Commit Graph

521 Commits

Author SHA1 Message Date
Jack Andersen 28b1b38a67 Lots of work on CAutoMapper 2017-04-14 19:32:25 -10:00
Jack Andersen 0fe125d913 Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
Jack Andersen 84578e9909 Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
Jack Andersen 9cd421888d Additional HUD work 2017-04-08 20:14:22 -10:00
Jack Andersen e070844e8a Additional HUD work 2017-04-08 10:40:36 -10:00
Jack Andersen d3c4f69e6f Work on HUD interfaces 2017-04-06 19:35:09 -10:00
Jack Andersen dc781f5c67 Additional HUD interfaces 2017-04-03 19:48:13 -10:00
Jack Andersen 67ed82bc52 Implement CHudEnergyInterface 2017-04-02 19:37:54 -10:00
Jack Andersen a2b9bfb1a2 Lots of CSamusHud imps 2017-04-02 15:39:23 -10:00
Jack Andersen b3c94f1d2b Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
Jack Andersen 1731cae418 Implement remaining CStateManager stubs 2017-03-31 09:51:40 -10:00
Jack Andersen c069666307 Player reflection and other imps 2017-03-25 19:53:04 -10:00
Jack Andersen db12dd2ea2 Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
Jack Andersen 5a6e40c5aa MAPA/MAPU bug fixes 2017-03-20 11:15:00 -10:00
Jack Andersen c8e22a6873 Windows fixes 2017-03-19 20:59:46 -10:00
Jack Andersen 8e7773aa94 AutoMapper work 2017-03-19 19:09:53 -10:00
Jack Andersen 6c9462e099 Camera shakers and controller action scripting 2017-03-17 19:12:27 -10:00
Jack Andersen 22989ff47c GCC compile fixes 2017-03-10 20:32:53 -10:00
Jack Andersen 55867616c8 Only show 'unable to translate to path' in verbosity >= 1 2017-03-10 08:37:12 -10:00
Jack Andersen d2e9290363 Pointer dereference bug fixes 2017-03-10 08:00:40 -10:00
Jack Andersen cac0e328f7 Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
Jack Andersen 5277d445d3 MREA fixes, some script constructors 2017-02-27 21:31:14 -10:00
Jack Andersen e923d83617 CScriptMidi and work on CGameArea loading 2017-02-26 19:25:14 -10:00
Jack Andersen c312aa355b VISIGen for Windows 2017-02-24 21:59:37 -10:00
Jack Andersen 40179c02dc Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-23 22:29:14 -10:00
Jack Andersen ccbd19b9ea Add VISIGen utility 2017-02-23 22:28:44 -10:00
Phillip Stephens fc51cd38aa Initial CCollisionActor imps, minor cleanup 2017-02-20 19:29:45 -08:00
Jack Andersen 50fe6d34ab PVS implementations 2017-02-18 23:27:01 -10:00
Jack Andersen 56328c3e4d Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
Phillip Stephens ac5f28eeff Add missing factories, update hecl 2017-02-13 13:29:00 -08:00
Jack Andersen 7085b837b7 Subresource cooking and various bug fixes 2017-02-12 20:51:47 -10:00
Jack Andersen 748e81ae6e YAML RAII refactor 2017-02-12 13:56:03 -10:00
Jack Andersen a7cab596e6 Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
Phillip Stephens 43bfb638c9 CDamageInfo and CDamageVulnerability imps 2017-02-09 21:43:07 -08:00
Phillip Stephens 7e4c82a013 Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions 2017-02-08 23:37:00 -08:00
Jack Andersen 4b21ded1e3 SAVW file padding 2017-02-05 17:32:06 -10:00
Jack Andersen 5cb2589024 Update nod 2017-02-04 20:20:31 -10:00
Jack Andersen 9ea7cee23c Memory card bug fixes 2017-02-03 17:46:12 -10:00
Jack Andersen 6bdcf93c83 MP2 ANIM signing fix 2017-02-01 15:54:38 -10:00
Phillip Stephens 5b5f3318b0 Externally track MemoryRelays 2017-01-31 03:21:45 -08:00
Jack Andersen 0ed44f1cdc Add OIDS resource for translating against original IDs 2017-01-30 19:01:40 -10:00
Jack Andersen 1c7c9caef9 Don't forget shared resources for PAKRouter::enumerateResources() 2017-01-30 13:26:58 -10:00
Jack Andersen 0223c09848 Export YAML of original IDs needed for save compatibility 2017-01-30 13:22:26 -10:00
Phillip Stephens 1960103f6c Windows Fixes 2017-01-29 22:08:44 -08:00
Jack Andersen e276bd3be9 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-29 18:16:52 -10:00
Jack Andersen 83176b41a9 FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
Phillip Stephens aeba4b7f1b Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-29 18:16:01 -08:00
Phillip Stephens f1892afeef Move CEntityInfo to it's own header 2017-01-29 18:15:21 -08:00
Jack Andersen 1fbd08b7c6 Conform HLSL shaders 2017-01-28 21:27:48 -10:00
Jack Andersen d5c7efce58 Tons of refactors and bug fixes 2017-01-28 17:58:16 -10:00