Lioncash
0d2b2f45a8
CStringExtras: Prevent potential out of bounds reads with CompareCaseInsensitive
...
The strcasecmp and _stricmp functions expect the passed in strings to
be null-terminated, however we we're also exposing a std::string_view
overload for that function. std::string_view instances aren't required
to be null-terminated, so this makes the interface a little unsafe.
We can use std::lexicographical_compare() to provide the same behavior
and also properly handle the case of non-null-terminated strings.
2019-09-14 16:43:04 -04:00
Lioncash
f9079f0215
Runtime: Make use of std::make_unique where applicable
...
Makes use of the C++14 make_unique allocation function to allocate class
instances where applicable instead of a reset with a new operator within
it.
This doesn't touch cases where buffers are allocated, given make_unique
would zero-initialize them.
2019-09-12 04:09:48 -04:00
Lioncash
d3d629d405
RuntimeCommon: Use const on member functions where applicable
...
Adds missing const qualifiers on class member functions that don't
modify instance state.
2019-08-14 09:25:39 -04:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Phillip Stephens
8b25548482
Various bug fixes, implement `CMain::WarpTo`
2018-09-20 20:41:57 -07:00
Phillip Stephens
56a48cd624
Initial DNAMP3 fixes various missing loader imps
2018-07-08 16:03:35 -07:00
Jack Andersen
21505e46ce
CLineRenderer fixes
2017-11-15 17:24:20 -10:00
Jack Andersen
2df95c01cf
General resource handling bug fixes
2017-11-14 18:12:13 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Jack Andersen
8df8b99fb1
Iterator and MSVC fixes
2017-11-06 22:08:26 -10:00
Phillip Stephens
44df36d64a
CGameArea imps
2017-11-04 19:08:05 -07:00
Jack Andersen
bb10aa9844
CResFactory bug fixes
2017-10-27 21:08:48 -10:00
Jack Andersen
2f4cddd3d2
Lots of CResFactory fixes
2017-10-27 00:10:32 -10:00
Jack Andersen
8346f56595
Finish CResFactory; better smart-pointer use for resources
2017-10-26 00:09:51 -10:00
Jack Andersen
7c3fb4174f
Finish CPakFile and CResLoader
2017-10-25 19:37:46 -10:00
Phillip Stephens
870e8c80ee
Refactor ResId into CAssetId
2017-08-12 22:26:14 -07:00
Jack Andersen
28b1b38a67
Lots of work on CAutoMapper
2017-04-14 19:32:25 -10:00
Jack Andersen
b8613d61f8
Tons of save-related fixes
2017-02-07 20:48:43 -10:00
Phillip Stephens
777419ad4e
Remove IAllocator, CMemory and CGameAllocator
2016-12-23 22:08:48 -08:00
Jack Andersen
9b6ab93ae5
Remove unnecessary and RVO-detrimental moves
2016-10-02 18:39:31 -10:00
Jack Andersen
0aaeed2aeb
const_cast refactor
2016-08-28 18:22:54 -10:00
Jack Andersen
abff623cf6
Prep MP1::CMain for testing
2016-04-15 10:42:40 -10:00
Jack Andersen
8608b52774
CModelData imps
2016-04-14 11:42:47 -10:00
Jack Andersen
6e160560fa
CMoviePlayer initial implementation
2016-03-06 17:12:32 -10:00
Jack Andersen
783fb4c4fe
Humungous refactor
2016-03-04 13:04:53 -10:00
Phillip Stephens
af69c9d3ab
Rename namespaces
2016-02-13 01:02:47 -08:00
Jack Andersen
e423db32ee
Major scoped-enum refactor
2015-11-20 15:16:07 -10:00
Phillip Stephens
1e55a59568
Rename base DvdRequest class to IDvdRequest
...
Add CAi stubs
2015-10-29 00:52:15 -07:00
Jack Andersen
d1faf4e72d
Windows refactors
2015-08-30 17:44:42 -10:00
Jack Andersen
ce42cdd3be
various input class implementations
2015-08-27 14:11:31 -10:00
Jack Andersen
acb3c549f5
IOWinManager implementation optimizations
2015-08-25 20:38:45 -10:00
Jack Andersen
e9de110cee
All CResLoader methods in-place
2015-08-23 13:58:07 -10:00
Jack Andersen
f3b5b9f49a
various implementation
2015-08-22 20:42:29 -10:00