Phillip Stephens
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ad272f7468
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
Phillip Stephens
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dad7249927
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RE COutput/InputStream and friends and migrate over
This branch is probably still horribly broken, but it's a good first step to migrating away from having hecl embedded in the runtime
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2022-02-21 08:01:05 -08:00 |
Phillip Stephens
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95f44be694
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Rename CSavwWorld to CWorldSaveGameInfo
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2021-06-04 22:30:23 -07:00 |
Phillip Stephens
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0f92b8d8c5
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Rename CRelayTracker back to CScriptMailbox
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2021-06-03 14:40:01 -07:00 |
Phillip Stephens
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f73b1b641f
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More GameState imps
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2016-07-24 16:14:58 -07:00 |
Jack Andersen
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48e8de05c5
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Additional ScriptLoader imps
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2016-04-17 15:58:13 -10:00 |
Jack Andersen
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5de5c3d85f
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
Phillip Stephens
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e9abb7abc7
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Add DGRP DNA
ScriptMailbox fix
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2016-04-12 03:52:40 -07:00 |
Phillip Stephens
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adda48a1bf
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Initial ScriptMailbox imps
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2016-04-12 01:01:24 -07:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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6809fcc4a4
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Codebase refactor
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2015-08-18 12:51:54 -10:00 |
Jack Andersen
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520eec7aa2
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Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |
Jack Andersen
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387332ed70
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several core runtime stubs added
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2015-08-16 19:26:58 -10:00 |