Phillip Stephens
|
3882f0332b
|
Inhibit screen saver
|
2022-04-03 17:22:07 -07:00 |
Phillip Stephens
|
609947cd66
|
aurora: Allow background input
|
2022-04-03 17:17:11 -07:00 |
Phillip Stephens
|
75630c87bd
|
CDamageVulnerability: Use matching functions for WeaponHits/Hurts
|
2022-04-03 12:18:36 -07:00 |
Phillip Stephens
|
6c449ca146
|
CDamageVulnerability: Use matching GetVulnerability imp
|
2022-03-31 22:37:23 -07:00 |
Phillip Stephens
|
95b3859503
|
CDamageVulnerability: Fix WeaponHits and WeaponHurts with near matching imps
|
2022-03-31 22:28:13 -07:00 |
Phillip Stephens
|
8ac39d1712
|
CDamageVulnerability: Fix inverted conditional
|
2022-03-30 23:41:37 -07:00 |
Phillip Stephens
|
a994907dd4
|
CDamageVulnerability: Minor fixes
|
2022-03-30 23:40:11 -07:00 |
Phillip Stephens
|
a85eebe496
|
CMaterialList: Fix BitPosition with matching implementation
CAuiImagePane: Fix animated scans... again
|
2022-03-27 14:07:50 -07:00 |
Phillip Stephens
|
e2f2635757
|
CAuiImagePane: Implement last fade
|
2022-03-26 22:00:53 -07:00 |
Phillip Stephens
|
46ef0e1c93
|
CAuiImagePane: Match UV order from retail
|
2022-03-26 20:51:50 -07:00 |
Phillip Stephens
|
75d01f9310
|
CFinalInput: Set controllerIdx to 0 by default, fixes Samus wandering during cutscenes
|
2022-03-26 20:37:02 -07:00 |
Phillip Stephens
|
7461188a43
|
CCubeMaterial: implement final TCG
GX: add ability to view normals (disabled)
|
2022-03-26 19:21:55 -07:00 |
Luke Street
|
07b4208c42
|
Implement Model TCG
|
2022-03-26 21:34:20 -04:00 |
Luke Street
|
3a28933ffd
|
CScriptTrigger: Remove HoTE progression hack
|
2022-03-26 20:42:15 -04:00 |
Luke Street
|
6e7d123389
|
aurora: Rework indexed attributes support
|
2022-03-26 20:30:29 -04:00 |
Luke Street
|
a0d5c5c285
|
GX implementation of CHudRadarInterface
|
2022-03-26 20:24:23 -04:00 |
Luke Street
|
2503872065
|
Fixes for CElementGen / CExplosion
|
2022-03-26 20:23:44 -04:00 |
Luke Street
|
e409f05b40
|
aurora: Add graphics debug group stack
|
2022-03-26 20:23:16 -04:00 |
Phillip Stephens
|
67818aaabc
|
PAD: simulate L/R trigger button events if player holds analog L/R down >= 95% of the way
|
2022-03-24 01:43:18 -07:00 |
Phillip Stephens
|
51a1b6ba9b
|
GX: fix uploading post transform matrices
|
2022-03-24 01:03:41 -07:00 |
Luke Street
|
9bc0e7f2e6
|
Begin transitioning CCameraFilterPass
|
2022-03-23 01:35:25 -04:00 |
Phillip Stephens
|
7cf863983a
|
Minor input fixes, restore controller name in input viewer
|
2022-03-22 12:44:35 -07:00 |
Phillip Stephens
|
42dde9187b
|
Migrate to new CInputGenerator and rename old
|
2022-03-22 12:04:57 -07:00 |
Phillip Stephens
|
9804543327
|
Fix input not working properly
|
2022-03-22 10:58:19 -07:00 |
Phillip Stephens
|
e3c8fa1d8f
|
Start integrating new controller classes
|
2022-03-22 10:58:19 -07:00 |
