Jack Andersen
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ad2681f857
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Windows fixes
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2019-01-28 22:28:35 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
7c7da6671a
|
SIMD refactor
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2018-12-07 15:49:15 -10:00 |
Jack Andersen
|
ac424ff9eb
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Implement CFluidPlaneGPU for GPU-computed water ripples
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2018-06-06 18:43:26 -10:00 |
Jack Andersen
|
e63102e180
|
Implement water rippling and fix CFluidPlane memory access errors
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2018-06-03 15:56:21 -10:00 |
Jack Andersen
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a5f25bf3f4
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Fix water rendering
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2018-06-02 20:11:39 -10:00 |
Jack Andersen
|
70b3404b7c
|
Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
Jack Andersen
|
ac8dfde174
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Various bug fixes and CActor rendering
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2018-02-04 20:56:09 -10:00 |
Jack Andersen
|
8e8ce66799
|
Additional CPlayer implementations
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2017-08-15 19:34:02 -10:00 |
Jack Andersen
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086ff76474
|
Implement CFluidPlaneDoor and CScriptDamageableTrigger
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2017-08-13 17:55:06 -10:00 |
Jack Andersen
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02f8f77b57
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2017-08-12 22:19:33 -10:00 |
Jack Andersen
|
e25d2a423d
|
Nearly finish CScriptWater
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2017-08-12 21:56:35 -10:00 |
Phillip Stephens
|
870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
|
e0efcc0e5c
|
Implement triangle fan-to-strip stream converter
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2017-08-10 15:16:58 -10:00 |
Jack Andersen
|
fd7589afd5
|
Implement non-rippling CFluidPlaneCPU render path
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2017-08-10 13:13:25 -10:00 |
Jack Andersen
|
ea2fdc939b
|
Create directional light for bump mapped water rendering
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2017-08-09 21:37:01 -10:00 |
Jack Andersen
|
dc637f251d
|
Work on CFluidPlaneCPU
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2017-08-09 21:05:27 -10:00 |
Jack Andersen
|
3650a58a1e
|
Initial CFluidPlane implementation
|
2017-08-07 20:03:57 -10:00 |
Jack Andersen
|
e67a142013
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Implement class declaration for CFluidPlane/CFluidPlaneCPU
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2017-08-05 21:15:42 -10:00 |
Phillip Stephens
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83f3e3d4f1
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |