Commit Graph

72 Commits

Author SHA1 Message Date
Phillip Stephens c40135f97f Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp 2016-09-15 00:26:35 -07:00
Jack Andersen 1d8dfa3205 CSplashScreen integration 2016-09-13 19:54:09 -10:00
Phillip Stephens 955d043c9e Add ability to load tweaks 2016-08-31 14:00:06 -07:00
Jack Andersen 27b2f2aedb Windows build fixes 2016-08-22 17:12:50 -10:00
Jack Andersen 21fc28bc9b CCameraBlurFilter implementation 2016-08-20 08:18:44 -10:00
Jack Andersen 25d808e2b9 Functioning XRay blur filter 2016-08-19 18:22:13 -10:00
Jack Andersen 3acc93f1c0 Better boo init within CMain; shader fixes 2016-08-16 20:18:18 -10:00
Jack Andersen 0dacc2233c Work on CWorldTransManager 2016-08-15 10:58:07 -10:00
Jack Andersen 9222a928ef Thermal Hot GLSL filter 2016-08-03 11:53:03 -10:00
Jack Andersen 67801e993a Initial space warp filter 2016-07-29 07:38:44 -10:00
Jack Andersen 6bbed11859 Additional ThermalCold filter work; CStateManager fields 2016-07-22 09:46:30 -10:00
Jack Andersen 2ff1a2ee0b Shader directory refactor 2016-07-20 19:21:45 -10:00
Jack Andersen abff623cf6 Prep MP1::CMain for testing 2016-04-15 10:42:40 -10:00
Jack Andersen c91bfade75 CCharacterFactory imps 2016-04-14 17:02:21 -10:00
Jack Andersen 929f8263fc Windows Fixes; D3D depth support 2016-04-02 19:25:34 -10:00
Jack Andersen 77a8ce5f17 boo lambda-API refactor 2016-03-30 09:16:01 -10:00
Jack Andersen 9f82900cdc CGuiTextSupport imps 2016-03-21 12:01:19 -10:00
Jack Andersen 6fcdb3a99c Initial CGuiTextSupport fields; integrated optional template 2016-03-20 19:02:56 -10:00
Jack Andersen 5a4033e925 More field discoveries and imps 2016-03-18 17:58:01 -10:00
Jack Andersen 1908ac111b More GuiSys stubs 2016-03-10 14:23:16 -10:00
Jack Andersen 9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Jack Andersen 8c9eca1858 remove 'mp1' target in favor of library entry 2016-03-03 19:28:20 -10:00