Henrique Gemignani Passos Lima
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74c08aa486
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Properly depend on zlib
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2022-03-15 01:48:08 +02:00 |
Luke Street
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ec5f188063
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Implement fog
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2022-03-14 19:12:18 -04:00 |
Luke Street
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af856de6a8
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aurora: Start implementing TCGs
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2022-03-14 18:00:03 -04:00 |
Luke Street
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cdcfc7eccc
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Fix infinite loop when script object load fails
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2022-03-14 02:07:16 -04:00 |
Luke Street
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69d0ad1fd9
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Fix Stream API issues
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2022-03-14 01:47:25 -04:00 |
Luke Street
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40a3d361dc
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Fix lighting issues; fix CPatterned damage color
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2022-03-14 01:10:29 -04:00 |
Luke Street
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f3635c740a
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CGraphics: Clear flags on StreamEnd
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2022-03-13 15:22:08 -04:00 |
Luke Street
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8682525b88
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CCubeRenderer: Fix call to SetChanMatColor
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2022-03-13 15:17:13 -04:00 |
Luke Street
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da224d492a
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CCubeRenderer: Implement ActivateLightsForModel & PrepareDynamicLights
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2022-03-13 15:14:11 -04:00 |
Luke Street
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ce646610cc
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CStateMachine: Fix state name lookup
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2022-03-12 15:43:39 -05:00 |
Henrique Gemignani Passos Lima
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cf41841f1d
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Fix references to WIN32 instead of _WIN32
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2022-03-12 21:13:01 +02:00 |
Luke Street
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3be470b7b8
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Compile fixes & cleanup
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2022-03-12 13:59:30 -05:00 |
Luke Street
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63041d5b70
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CAnimSource: Fixes for frame interpolation
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2022-03-12 13:55:12 -05:00 |
Phillip Stephens
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3b5d5e1473
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Update zeus
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2022-03-12 09:03:55 -08:00 |
Luke Street
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a3d0da44e2
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Implement CGX & migrate usages to CGX/GX
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2022-03-12 10:47:20 -05:00 |
Luke Street
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929bb65417
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Rework particle token descriptions
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2022-03-10 18:56:55 -05:00 |
Luke Street
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d7dbec5be0
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Implement CVertexMorphEffect & CSkinnedModelWithAvgNormals (prev. CMorphableSkinnedModel)
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2022-03-10 18:56:50 -05:00 |
Luke Street
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ddc34e3a0c
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Fix CActor & CScriptDebris CModelFlags
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2022-03-10 03:41:43 -05:00 |
Luke Street
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8096ffc29a
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CCubeMaterial: Fix kcolor set in HandleTransparency
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2022-03-10 03:27:50 -05:00 |
Luke Street
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15696f3aa4
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Guess how long it took to find this one number
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2022-03-10 02:29:02 -05:00 |
Luke Street
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cd963c4a5c
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Reimplement CSkinRules/CSkinnedModel; skinning kinda works!
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2022-03-10 01:33:17 -05:00 |
Phillip Stephens
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8714fbf844
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CAuiImagePane: helps if you actually use the coordinates and not an empty vector...
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2022-03-08 23:48:22 -08:00 |
Luke Street
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4684f4106f
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Shader fixes & stub out LineRenderer calls in CElementGen
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2022-03-09 02:32:01 -05:00 |
Luke Street
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d62336b813
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CModel destructor & frame list fixes
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2022-03-09 02:23:56 -05:00 |
Luke Street
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8d83afa102
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CSplashScreen: Render Dolby splash
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2022-03-09 00:51:00 -05:00 |
Luke Street
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5097a700f5
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CTweakPlayer: Call FixupValues
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2022-03-09 00:39:48 -05:00 |
Luke Street
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13b1ebb12e
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The Great Removal
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2022-03-09 00:06:42 -05:00 |
Luke Street
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c7f05d0a59
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Windows fixes & memory fixes
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2022-03-08 18:36:39 -05:00 |
Luke Street
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3fd0b1f23a
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Fixes & CArtifactDoll/CSamusDoll updates
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2022-03-08 17:21:15 -05:00 |
Luke Street
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e88f831950
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Implement HandleTransparency, lighting & fix texture load
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2022-03-08 17:19:02 -05:00 |
Luke Street
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a2743b905b
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aurora: model fixes, texture_convert fixes
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2022-03-08 03:52:36 -05:00 |
Luke Street
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e0a7236ad6
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Various model rendering fixes
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2022-03-08 02:44:57 -05:00 |
Phillip Stephens
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eb17b8061d
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CTevCombiners: I overlooked a possible buffer overrun, fix it by using `maxTevStages` instead of `ERglTevStage::MAX`
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2022-03-07 22:19:07 -08:00 |
Phillip Stephens
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791b1fa598
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CTevCombiners: Add KColorSel and KAlphaSel configuration to CTevPass::Execute
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2022-03-07 22:13:25 -08:00 |
Phillip Stephens
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cb2440d79c
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CTevCombiners: Remove hack in CTevPass::Execute
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2022-03-07 22:08:48 -08:00 |
Luke Street
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14a82a678a
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Some hacks for TEV stage handling
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2022-03-08 00:28:31 -05:00 |
Luke Street
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71342ed75e
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More aurora::gx refactoring
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2022-03-07 18:53:42 -05:00 |
Phillip Stephens
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35674c27e5
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CCubeRenderer: More rendering imps
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2022-03-06 19:07:00 -08:00 |
Phillip Stephens
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aea7ac597a
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CCubeRenderer: more model darw imps
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2022-03-06 13:01:25 -08:00 |
Luke Street
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7d07892198
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Extract GX shader/pipeline generation into shared API
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2022-03-06 15:58:06 -05:00 |
Luke Street
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cd86dbd6ee
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More CCubeMaterial, more CGraphics, more aurora::gx
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2022-03-06 02:46:42 -05:00 |
Phillip Stephens
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7a61b6cf30
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CCubeModel: Fix typo
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2022-03-05 20:52:14 -08:00 |
Phillip Stephens
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2bdfe96134
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CCubeRenderer: Start getting world rendering implemented
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2022-03-05 20:50:54 -08:00 |
Luke Street
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6c3e74b93e
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CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits
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2022-03-05 19:26:52 -05:00 |
Luke Street
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84b6fcfb44
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Remove forRenderer from CGraphics PerspectiveProjectionMatrix
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2022-03-05 18:30:43 -05:00 |
Phillip Stephens
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6b1948176a
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Remove redundant `GX` specifieron IndTexScale
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2022-03-05 13:48:46 -08:00 |
Phillip Stephens
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24a602c10f
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Cleanup and more migration to Stream
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2022-03-05 13:46:53 -08:00 |
Luke Street
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33d0d14fda
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Initial working CGraphics Stream API
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2022-03-04 22:37:07 -05:00 |
Phillip Stephens
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d93cf46bc3
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Add CInfiniteLoopDetector to detect infinite loops in release builds
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2022-03-04 01:46:33 -08:00 |
Luke Street
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740114af9e
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |