Commit Graph

38 Commits

Author SHA1 Message Date
Jack Andersen 5acf9ecbcf Graphics debug groups and bug fixes 2019-07-20 22:42:52 -10:00
Jack Andersen e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen b76ee77ecf Fix CMoviePlayer from rendering upside down on Vulkan 2018-10-20 19:39:16 -10:00
Jack Andersen c307e354ca Huge shader refactor 2018-10-06 16:59:17 -10:00
Jack Andersen 67197621a1 Fix fixed position camera hint 2018-07-09 08:08:44 -10:00
Jack Andersen 70b3404b7c Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
Jack Andersen f60af632b3 Big fixes and big memory leak refactor (linux only for now) 2018-05-19 20:14:57 -10:00
Jack Andersen 4e5c991424 Metal API adjustments; MSAA support 2018-01-06 19:19:49 -10:00
Jack Andersen 1cb36fc37a UWP support 2017-12-05 17:26:15 -10:00
Jack Andersen 3894749675 Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
Jack Andersen 30ae347420 Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
Jack Andersen 1629882113 Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
Jack Andersen ce723d5505 Frontface culling support boo sync 2017-03-10 10:52:53 -10:00
Jack Andersen 9b9ba95d45 Sync with boo shader cache 2017-03-05 13:03:23 -10:00
Jack Andersen 6a7fc0145f Bitstream fixes 2017-02-05 17:21:58 -10:00
Jack Andersen da91c921cb Bitfield initializer bug fixes 2017-01-24 18:40:19 -10:00
Jack Andersen f95d6c8ada OpenGL enum change; Metal <10.11 fixes 2016-08-23 18:35:35 -10:00
Jack Andersen 952b96fa79 GLSL refactors to support Vulkan 2016-07-07 14:07:11 -10:00
Jack Andersen 2e784a1941 Vulkan Updates 2016-07-01 17:46:02 -10:00
Jack Andersen 10784b7dc5 Updates for Vulkan rendering 2016-06-30 16:33:16 -10:00
Jack Andersen 384f660efc Update amuse 2016-06-07 18:38:26 -10:00
Jack Andersen a07112ccfa Update amuse and boo 2016-05-27 20:57:21 -10:00
Jack Andersen 28e3d3c6fa Moved DSP decoder to amuse 2016-05-10 18:51:22 -10:00
Jack Andersen 86c21a77ac Function-scope statics aren't as efficient as file-scope ones 2016-04-14 17:26:01 -10:00
Jack Andersen 9f0e9a808b Implement Metal lighting shader 2016-04-03 20:16:03 -10:00
Jack Andersen 77a8ce5f17 boo lambda-API refactor 2016-03-30 09:16:01 -10:00
Jack Andersen 7f8e21a999 Update shader pipeline calls 2016-03-23 22:07:22 -10:00
Jack Andersen 42f7cbe4b5 Update audio integration 2016-03-23 14:05:56 -10:00
Jack Andersen 5566c5b002 More CGuiFrame imps 2016-03-14 18:55:57 -10:00
Jack Andersen 5054cd1d8a More stubs for GuiSys 2016-03-09 17:47:37 -10:00
Jack Andersen f53bdcc5bd THP audio fix 2016-03-09 10:03:35 -10:00
Jack Andersen ee3723150d Audio buffer access bug fix; non-looping THP fix 2016-03-08 13:16:50 -10:00
Jack Andersen 52faf42aaa CMoviePlayer G.721 audio implemented 2016-03-08 12:51:13 -10:00
Jack Andersen 9203b69647 no more redundant get() 2016-03-07 22:51:45 -10:00
Jack Andersen 9a43c518f9 Working THP audio and deinterlacing 2016-03-07 21:10:52 -10:00
Jack Andersen bba30a25bf Working CMoviePlayer (video only for now) 2016-03-07 12:48:54 -10:00
Jack Andersen 6e160560fa CMoviePlayer initial implementation 2016-03-06 17:12:32 -10:00