Luke Street
6c56f6452e
hsh pipelines for ThermalCold, ThermalHot, ElemenGen
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Plus various fixes
2020-10-02 18:59:10 -04:00
Luke Street
485e0afb43
CAABoxShader: Pull pipeline configuration from GX state
2020-09-30 01:58:28 -04:00
Luke Street
96ed5c7cee
CBooRenderer: Don't rebind reflection texture
2020-09-29 20:58:23 -04:00
Luke Street
a5e455e128
CBooRenderer: hsh updates
2020-09-29 20:55:08 -04:00
Luke Street
c596834fdf
CEnergyBarShader: Convert to hsh pipeline
2020-09-29 18:21:20 -04:00
Luke Street
2d786e4318
CDecalShaders: Convert to hsh pipeline
2020-09-29 17:49:25 -04:00
Luke Street
31bb006976
CColoredStripShader: Convert to hsh pipeline
2020-09-29 02:15:09 -04:00
Luke Street
8d15acb11d
CCameraFilter: Disable depth_write for FilterPipelines
2020-09-29 01:34:04 -04:00
Luke Street
1037b16c59
CCameraBlurFilter: Correct pipeline attributes
2020-09-29 01:27:06 -04:00
Luke Street
68726f2783
CAABoxShader: Simplify pipeline attributes
2020-09-29 01:26:51 -04:00
Luke Street
811339afc6
Add CAABoxShader to runtime_add_hsh
2020-09-29 01:00:45 -04:00
Luke Street
4b40767050
CGraphics: Fix implicit truncation errors
2020-09-29 01:00:10 -04:00
Luke Street
fc9e18fe46
CAABoxShader: Convert to hsh pipeline
2020-09-29 00:58:21 -04:00
Luke Street
f4f840cb17
Merge remote-tracking branch 'origin/master' into hsh
2020-09-28 20:14:09 -04:00
Jack Andersen
3827f35227
Very, very incomplete integration of hsh/boo2
2020-09-28 10:54:40 -10:00
Luke Street
9e5f28ba80
CModelShaders: Check noZWrite for thermal depth test
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Adds back LightingAlphaWrite extended shader
2020-09-27 12:59:56 -04:00
Luke Street
6ff305da06
CModelShaders: Disable Z-test for LightingAlphaWrite
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Permits static thermal hot objects to render properly
2020-09-27 12:23:54 -04:00
Luke Street
2361916614
CBooRenderer: Don't smash the stack
2020-09-16 13:07:53 -04:00
Luke Street
bc8135e896
CBooRenderer: Fix light count in ActivateLightsForModel
2020-09-16 13:01:06 -04:00
Lioncash
a32e21df14
General: Resolve -Wcast-qual warnings
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We can just avoid casting away const in order to resolve these warnings.
2020-08-23 15:54:54 -04:00
Lioncash
c9f5483c59
CLineRendererShaders: Make use of static inline variables
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Same behavior, less code.
2020-08-02 03:02:08 -04:00
Lioncash
83c2023bbb
CElementGenShaders: Make use of static inline variables
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Same behavior, less code
2020-08-02 02:57:02 -04:00
Lioncash
4e1ff26f56
CDecalShaders: Make use of static inline variables
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Same behavior, less code.
2020-08-02 02:53:15 -04:00
Lioncash
25c017e0cc
CModelBoo: Make use of static inline variables
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Same behavior, but allows all the initializers to be in one place,
rather than throughout the cpp file.
2020-08-01 23:33:50 -04:00
Lioncash
391e97fbd1
CBooRenderer: Eliminate mixed signedness bitwise ANDing
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Prevents sign mismatch warnings.
2020-08-01 04:42:06 -04:00
Luke Street
d44eccc386
Runtime: constexpr fixes for gcc
2020-05-27 13:02:20 -04:00
Luke Street
c1f7358d96
CWideScreenFilter: Implement DrawFilter
2020-05-14 19:23:43 -04:00
Lioncash
f2d0939a15
CParticleSwooshShaders: Remove unused file-scope variable
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Same behavior, one less runtime static constructor.
