Commit Graph

24 Commits

Author SHA1 Message Date
Jack Andersen 31fa668e78 Humungous refactor 2016-03-04 13:02:44 -10:00
Jack Andersen d76fcf0f5b Vulkan Updates 2016-02-22 16:33:29 -10:00
Jack Andersen f1cb3bdb58 Update boo 2016-02-18 10:52:36 -10:00
Phillip Stephens 43befa6fd2 Fix crash when attempting to initialize cache 2016-02-18 04:55:39 -08:00
Phillip Stephens 3e966d73af Use SystemStringView rather than raw std::{w}string for simplicity 2016-01-15 19:35:59 -08:00
Jack Andersen fff3100f17 OS X now using POSIX-style file store 2015-12-01 17:06:39 -10:00
Jack Andersen f7e195a140 Updated libBoo 2015-11-25 14:22:55 -10:00
Jack Andersen a19bc6827c Athena error handling tweak 2015-11-22 17:09:46 -10:00
Jack Andersen 18f708753d windows enum refactor fixes 2015-11-20 16:59:43 -10:00
Jack Andersen c4f8743bf6 OS X enum refactor fixes 2015-11-20 16:16:54 -10:00
Jack Andersen 0a457d854a Major scoped-enum refactor 2015-11-20 15:13:06 -10:00
Jack Andersen daa446588b Metal shader generation 2015-11-18 13:56:45 -10:00
Jack Andersen 6387b420ae Working HECL shader generation on D3D11/12 2015-11-17 20:16:08 -10:00
Jack Andersen 6804a12641 Updated boo 2015-11-16 12:04:13 -10:00
Jack Andersen 6b6617303b Cache bug fix 2015-11-15 18:42:32 -10:00
Jack Andersen 6ae4f6ed11 Additions to test 2015-11-15 18:30:06 -10:00
Jack Andersen a37a300be0 Merge branch 'master' of https://github.com/AxioDL/hecl 2015-11-14 13:41:06 -10:00
Jack Andersen ad1a47e8b4 HMDL outputting fixes 2015-11-14 13:40:32 -10:00
Phillip 013046ad65 Fix magics (needs proper fix)
Implement windows profile directory retrieval
2015-11-14 00:48:31 -08:00
Phillip e0cff83a41 Squash MSVC warnings 2015-11-13 22:39:27 -08:00
Jack Andersen db335e5d98 Added HMDL outputting from blender intermediate 2015-11-13 16:26:06 -10:00
Jack Andersen 7c0206bd39 Initial ShaderCache implementation 2015-11-12 16:12:09 -10:00
Jack Andersen 9e27a9d07b MSVC build fixes 2015-07-22 09:14:50 -10:00
Jack Andersen cc340518f1 extract tool work 2015-07-12 20:30:20 -10:00