Lioncash
18f64dac8d
rstl: Amend unrelated clang-format discrepancies
...
Avoids others being hit by these if any changes in the header ever need
to be made in the future.
2019-10-19 02:06:33 -04:00
Lioncash
15e856404d
rstl: Return reference to emplaced element in emplace_back()
...
Follows the behavior of the C++17 variant of emplace_back, which returns
a reference to the emplaced element.
This allows eliminating cases like:
container.emplace_back(some, things, arguments);
container.back().blah();
... // subsequent modifications to the element
given we can just retrieve the reference from the emplace_back call.
2019-10-19 02:05:09 -04:00
Lioncash
d4b9124b9f
rstl: Allow move constructors and assignment operators to be conditionally noexcept
...
Makes the constructors and assignment operators for reserved_vector
noexcept, allowing them to play nicely with standard facilities and
avoid needing to copy construct where avoidable.
2019-10-04 01:28:27 -04:00
Lioncash
b2d9283b3c
rstl: Provide full set of type aliases in reserved_vector
...
Allows for better integration with standard library facilities and
templates, now that types can be queried.
2019-10-04 00:43:47 -04:00
Lioncash
00a4df5aa6
rstl: Make use of variable templates where applicable
...
While we're at it, we can use if constexpr on some conditional checks.
2019-10-04 00:20:31 -04:00
Lioncash
cbcba6f184
rstl: Organize headers
...
We can also make includes a little nicer for the compiler by only
including logvisor headers when performing debug builds.
2019-10-04 00:08:46 -04:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
3a0d2930fa
Numerous uninitialized memory fixes
2019-04-06 19:14:48 -10:00
Jack Andersen
ad2681f857
Windows fixes
2019-01-28 22:28:35 -10:00
Jack Andersen
5b55320e9b
Implement CPlasmaProjectile
2019-01-02 17:47:28 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
c91e5df986
Convert to pragma once
2018-10-06 17:42:33 -10:00
Jack Andersen
680cb7b353
Finish CInterpolationCamera
2018-06-27 15:17:01 -10:00
Phillip Stephens
711c3e0d2c
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
2018-04-29 20:12:41 -07:00
Jack Andersen
d8eb8abc48
Attempted Windows build fix
2018-03-02 21:53:50 -10:00
Jack Andersen
e4ff23c279
Massive template-based DNA refactor
2018-02-21 21:24:51 -10:00
Jack Andersen
b405f33ded
Correct rstl::prereserved_vector implementation
2018-02-14 18:37:21 -10:00
Jack Andersen
3433bf2e34
Update submodules
2018-01-11 16:32:34 -10:00
Jack Andersen
8301adc3d6
Huge compile performance refactor
2017-12-28 22:08:12 -10:00
Jack Andersen
31ccb48246
Buffer overrun bug fixes
2017-11-27 16:48:24 -10:00
Jack Andersen
742ab2514f
First skybox and HUD rendering
2017-11-11 19:14:57 -10:00
Jack Andersen
15d60493f2
Lots of bug fixes (Windows still needs some fixes)
2017-10-21 20:11:22 -10:00
Jack Andersen
7d125e504a
Better storage mechanism for reserved_vector with proper alignment
2017-09-18 10:29:59 -10:00
Jack Andersen
801938c844
Make reserved_vector destructor call non-virtual
2017-09-17 19:13:38 -10:00
Jack Andersen
ec8fdeef14
SFINAE attempt to make MSVC happy
2017-09-17 18:45:41 -10:00
Jack Andersen
285669db05
Add trivial destructor condition to reserved_vector
2017-09-17 17:31:50 -10:00
Jack Andersen
41032d0a7c
More CMorphBall implementations
2017-09-17 17:02:48 -10:00
Jack Andersen
c2f3e02702
use ptrdiff_t instead of ssize_t
2017-09-10 21:46:50 -10:00
Jack Andersen
27cee61765
Implement array-based rstl::reserved_vector
2017-09-10 21:08:30 -10:00
Phillip Stephens
2dee7c72cb
Fix build error
2017-08-01 03:08:42 -07:00
Jack Andersen
4528a6b60a
Additional CPlayer work
2017-07-23 13:45:04 -10:00
Phillip Stephens
70951275db
Fix linux build
2017-07-15 07:13:36 -07:00
Jack Andersen
8a493615c4
Implement CBodyController
2017-07-13 19:14:19 -10:00
Jack Andersen
daef773f39
Implement additive body states, rstl::binary_find
2017-07-10 21:17:03 -10:00
Jack Andersen
e070844e8a
Additional HUD work
2017-04-08 10:40:36 -10:00
Jack Andersen
b3c94f1d2b
Lots of HUD-related implementations
2017-04-01 17:03:37 -10:00
Phillip Stephens
353dbadfe9
Code cleanup and corrections
2017-01-06 17:58:05 -08:00
Phillip Stephens
f2635f449c
Various cleanups and minor imps
2016-09-09 21:50:00 -07:00
Phillip Stephens
00a98bce85
Various implementatations
2016-04-29 03:08:46 -07:00
Jack Andersen
7a35dac972
Initial round of particle runtime implementations
2016-02-04 15:27:03 -10:00
Jack Andersen
acb3c549f5
IOWinManager implementation optimizations
2015-08-25 20:38:45 -10:00
Jack Andersen
a9cfd21ebc
CIOWinManager implementation
2015-08-25 15:34:56 -10:00
Jack Andersen
b51911ed3d
more classes added
2015-08-21 15:58:41 -10:00