLists.txt 2015-07-06 17:22:44 -10:00
Jack Andersen 8cc3c014e6 initial atdna run 2015-07-05 16:07:57 -10:00
Jack Andersen 7ff2e9a0d9 added pak index DNA records 2015-07-05 15:33:06 -10:00
Jack Andersen 1e7f39e4c5 integrated dataspec into RetroCommon 2015-07-01 13:50:39 -10:00