Jack Andersen
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5acf9ecbcf
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Graphics debug groups and bug fixes
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2019-07-20 22:42:52 -10:00 |
Jack Andersen
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e218b8aeb5
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CActorContraption fixes, better CMake dependency handling
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2019-06-11 16:05:17 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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b76ee77ecf
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Fix CMoviePlayer from rendering upside down on Vulkan
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2018-10-20 19:39:16 -10:00 |
Jack Andersen
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c307e354ca
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Huge shader refactor
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2018-10-06 16:59:17 -10:00 |
Jack Andersen
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67197621a1
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Fix fixed position camera hint
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2018-07-09 08:08:44 -10:00 |
Jack Andersen
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70b3404b7c
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
Jack Andersen
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f60af632b3
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Big fixes and big memory leak refactor (linux only for now)
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2018-05-19 20:14:57 -10:00 |
Jack Andersen
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4e5c991424
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Metal API adjustments; MSAA support
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2018-01-06 19:19:49 -10:00 |
Jack Andersen
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1cb36fc37a
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UWP support
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2017-12-05 17:26:15 -10:00 |
Jack Andersen
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3894749675
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Changes to support boo object tracker API
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2017-11-04 20:17:12 -10:00 |
Jack Andersen
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30ae347420
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Implement CWorldShadow and texture clamp mode
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2017-09-30 18:26:46 -10:00 |
Jack Andersen
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1629882113
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Refactors to support fog volume rendering
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2017-03-13 21:03:58 -10:00 |
Jack Andersen
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ce723d5505
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Frontface culling support boo sync
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2017-03-10 10:52:53 -10:00 |
Jack Andersen
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9b9ba95d45
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Sync with boo shader cache
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2017-03-05 13:03:23 -10:00 |
Jack Andersen
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6a7fc0145f
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Bitstream fixes
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2017-02-05 17:21:58 -10:00 |
Jack Andersen
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da91c921cb
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Bitfield initializer bug fixes
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2017-01-24 18:40:19 -10:00 |
Jack Andersen
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f95d6c8ada
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OpenGL enum change; Metal <10.11 fixes
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2016-08-23 18:35:35 -10:00 |
Jack Andersen
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952b96fa79
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GLSL refactors to support Vulkan
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2016-07-07 14:07:11 -10:00 |
Jack Andersen
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2e784a1941
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Vulkan Updates
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2016-07-01 17:46:02 -10:00 |
Jack Andersen
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10784b7dc5
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Updates for Vulkan rendering
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2016-06-30 16:33:16 -10:00 |
Jack Andersen
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384f660efc
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Update amuse
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2016-06-07 18:38:26 -10:00 |
Jack Andersen
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a07112ccfa
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Update amuse and boo
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2016-05-27 20:57:21 -10:00 |
Jack Andersen
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28e3d3c6fa
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Moved DSP decoder to amuse
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2016-05-10 18:51:22 -10:00 |
Jack Andersen
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86c21a77ac
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Function-scope statics aren't as efficient as file-scope ones
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2016-04-14 17:26:01 -10:00 |
Jack Andersen
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9f0e9a808b
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Implement Metal lighting shader
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2016-04-03 20:16:03 -10:00 |
Jack Andersen
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77a8ce5f17
|
boo lambda-API refactor
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2016-03-30 09:16:01 -10:00 |
Jack Andersen
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7f8e21a999
|
Update shader pipeline calls
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2016-03-23 22:07:22 -10:00 |
Jack Andersen
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42f7cbe4b5
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Update audio integration
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2016-03-23 14:05:56 -10:00 |
Jack Andersen
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5566c5b002
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More CGuiFrame imps
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2016-03-14 18:55:57 -10:00 |
Jack Andersen
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5054cd1d8a
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More stubs for GuiSys
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2016-03-09 17:47:37 -10:00 |
Jack Andersen
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f53bdcc5bd
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THP audio fix
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2016-03-09 10:03:35 -10:00 |
Jack Andersen
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ee3723150d
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Audio buffer access bug fix; non-looping THP fix
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2016-03-08 13:16:50 -10:00 |
Jack Andersen
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52faf42aaa
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CMoviePlayer G.721 audio implemented
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2016-03-08 12:51:13 -10:00 |
Jack Andersen
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9203b69647
|
no more redundant get()
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2016-03-07 22:51:45 -10:00 |
Jack Andersen
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9a43c518f9
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Working THP audio and deinterlacing
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2016-03-07 21:10:52 -10:00 |
Jack Andersen
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bba30a25bf
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Working CMoviePlayer (video only for now)
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2016-03-07 12:48:54 -10:00 |
Jack Andersen
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6e160560fa
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CMoviePlayer initial implementation
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2016-03-06 17:12:32 -10:00 |