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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-13 23:11:20 +00:00

14 Commits

Author SHA1 Message Date
Lioncash
902f4fb5c5 Graphics/Shaders: Use forward declarations where applicable
Now, with all of the headers normalized, we can safely convert some
headers into forward declarations without needing to worry about
potentially breaking code in other headers or source files.
2019-11-09 20:22:09 -05:00
Lioncash
8b7945e76f MP1: Migrate from std::bind to lambdas
Provides a more straightforward means of supplying custom behavior in
place. Lambdas also typically optimize better compared to std::bind
objects.
2019-08-14 04:55:21 -04:00
Jack Andersen
5acf9ecbcf Graphics debug groups and bug fixes 2019-07-20 22:42:52 -10:00
Jack Andersen
137968ecc7 Bug fixes and CAutoMapper mouse events 2019-01-22 21:52:19 -10:00
Jack Andersen
f3f9924309 Initial mouse events for pause screen 2019-01-20 18:10:34 -10:00
Jack Andersen
636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen
e46ec80b64 Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
Jack Andersen
15e5b4bbb8 NESEmulator save fixes 2018-02-02 14:35:19 -10:00
Jack Andersen
a78c4c6b36 Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
Jack Andersen
99fc9e3598 Various bug fixes and CAnimTree implementations 2018-01-03 18:17:44 -10:00
Jack Andersen
8301adc3d6 Huge compile performance refactor 2017-12-28 22:08:12 -10:00
Jack Andersen
ca69a54faf Camera filter refactor 2017-05-31 19:34:24 -10:00
Jack Andersen
a550ce1959 Finish CMessageScreen 2017-05-31 11:26:50 -10:00
Jack Andersen
a7cab596e6 Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00