Luke Street
|
47f456e4e7
|
CScriptMazeNode: Start implementing AcceptScriptMsg
|
2020-09-19 14:52:43 -04:00 |
Luke Street
|
529e8f6a07
|
CScriptMazeNode: Implement Reset
|
2020-09-19 13:44:32 -04:00 |
Luke Street
|
e486e01b2a
|
CScriptMazeNode: Implement GenerateObjects & more structures
|
2020-09-19 13:30:44 -04:00 |
Luke Street
|
995f3bb356
|
CDrone: Death fixes
|
2020-09-19 12:13:02 -04:00 |
Luke Street
|
8e18904442
|
Update hecl
|
2020-09-18 17:05:16 -04:00 |
Luke Street
|
3abd39fa5c
|
Update athena
|
2020-09-18 17:05:07 -04:00 |
Luke Street
|
76de1541f2
|
Runtime: Resolve -Wrange-loop-analysis warnings (part 2)
|
2020-09-18 17:04:50 -04:00 |
Luke Street
|
6d74ae79ef
|
libpng: Resolve -Wno-implicit-fallthrough warnings
|
2020-09-18 17:02:11 -04:00 |
Luke Street
|
834fe39074
|
Runtime: Resolve -Wrange-loop-analysis warnings
|
2020-09-18 16:47:59 -04:00 |
Luke Street
|
a5f5308dc3
|
MeshOptimizer: Fix clang -Wrange-loop-analysis errors
|
2020-09-18 16:21:52 -04:00 |
Luke Street
|
e531affd21
|
Update hecl/boo
|
2020-09-18 16:04:37 -04:00 |
Luke Street
|
917ac88db5
|
Update boo
|
2020-09-18 16:04:26 -04:00 |
Luke Street
|
ee2e75b861
|
CElementGen: Don't use redToAlpha pipelines without a texture
Fixes Thermal Visor crashes for Super Missile & Elite Pirate grenades
|
2020-09-18 02:43:55 -04:00 |
Luke Street
|
a19ff62aa4
|
Update README.md for Wii versions
|
2020-09-17 20:10:01 -04:00 |
Luke Street
|
325e955354
|
MP1: Load Strings pak as well
|
2020-09-17 20:04:06 -04:00 |
Luke Street
|
ce7b94a2ed
|
MP1: Load RS5 pak if exists
|
2020-09-17 19:50:36 -04:00 |
Luke Street
|
723ee78f47
|
ViewManager: Hack for loading Trilogy projects
|
2020-09-17 19:34:21 -04:00 |
Luke Street
|
b2573db3a3
|
SpecMP3: Fix MP1 Wii fe extraction
|
2020-09-17 19:08:45 -04:00 |
Luke Street
|
25dabe8bc3
|
DNAMP3: Fix MP1FE extraction for MP1 Wii
|
2020-09-17 18:43:18 -04:00 |
Luke Street
|
a3790c983d
|
CAnimTreeTransition: Handle negative transTimeRem (workaround)
|
2020-09-16 14:53:29 -04:00 |
Luke Street
|
2361916614
|
CBooRenderer: Don't smash the stack
|
2020-09-16 13:07:53 -04:00 |
Luke Street
|
bc8135e896
|
CBooRenderer: Fix light count in ActivateLightsForModel
|
2020-09-16 13:01:06 -04:00 |
Luke Street
|
d7b5587e48
|
CParticleGenInfoGeneric: Check for kInvalidUniqueId in SetParticleEmission
|
2020-09-16 04:38:09 -04:00 |
Luke Street
|
3d68fc0bfc
|
CChozoGhost: Add call to RenderSystemsToBeDrawnFirst
|
2020-09-16 04:34:06 -04:00 |
Luke Street
|
a9ed8c4329
|
CAnimData: Actually create CParticleData in InitializeEffects
|
2020-09-16 04:33:36 -04:00 |
Luke Street
|
ab296ff97e
|
CFlyingPirate: Remove GroundCollider in Jump
|
2020-09-16 02:19:22 -04:00 |
Luke Street
|
5b44ac143d
|
CPatterned: ApproachDest fixes
|
2020-09-16 02:18:03 -04:00 |
Luke Street
|
daad01d129
|
CBSBiPedLocomotion: Fix strafe type calculation
|
2020-09-16 01:49:53 -04:00 |
Luke Street
|
8b35ff3906
|
CBSNewFlyerLocomotion: Fix strafe type calculation in UpdateLocomotionAnimation
|
2020-09-16 01:45:07 -04:00 |
Luke Street
|
3314c6003a
|
Update specter
|
2020-09-16 00:45:01 -04:00 |
Luke Street
|
a278593de5
|
Update zeus (CVector3f::isZero fix)
|
2020-09-16 00:44:21 -04:00 |
Luke Street
|
69ded7eca8
|
Fix bitfield check in CPatterned::PathFind & update zeus (CVector3f::isZero fix)
|
2020-09-16 00:42:44 -04:00 |
Luke Street
|
7d418581cf
|
CSaveGameScreen: Fix MSVC compilation
|
2020-09-15 19:35:22 -04:00 |
Luke Street
|
df56ed5651
|
Update hecl; fix uint -> u32
|
2020-09-15 19:31:29 -04:00 |
Luke Street
|
67ee163970
|
Update boo
|
2020-09-15 19:29:56 -04:00 |
Luke Street
|
d3a4a221f5
|
Limit refresh rate to 60hz when not using variableDt
Fixes #334
|
2020-09-15 17:29:09 -04:00 |
Luke Street
|
def89373d9
|
Update boo; add get/setVariableFrameTime to CVarCommons
|
2020-09-15 17:09:35 -04:00 |
Luke Street
|
169bc66d40
|
CDrone: Fix bitfield checks in Dead
|
2020-09-15 02:59:34 -04:00 |
Luke Street
|
5b166b7be5
|
CDrone: Implement Dead
|
2020-09-15 02:40:42 -04:00 |
Luke Street
|
5f4335c861
|
CDrone: Implement UpdateLasers (sub_80163c40)
|
2020-09-15 02:14:27 -04:00 |
Phillip Stephens
|
803acd9ac6
|
Fix Drone crashing by loading a model as a particle
|
2020-09-14 22:49:10 -07:00 |
Luke Street
|
2d8d90f39a
|
CDroneLaser: Implement sub_80167754
|
2020-09-15 01:35:29 -04:00 |
Luke Street
|
ec83a227de
|
CDrone: Finish Attack
|
2020-09-15 01:35:22 -04:00 |
Luke Street
|
230a8ff946
|
CDrone: Implement sub_80165984 & sub_801656d4
|
2020-09-15 00:46:32 -04:00 |
Luke Street
|
edadcbef17
|
CDrone: Implement SetVisorFlareEnabled, UpdateVisorFlare
|
2020-09-14 01:22:11 -04:00 |
Luke Street
|
b3397116db
|
CDrone: UpdateScanner fixes
|
2020-09-14 01:02:49 -04:00 |
Luke Street
|
51bb242af9
|
CDrone: Implement UpdateLaser
|
2020-09-14 00:49:10 -04:00 |
Luke Street
|
8d45dc6da9
|
CDrone: Think fixes
|
2020-09-14 00:35:17 -04:00 |
Luke Street
|
8dc190b04d
|
CDrone: TargetPlayer fixes
|
2020-09-13 23:15:57 -04:00 |
Luke Street
|
979b0278da
|
CDrone: StrafeFromCompanions fixes
|
2020-09-13 22:47:21 -04:00 |