Luke Street
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5d65131966
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Improvements to install target
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2021-06-12 00:13:57 -04:00 |
Phillip Stephens
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a9bcb7a9ce
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
Phillip Stephens
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4cd242aef3
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Fix compile error with MSVC
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2021-06-06 18:40:16 -07:00 |
Phillip Stephens
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3664b1b8d1
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More compile fixes, disable clang CI for now
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2021-06-06 17:35:39 -07:00 |
Phillip Stephens
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0b4f15341b
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Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly
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2021-06-06 17:07:45 -07:00 |
Phillip Stephens
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5bfe881b95
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Compile fixes
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2021-06-06 16:58:27 -07:00 |
Phillip Stephens
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5f1aed51cb
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De-hardcode max entity count
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2021-06-06 16:53:41 -07:00 |
Phillip Stephens
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89378700f7
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Fix incorrect check for Top-left in ShowDebugOverlay
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2021-06-06 14:24:29 -07:00 |
Phillip Stephens
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34baaa8adb
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Give the input viewer it's own overlay
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2021-06-06 14:22:59 -07:00 |
Phillip Stephens
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995dc184b0
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Tie fullscreen state into the CVar
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2021-06-06 13:59:53 -07:00 |
Phillip Stephens
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73b7ba8414
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Add "Reset to defaults" button to CVar viewer
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2021-06-06 13:28:16 -07:00 |
Phillip Stephens
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4845ea605a
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Fix minimum dt value (was setting it to be <1/30 by accident)
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2021-06-06 13:27:15 -07:00 |
Phillip Stephens
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6ff7e06c15
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Remove unnecessary namespace specifier in CGameArea
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2021-06-04 22:31:10 -07:00 |
Phillip Stephens
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e9b2230c0a
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Rename CStateManager::x8_idArr to CStateManager::x4_idArr to better match the game
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2021-06-04 22:30:38 -07:00 |
Phillip Stephens
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95f44be694
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Rename CSavwWorld to CWorldSaveGameInfo
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2021-06-04 22:30:23 -07:00 |
Phillip Stephens
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354d3a0199
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Actually fix AuiImagePane
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2021-06-04 02:53:12 -07:00 |
Phillip Stephens
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0a869db665
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Fix animated scans
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2021-06-04 02:06:24 -07:00 |
Phillip Stephens
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8f1b39c27f
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Revert change in CTextExecuteBuffer to fix intro text
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2021-06-03 23:21:36 -07:00 |
Phillip Stephens
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945302c481
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Remove deleted file from CMakeLists.txt
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2021-06-03 23:08:51 -07:00 |
Phillip Stephens
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144af8cc15
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Rename CWorldLayerState to CScriptLayerManager (this is it's actual name)
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2021-06-03 23:08:05 -07:00 |
Phillip Stephens
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99d363d5df
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Finish initial CCredits implementation, merge EFlowStates with EClientFlowStates
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2021-06-03 16:47:04 -07:00 |
Phillip Stephens
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665dc5fd51
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Fix credits scale
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2021-06-03 16:24:04 -07:00 |
Phillip Stephens
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0c6813d952
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Implement CCredits, minor text parser fixes
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2021-06-03 16:24:02 -07:00 |
Phillip Stephens
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0f92b8d8c5
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Rename CRelayTracker back to CScriptMailbox
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2021-06-03 14:40:01 -07:00 |
Phillip Stephens
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95c944563b
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I'm dumb, it is `std::min'
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2021-06-02 22:17:42 -07:00 |
Phillip Stephens
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8c2832d13e
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More Spiderball fixes
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2021-06-02 22:02:51 -07:00 |
Phillip Stephens
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902de57403
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Spiderball fixes and cleanup
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2021-06-02 21:26:54 -07:00 |
Phillip Stephens
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a9858433b8
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Spiderball fixes and cleanup
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2021-06-02 14:54:58 -07:00 |
Phillip Stephens
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deaf14bca6
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Fix windows
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2021-06-02 11:32:35 -07:00 |
Phillip Stephens
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4cd8ff3586
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Fix windows
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2021-06-02 11:08:20 -07:00 |
Phillip Stephens
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c6db983c41
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Fix memcard path CVars and add menu notifying player when they've been reset
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2021-06-02 08:06:22 -07:00 |
Luke Street
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281da0bfd4
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ImGuiEngine updates & use ImGui stdlib functions
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2021-06-02 07:49:03 -04:00 |
Phillip Stephens
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89f58beeb1
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Use fileStorage directory for imgui settings
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2021-06-02 03:30:04 -07:00 |
Phillip Stephens
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8151e0fe80
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Fix Spiderball particles
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2021-06-02 03:30:04 -07:00 |
Luke Street
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02ed24a7f1
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Use PRI defines for format strings (fixes macOS build)
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2021-06-01 10:34:34 -04:00 |
Phillip Stephens
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13350ca3d9
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Fix CElementGen::x60_advValues crash
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2021-05-31 13:46:25 -07:00 |
Phillip Stephens
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41a2a4ae6d
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Rename CScriptDock enum values to match behavior
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2021-05-31 13:12:08 -07:00 |
Phillip Stephens
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02fa17025a
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More entity inspection
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2021-05-31 13:11:38 -07:00 |
Phillip Stephens
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b4c2cf2ea4
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Prevent potential nullptr deeref
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2021-05-31 13:11:01 -07:00 |
Phillip Stephens
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ff8c1b15a1
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Rename and publicly expose LoadStringTable->ImGuiLoadStringTable
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2021-05-31 13:09:58 -07:00 |
Phillip Stephens
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cc54aad6f0
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Add keyboard shortcuts for Pause and Step Frame
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2021-05-31 13:08:56 -07:00 |
Phillip Stephens
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aeb55b8fe9
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Move room time calculate to ImGuiConsole::PostUpdate
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2021-05-31 13:07:41 -07:00 |
Luke Street
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b4c951ff58
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Utilize window pivot
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2021-05-31 11:13:22 -04:00 |
Luke Street
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b55e56b8a6
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Add developer menu hint on startup
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2021-05-31 11:03:41 -04:00 |
Phillip Stephens
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137e96c732
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Fix cooking new world/area data without an underscore in the name
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2021-05-30 23:10:59 -07:00 |
Phillip Stephens
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27f25223fb
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Initial PlayerLoadout structure
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2021-05-30 22:14:07 -07:00 |
Phillip Stephens
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201d5c5423
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Don't show menubar by default, use to toggle it
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2021-05-30 18:44:02 -07:00 |
Phillip Stephens
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45097955a7
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Add CVar listeners for Debug menu
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2021-05-30 18:23:20 -07:00 |
Phillip Stephens
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6fb78f1add
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CVar::hasDefaultValue doesn't do what I thought it did, and I wrote the darn thing
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2021-05-30 18:10:42 -07:00 |
Luke Street
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9995199fbf
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Fix layer overlay string offsets
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2021-05-30 20:50:24 -04:00 |