Phillip Stephens
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3e966d73af
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Use SystemStringView rather than raw std::{w}string for simplicity
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2016-01-15 19:35:59 -08:00 |
Jack Andersen
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a19bc6827c
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Athena error handling tweak
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2015-11-22 17:09:46 -10:00 |
Jack Andersen
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18f708753d
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windows enum refactor fixes
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2015-11-20 16:59:43 -10:00 |
Jack Andersen
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c4f8743bf6
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OS X enum refactor fixes
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2015-11-20 16:16:54 -10:00 |
Jack Andersen
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0a457d854a
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Major scoped-enum refactor
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2015-11-20 15:13:06 -10:00 |
Jack Andersen
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daa446588b
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Metal shader generation
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2015-11-18 13:56:45 -10:00 |
Jack Andersen
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6387b420ae
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Working HECL shader generation on D3D11/12
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2015-11-17 20:16:08 -10:00 |
Jack Andersen
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6804a12641
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Updated boo
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2015-11-16 12:04:13 -10:00 |
Jack Andersen
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6b6617303b
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Cache bug fix
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2015-11-15 18:42:32 -10:00 |
Jack Andersen
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6ae4f6ed11
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Additions to test
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2015-11-15 18:30:06 -10:00 |
Phillip
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013046ad65
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Fix magics (needs proper fix)
Implement windows profile directory retrieval
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2015-11-14 00:48:31 -08:00 |
Phillip
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e0cff83a41
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Squash MSVC warnings
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2015-11-13 22:39:27 -08:00 |
Jack Andersen
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7c0206bd39
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Initial ShaderCache implementation
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2015-11-12 16:12:09 -10:00 |