Jack Andersen
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77b760476c
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Submodule refactor
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2016-03-04 09:25:39 -10:00 |
Jack Andersen
|
a260108a09
|
Retail offsets added
|
2016-03-02 15:06:42 -10:00 |
Jack Andersen
|
7bf455af79
|
Particle DNA property names
|
2016-03-02 12:37:10 -10:00 |
Jack Andersen
|
c1af78e7ed
|
Parameter renaming and minor bug fixes
|
2016-02-28 17:03:11 -10:00 |
Jack Andersen
|
02d605cbb9
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-27 20:56:08 -10:00 |
Jack Andersen
|
accc593102
|
BNCE variable names and some doc-links
|
2016-02-27 20:55:05 -10:00 |
Phillip Stephens
|
97c8af9aa2
|
Fix maxVerts < 2 case
|
2016-02-27 17:35:45 -08:00 |
Phillip Stephens
|
37da86838d
|
Implement ParticleAccessParameters properly
SParticleMetrics is still a lie
|
2016-02-27 17:03:46 -08:00 |
Zero-One101
|
7032274d66
|
Add multi-process (/MP) support to MSVC
|
2016-02-27 16:50:01 +00:00 |
Phillip Stephens
|
ea9938e88b
|
CCharAnimTime fixes
Add IRuntimeMain to simplify editor integration
|
2016-02-26 23:59:11 -08:00 |
Phillip Stephens
|
45c76dc9c1
|
More CCharAnimTime RE
|
2016-02-26 22:03:39 -08:00 |
Jack Andersen
|
e1bcc64ba9
|
Update hecl
|
2016-02-26 16:04:21 -10:00 |
Jack Andersen
|
4405af9925
|
Bind indirect shader pipeline closer to actual draw command
|
2016-02-26 15:39:16 -10:00 |
Phillip
|
2af208c039
|
Update libSpecter
|
2016-02-26 12:50:37 -08:00 |
Jack Andersen
|
3614dec778
|
Update hecl
|
2016-02-26 10:18:53 -10:00 |
Jack Andersen
|
b065f5846a
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-25 22:03:43 -10:00 |
Jack Andersen
|
46d4f89cb7
|
Metal CElementGen shaders
|
2016-02-25 22:03:20 -10:00 |
Phillip Stephens
|
10db7d86d2
|
Add hecl_lightmap to MP3 materials
|
2016-02-26 00:00:36 -08:00 |
Phillip Stephens
|
1dde24bb74
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-25 22:55:29 -08:00 |
Phillip Stephens
|
81c68de6d0
|
Add missing function to CStaticInterference
|
2016-02-25 22:55:11 -08:00 |
Jack Andersen
|
bc28aa1d10
|
Working D3D TIND rendering
|
2016-02-25 19:38:11 -10:00 |
Phillip Stephens
|
8dd023e0e8
|
RenderLines implementation (missing CLineManager)
|
2016-02-25 19:45:36 -08:00 |
Phillip Stephens
|
425adaf2f3
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-25 19:31:24 -08:00 |
Phillip Stephens
|
277455b072
|
Initial CParticleElectric stubs
|
2016-02-25 19:31:00 -08:00 |
Jack Andersen
|
8d9a9d8f9b
|
HLSL shaders for TIND (needs proper framebuffer coords in)
|
2016-02-25 14:12:52 -10:00 |
Phillip Stephens
|
741ac2c0ca
|
Update hecl
|
2016-02-25 00:58:45 -08:00 |
Jack Andersen
|
2e6d7c26e2
|
SParticleMetrics is a lie
|
2016-02-24 20:23:35 -10:00 |
Jack Andersen
|
c3a1fec4a5
|
Update hecl
|
2016-02-24 19:16:37 -10:00 |
Jack Andersen
|
d044adf7e1
|
TIND element shader working
|
2016-02-24 19:09:45 -10:00 |
Jack Andersen
|
23688360c9
|
CElementGen TIND updates
|
2016-02-24 16:55:38 -10:00 |
Jack Andersen
|
c8e0f886c6
|
Fix crash on quit
|
2016-02-24 11:21:09 -10:00 |
Jack Andersen
|
b1eaf6a617
|
Update submodules
|
2016-02-24 11:08:36 -10:00 |
Jack Andersen
|
228a4211be
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-24 10:55:04 -10:00 |
Jack Andersen
|
eb3679dd88
|
Windows fixes
|
2016-02-24 10:53:26 -10:00 |
Phillip Stephens
|
e9996034c9
|
Update Specter
|
2016-02-23 20:52:45 -08:00 |
Jack Andersen
|
129dc11ecc
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-23 17:20:22 -10:00 |
Jack Andersen
|
488de1bdb9
|
GLSL macros
|
2016-02-23 17:20:07 -10:00 |
Phillip Stephens
|
88cbb2b659
|
Add DSPC factory
|
2016-02-23 02:34:19 -08:00 |
Phillip Stephens
|
0c5a28f03c
|
Update hecl
|
2016-02-23 01:16:40 -08:00 |
Jack Andersen
|
6db378ea45
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-22 16:34:31 -10:00 |
Jack Andersen
|
7e7f789c28
|
Vulkan updates
|
2016-02-22 16:34:16 -10:00 |
Phillip Stephens
|
f09019246d
|
Factory fixes
|
2016-02-22 18:08:13 -08:00 |
Phillip Stephens
|
513465e9f2
|
Add PTLA DNA
|
2016-02-21 14:05:11 -08:00 |
Phillip Stephens
|
7ec23b50ba
|
First round Rumble stubs
|
2016-02-20 22:34:42 -08:00 |
Phillip Stephens
|
764d75f38e
|
Add ability to reference resources by name
|
2016-02-20 04:40:58 -08:00 |
Phillip Stephens
|
a37f536ae9
|
Use rendertarget
|
2016-02-20 02:26:43 -08:00 |
Phillip Stephens
|
cf6c5bf55a
|
Add virtual destructors to Architecture Message Parameters
Fix function signature
|
2016-02-20 01:52:16 -08:00 |
Phillip Stephens
|
ff200677e1
|
More error messages
|
2016-02-20 00:53:06 -08:00 |
Phillip Stephens
|
19e7dc6b63
|
Fix API usage
|
2016-02-20 00:35:00 -08:00 |
Phillip Stephens
|
8af98fb2f3
|
Code cleanup and add NamedResourceCatalog
|
2016-02-20 00:31:11 -08:00 |