2020-05-12 20:50:35 -04:00
Lioncash
4e718a805f
CFluidPlaneShader: Replace explicit operator bool calls with the analogous named function
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Same behavior, more informative to the reader about what is being
checked for.
2020-05-12 20:45:32 -04:00
Lioncash
4b5074b298
RuntimeCommon: Const qualify auto references where source is const
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Marks references that would be deduced as const automatically with const
to be explicit to the reader.
2020-05-12 20:32:51 -04:00
Lioncash
8e77d6175c
CTextureBoo: Make use of std::array where applicable
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Allows dehardcoding some array sizes.
2020-05-12 20:23:27 -04:00
Lioncash
e0a44bdf45
CTextureBoo: Prevent signed conversion warnings from occurring in Convert* helper functions
2020-05-12 20:03:58 -04:00
Lioncash
fee8d91dca
CTextureBoo: Make use of anonymous namespace
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Makes some helper functions have internal linkage, silencing some
-Wmissing-declarations warnings, and also allows preventing ODR
violations from ever occurring with the RGBA8 and DXT1Block structs.
2020-05-12 20:01:58 -04:00
Lioncash
df3aed75fe
CGameArea: Eliminate implicit sign conversions in Validate()
2020-04-23 02:53:24 -04:00
Lioncash
fe642bde8b
CCameraBlurFilter: Make use of std::array where applicable
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Same behavior, less hardcoded sizes.
2020-04-22 00:13:43 -04:00
Lioncash
fa3e639a9d
RuntimeCommon: Make use of bitfield initializers where applicable
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Continues and finishes the migration towards initializing all bitfield
members where applicable
2020-04-21 17:16:19 -04:00
Luke Street
32c44cbf05
Merge branch 'master' into omegapirate
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# Conflicts:
# Runtime/GuiSys/CAuiImagePane.cpp
2020-04-19 22:12:18 -04:00
Luke Street
24acb585f8
MSVC & zeus fixes; update hecl-gui
2020-04-19 21:09:30 -04:00
Luke Street
4e88f503ac
COmegaPirate: Implement CFlash
2020-04-19 02:47:25 -04:00
Phillip Stephens
df75c00203
Fix WideScreenFilter crash
2020-04-17 15:32:26 -07:00
Phillip Stephens
6838515d3d
Fix ALPH default value
2020-04-13 00:48:00 -07:00
Lioncash
aee2259972
CTexturedQuadFilter: Mark DefaultRect as constexpr
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Same behavior, minus runtime initializers.
2020-04-12 10:40:36 -04:00
Lioncash
3efc8486a4
CColoredQuadFilter: Mark DefaultRect as constexpr
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Same behavior, minus runtime initializers.
2020-04-12 10:39:02 -04:00
Lioncash
e0c187c607
CModelBoo: Make use of std::array where applicable
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Allows decoding some array sizes.
2020-04-12 10:35:56 -04:00
Lioncash
c203a0de7c
CGraphics: Mark skCubeBasisMats as constexpr
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Same behavior, minus potential runtime initializers.
2020-04-12 10:31:07 -04:00
Luke Street
56cebfbacd
Merge pull request #308 from AxioDL/fmtlib-update
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Update fmtlib
2020-04-12 03:06:46 -04:00
Lioncash
9d6b9142bb
CParticleSwoosh: Make use of std::array where applicable
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Same behavior, no implicit array to pointer decay.
2020-04-11 20:20:47 -04:00
Jack Andersen
5b4441ac36
Update fmtlib
2020-04-11 12:51:39 -10:00
Luke Street
7055b6983f
Merge pull request #306 from lioncash/random
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CRandom16: Make constructor explicit
2020-04-11 16:36:51 -04:00
Lioncash
4bdcc5efdb
CModel: Make CModelFlags constexpr constructible.
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Allows initializers to be elided where applicable.
While we're at it, we can make the conditional flag tests more explicit
and eliminate implicit truncation in the case of the second flag test.
2020-04-11 16:16:19 -04:00