Phillip Stephens
|
22c9b55300
|
CDolphinController: rename known field
|
2022-03-22 10:58:19 -07:00 |
Phillip Stephens
|
be79334465
|
Finish CDolphinController imp, ready for integration
|
2022-03-22 10:58:19 -07:00 |
Phillip Stephens
|
7e1b1ef248
|
PADRead: Right shift channel bits... (yeah that's logical, i'm just an idiot)
|
2022-03-22 10:58:18 -07:00 |
Phillip Stephens
|
30a5691748
|
PADRead: Don't invert right trigger
|
2022-03-22 10:58:18 -07:00 |
Phillip Stephens
|
9cedce737f
|
Initial virtual PAD API
|
2022-03-22 10:58:18 -07:00 |
Phillip Stephens
|
a96fe24260
|
Initial CDolphinController RE
|
2022-03-22 10:58:18 -07:00 |
Phillip Stephens
|
ec430567c3
|
Correct tab usage
|
2022-03-22 10:54:58 -07:00 |
Phillip Stephens
|
64e662069d
|
Fix reading/writing saves
|
2022-03-22 01:37:10 -07:00 |
Luke Street
|
e4715a2df6
|
CGX: Fix sVtxDescList size
|
2022-03-20 16:52:07 -04:00 |
Luke Street
|
671539d7eb
|
Fix accidentally remove changes to RenderParticles
|
2022-03-20 16:34:25 -04:00 |
Luke Street
|
fcfa9f0d64
|
Begin transitioning CElementGen RenderParticles & many fixes
|
2022-03-20 16:24:02 -04:00 |
Luke Street
|
a42769627c
|
aurora: Support BM_SUBTRACT, fix alpha blend op
|
2022-03-19 21:40:48 -04:00 |
Luke Street
|
9bcb06d92a
|
CCubeRenderer: Limit dynamic light count in ActivateLightsForModel
|
2022-03-19 20:52:23 -04:00 |
Phillip Stephens
|
3800322735
|
CInputGenerator: Toggle rumble if a controller is connected and it's a GC controller
|
2022-03-19 17:45:04 -07:00 |
Phillip Stephens
|
a84bc64358
|
Initial support for proper GXSetAlphaCompare logic, needs more testing to verify it works properly
|
2022-03-19 14:06:27 -07:00 |
Phillip Stephens
|
9e546931f4
|
Merge branch 'new-cmodel' of ssh+git://git.axiodl.com:6431/AxioDL/metaforce into new-cmodel
|
2022-03-19 12:50:37 -07:00 |
Phillip Stephens
|
f36b6b0264
|
CAuiEnergyBar: Reimplement rendering code for the new renderer
|
2022-03-19 12:49:38 -07:00 |
Luke Street
|
b9b635b311
|
aurora: GX Stream API, VtxDesc, TevSwap & more
|
2022-03-19 13:30:25 -04:00 |
Phillip Stephens
|
ecb4645e89
|
CCubeMaterial: Implement H/VStrip animations
|
2022-03-19 01:16:06 -07:00 |
Luke Street
|
b4e242b88d
|
ci: Add libgtk-3-dev, disable freetype in macOS build
|
2022-03-16 02:33:39 -04:00 |
Luke Street
|
b8bddf8cae
|
aurora: Use 3 staging buffers
|
2022-03-16 02:13:33 -04:00 |
Luke Street
|
788f57cb52
|
aurora: Use multiple staging buffers & map at end of frame
|
2022-03-16 02:05:56 -04:00 |
Luke Street
|
73348d8d9f
|
aurora: Disable backend validation for release & Windows
|
2022-03-16 01:47:48 -04:00 |
Luke Street
|
5a4b5bb38d
|
More Windows fixes & virtual destructor for CSkinnedModel
|
2022-03-16 01:21:01 -04:00 |
Luke Street
|
c01152e23a
|
aurora: Use staging buffer for mapping
|
2022-03-15 23:04:43 -04:00 |