Commit Graph

15 Commits

Author SHA1 Message Date
Phillip Stephens 9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
Lioncash 51c1ffecd6 CActorContraption: Add names to parameters in prototypes
Makes it more self-documenting from the interface alone.
2020-03-25 02:46:22 -04:00
Lioncash a633b8e8fd General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
2019-09-28 04:14:29 -04:00
Lioncash 9312eef905 RuntimeCommon: Use override where applicable
Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
2019-08-09 17:39:42 -04:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen e1fa938127 Work on CSpacePirate 2018-11-25 16:15:44 -10:00
Jack Andersen c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Phillip Stephens 870e8c80ee Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
Jack Andersen db8a7d3433 CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
Phillip Stephens 9c32213790 Finish CActorContraption 2017-05-20 00:41:49 -07:00
Phillip Stephens 40a0d8395a Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
Phillip Stephens 8687d613d4 Initial CActorContraption imps 2017-05-09 06:27:07 -07:00
Phillip Stephens c852d63db2 More collision actor work 2017-05-06 23:55:01 -07:00
Phillip Stephens d9f5805356 Re-organize MP1 specific world objects 2017-02-05 12:23:58 -08:00