Phillip Stephens
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b261e09f51
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Various stubs, and starting on core functionality
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2015-11-02 10:45:39 -08:00 |
Jack Andersen
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73862a937f
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initial DEAFBABE support
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2015-09-11 21:13:40 -10:00 |
Jack Andersen
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850fcd2747
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MP2 MREA geometry
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2015-09-08 14:49:20 -10:00 |
Jack Andersen
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3c5b5fd39a
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Updated to support MP2 characters
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2015-08-14 18:12:15 -10:00 |
Jack Andersen
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b5d96f7040
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ANIM fixes and explicit-endian refactor
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2015-08-13 17:00:51 -10:00 |
Jack Andersen
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fd550702e1
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CINF/CSKR integration
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2015-08-12 21:29:00 -10:00 |
Jack Andersen
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310aa10116
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Refactor of CMDL to effectively share across games
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2015-08-09 15:53:24 -10:00 |
Jack Andersen
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a517adcb01
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Better flag casts
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2015-07-25 16:45:28 -10:00 |
Jack Andersen
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c526c7df85
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more GX material additions
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2015-07-25 12:59:39 -10:00 |
Jack Andersen
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29103838da
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initial TXTR support
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2015-07-18 20:21:38 -10:00 |
Jack Andersen
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07ae1e7379
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began doExtract method
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2015-07-15 15:57:34 -10:00 |
Jack Andersen
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7876d4c209
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initial MLVL and STRG trilogy integration
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2015-07-12 20:29:12 -10:00 |
Jack Andersen
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043af55580
|
additional DataSpec imps
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2015-07-09 19:28:08 -10:00 |
Jack Andersen
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4f79743da0
|
Added CMakeLists.txt
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2015-07-06 17:22:44 -10:00 |