Jack Andersen
|
72fc1e5754
|
boo lambda-factory API refactor
|
2016-03-30 09:15:08 -10:00 |
Jack Andersen
|
c06cc88441
|
Decided against child cook process
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2016-03-28 12:39:18 -10:00 |
Jack Andersen
|
3822f001a8
|
ClientProcess updates
|
2016-03-28 11:38:31 -10:00 |
Jack Andersen
|
be0184bbe9
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Ensure Windows ProjectPath hash will match POSIX
|
2016-03-27 18:40:27 -10:00 |
Jack Andersen
|
8b07c385f6
|
ClientProcess updates
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2016-03-27 18:36:32 -10:00 |
Jack Andersen
|
bbf8639a6a
|
Initial ClientProcess class, require Blender 2.77
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2016-03-27 10:41:29 -10:00 |
Jack Andersen
|
3015372883
|
D3D sync
|
2016-03-23 22:35:04 -10:00 |
Jack Andersen
|
bb0ca46194
|
Vulkan sync
|
2016-03-23 22:15:55 -10:00 |
Jack Andersen
|
a09d042a3d
|
Update shader pipeline calls
|
2016-03-23 22:06:24 -10:00 |
Jack Andersen
|
31fa668e78
|
Humungous refactor
|
2016-03-04 13:02:44 -10:00 |
Jack Andersen
|
e6aeff08a3
|
Link removal (complexity not worth it)
|
2016-02-29 17:05:42 -10:00 |
Jack Andersen
|
9a35417f42
|
Update boo
|
2016-02-24 10:52:53 -10:00 |
Jack Andersen
|
c424e37fba
|
Update boo and GLSL macros
|
2016-02-23 17:18:19 -10:00 |
Jack Andersen
|
d76fcf0f5b
|
Vulkan Updates
|
2016-02-22 16:33:29 -10:00 |
Jack Andersen
|
41ecea7a37
|
Merge branch 'master' of https://github.com/AxioDL/hecl
|
2016-02-18 10:53:01 -10:00 |
Jack Andersen
|
f1cb3bdb58
|
Update boo
|
2016-02-18 10:52:36 -10:00 |
Phillip Stephens
|
1d18d8080f
|
Fix crash when encountering invalid identifier
|
2016-02-18 08:33:34 -08:00 |
Phillip Stephens
|
43befa6fd2
|
Fix crash when attempting to initialize cache
|
2016-02-18 04:55:39 -08:00 |
Jack Andersen
|
52d840a49b
|
Windows string fixes
|
2016-02-16 17:36:06 -10:00 |
Jack Andersen
|
195c58cd8b
|
ProjectPath DirectoryEnumerator integration
|
2016-02-15 19:48:57 -10:00 |
Phillip Stephens
|
3e966d73af
|
Use SystemStringView rather than raw std::{w}string for simplicity
|
2016-01-15 19:35:59 -08:00 |
Jack Andersen
|
8590ae9f01
|
SPIR-V ShaderCache backend
|
2016-01-14 12:47:31 -10:00 |
Jack Andersen
|
99ea94de39
|
Integrate glslang AST compilation
|
2016-01-14 11:12:29 -10:00 |
Jack Andersen
|
cd6ae55c07
|
Use std::multimap to sort files by size
|
2016-01-07 14:05:50 -10:00 |
Jack Andersen
|
68fd386e50
|
Added home and desktop to OS X system location
|
2016-01-06 19:26:55 -10:00 |
Jack Andersen
|
5c1551bf08
|
CVar initialization order fix
|
2016-01-03 19:25:00 -10:00 |
Jack Andersen
|
7d91a6408e
|
Update boo
|
2016-01-02 13:11:11 -10:00 |
Jack Andersen
|
0d25d01e41
|
Relocate Win32 volume path hack
|
2016-01-02 10:39:14 -10:00 |
Jack Andersen
|
0c8d49a80a
|
Win32 DirectoryEnumerator fixes
|
2016-01-01 18:16:20 -10:00 |
Jack Andersen
|
29fd504475
|
Initial system location finder (unix only)
|
2016-01-01 16:27:17 -10:00 |
Jack Andersen
|
4ca3cb8081
|
DirectoryEnumerator sorting options
|
2015-12-31 14:16:20 -10:00 |
Jack Andersen
|
9c5d8ea262
|
Add HumanizeNumber and DirectoryEnumerator utilities
|
2015-12-30 12:03:37 -10:00 |
Jack Andersen
|
05eda24a81
|
std::string allocating getcwd
|
2015-12-15 11:55:50 -10:00 |
Phillip Stephens
|
c543bf9834
|
Fix GCC derp
|
2015-12-04 20:10:40 -08:00 |
Phillip Stephens
|
e458d97a2a
|
Make CVarManager a singleton
|
2015-12-03 17:43:29 -08:00 |
Phillip Stephens
|
88c442514a
|
Only deserialize CVar value when they differ
|
2015-12-02 20:08:14 -08:00 |
Phillip Stephens
|
17405aadb8
|
Set modified flag when deserializing CVars to propogate changes
|
2015-12-02 20:06:09 -08:00 |
Jack Andersen
|
47fb36def6
|
Moved CVars to HECL
|
2015-12-02 11:11:10 -10:00 |
Jack Andersen
|
fff3100f17
|
OS X now using POSIX-style file store
|
2015-12-01 17:06:39 -10:00 |
Jack Andersen
|
8bf39efcd8
|
Update boo
|
2015-11-27 18:08:28 -10:00 |
Jack Andersen
|
f7e195a140
|
Updated libBoo
|
2015-11-25 14:22:55 -10:00 |
Jack Andersen
|
a19bc6827c
|
Athena error handling tweak
|
2015-11-22 17:09:46 -10:00 |
Jack Andersen
|
18f708753d
|
windows enum refactor fixes
|
2015-11-20 16:59:43 -10:00 |
Jack Andersen
|
c4f8743bf6
|
OS X enum refactor fixes
|
2015-11-20 16:16:54 -10:00 |
Jack Andersen
|
0a457d854a
|
Major scoped-enum refactor
|
2015-11-20 15:13:06 -10:00 |
Jack Andersen
|
daa446588b
|
Metal shader generation
|
2015-11-18 13:56:45 -10:00 |
Jack Andersen
|
e5c4008cfb
|
git add of HLSL sources.. derp
|
2015-11-17 21:29:54 -10:00 |
Jack Andersen
|
6387b420ae
|
Working HECL shader generation on D3D11/12
|
2015-11-17 20:16:08 -10:00 |
Jack Andersen
|
6804a12641
|
Updated boo
|
2015-11-16 12:04:13 -10:00 |
Jack Andersen
|
6b6617303b
|
Cache bug fix
|
2015-11-15 18:42:32 -10:00 |