Commit Graph

897 Commits

Author SHA1 Message Date
Jack Andersen 457ee8f3af Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-09 18:49:46 -10:00
Jack Andersen 4f7d6e167f Several initial character classes 2016-04-09 18:49:02 -10:00
Phillip Stephens 4eb1da2772 Properly handle Directional lights 2016-04-09 17:44:07 -07:00
Jack Andersen ac0d2d8828 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-09 13:20:09 -10:00
Jack Andersen e661fa6f2b Initial CCharLayoutInfo implementation 2016-04-09 13:19:17 -10:00
Phillip Stephens 6e2c1a992b Fix directional lights 2016-04-09 15:26:11 -07:00
Jack Andersen 68c1ac8978 MP2/3 RigInverter 2016-04-08 21:10:09 -10:00
Jack Andersen 6d13a4b257 Merge branch 'master' into new-anim 2016-04-08 17:14:02 -10:00
Jack Andersen 6800b5ccf5 Make sure LCTR bones are untransformed by RigInverter 2016-04-08 17:10:50 -10:00
Jack Andersen 27bc17a997 Update specter 2016-04-08 14:03:37 -10:00
Jack Andersen 5a8b7c599a RigInverter translation fix 2016-04-08 13:21:41 -10:00
Jack Andersen 0ff9794f94 Initial working RigInverter 2016-04-08 13:11:26 -10:00
Jack Andersen 84541e1ed7 Merge branch 'new-anim' of https://github.com/AxioDL/urde into new-anim 2016-04-07 17:38:30 -10:00
Jack Andersen 1b1a94c649 More RigInverter work 2016-04-07 17:37:14 -10:00
Jack Andersen 3deb20de07 Added key-dump macro for data-debugging convenience 2016-04-07 17:30:00 -10:00
Phillip Stephens 481cd4fd29 Rename known value in ANCS 2016-04-07 20:24:53 -07:00
Phillip Stephens 0b69c63e98 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-07 00:10:35 -07:00
Phillip Stephens b3687e46cc Initial CBodyState stubs 2016-04-07 00:10:08 -07:00
Jack Andersen 9ee8840b54 Migration to new ANIM extract 2016-04-06 17:40:25 -10:00
Jack Andersen cd8b6b6ed4 Decide against emitting ANIM IDs in ANCS YAML 2016-04-05 17:43:14 -10:00
Jack Andersen 3723076ae3 Fix horrible memory leak 2016-04-05 17:28:10 -10:00
Jack Andersen 234573938a Use base ID where needed 2016-04-05 16:16:27 -10:00
Jack Andersen 8f4cc0876e Add warning silence to fallback ID resolve 2016-04-05 16:04:15 -10:00
Jack Andersen a75bda77b6 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-05 15:44:41 -10:00
Jack Andersen 28b9cd9e3f AuxiliaryID32 implemented for sub-resources 2016-04-05 15:44:07 -10:00
Jack Andersen 91272cc22e Update hecl 2016-04-04 16:45:03 -10:00
Jack Andersen 8b2f6ff202 Update hecl 2016-04-04 16:38:36 -10:00
Jack Andersen 80006a9ac4 Update hecl 2016-04-04 16:26:43 -10:00
Jack Andersen 5cd372592c Aux-info resource sharing; some rigging stubs 2016-04-04 15:51:25 -10:00
Jack Andersen 806cd54b75 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-04 11:21:18 -10:00
Jack Andersen 909baea2cd Implement GX-style faked directional 2016-04-04 11:20:26 -10:00
Jack Andersen 5c1d8492db HLSL lighting shaders 2016-04-04 09:34:54 -10:00
Jack Andersen c26a288a8c Vulkan API sync 2016-04-03 20:37:15 -10:00
Jack Andersen a7cf3fafa8 Update hecl 2016-04-03 20:26:29 -10:00
Jack Andersen 0c0e9c85f7 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-03 20:16:26 -10:00
Jack Andersen 9f0e9a808b Implement Metal lighting shader 2016-04-03 20:16:03 -10:00
Phillip Stephens 09cf53d87a Update hecl 2016-04-03 22:17:24 -07:00
Jack Andersen 408ce2ca8b Working CLight 2016-04-03 19:02:09 -10:00
Jack Andersen dae2621d93 Initial CLight integration 2016-04-03 16:32:57 -10:00
Jack Andersen 36ed356886 Update hecl 2016-04-02 20:22:29 -10:00
Jack Andersen 51ecf300ad Correct projection for Metal 2016-04-02 20:19:33 -10:00
Jack Andersen 2fbbbdf3a4 Update hecl 2016-04-02 19:32:56 -10:00
Jack Andersen 929f8263fc Windows Fixes; D3D depth support 2016-04-02 19:25:34 -10:00
Phillip Stephens dc978a4c79 Add Global Project
Fix Particle Crashes
2016-04-02 01:44:23 -07:00
Jack Andersen 32b4815ab5 Update hecl 2016-04-01 18:41:37 -10:00
Jack Andersen 9ed1fbe40f Fix other perspective matrix function 2016-04-01 18:25:47 -10:00
Jack Andersen c1dd893c72 Add cube rotate test 2016-04-01 17:56:19 -10:00
Jack Andersen 728141b217 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-01 17:34:59 -10:00
Jack Andersen 4ab2312d06 shader tag update 2016-04-01 17:34:41 -10:00
Jack Andersen ced28fc3d2 Decided against collision avoidance check for extract 2016-04-01 14:18:35 -10:00