Commit Graph

201 Commits

Author SHA1 Message Date
Jack Andersen 8bfac09158 Add map visibility mode property 2017-04-18 13:38:23 -10:00
Jack Andersen b860d962ae Reflection shader support 2017-03-25 19:51:58 -10:00
Jack Andersen d92ba13405 MAPA fix 2017-03-23 19:28:51 -10:00
Jack Andersen ed5085e42b MAPA/MAPU bug fixes 2017-03-20 11:14:20 -10:00
Jack Andersen 53521a0eea Initial blender addon support for MAPA and MAPU types 2017-03-19 19:08:51 -10:00
Jack Andersen 8c3a7da616 Updates to support VISI generation 2017-02-23 22:27:07 -10:00
Phillip Stephens d67d54ddd0 Change how 32bit hashes are calculated to prevent collisions 2017-02-13 13:27:43 -08:00
Jack Andersen 86f9f62ef6 Targeted subresource generation for Actor and World blends 2017-02-12 20:51:15 -10:00
Jack Andersen ae9b2309cf Add RecrusiveMakeDir 2017-02-03 17:45:39 -10:00
Jack Andersen 1c9708f261 EINTR recovery for BlenderConnection I/O 2017-02-01 15:53:51 -10:00
Jack Andersen 4a7b47200a Include alpha component in opaque shaders 2017-01-29 18:15:35 -10:00
Jack Andersen c6671b114e FRME cook fixes 2017-01-28 17:56:54 -10:00
Jack Andersen 1eab4f945c FRME fixes; update boo 2017-01-21 15:39:47 -10:00
Jack Andersen b949aada83 FRME cooking fixes 2017-01-20 16:38:03 -10:00
Jack Andersen f36dfa3be3 Update boo 2017-01-20 14:19:53 -10:00
Jack Andersen 89be8344e7 Update boo 2017-01-18 10:57:05 -10:00
Jack Andersen 2147abfbaa Work on Gui Frame exporter 2017-01-16 21:12:49 -10:00
Jack Andersen aecaab27a4 Create directory chains at a late point during extract 2017-01-16 15:21:13 -10:00
Jack Andersen 37b556f2c4 Add FRME widget properites to panel UI 2017-01-13 18:15:43 -10:00
Phillip Stephens 279b4b1d68 Update Collision cook process 2016-12-28 11:41:03 -08:00
Jack Andersen d7c5dff1f0 Windows fixes 2016-12-24 21:02:34 -10:00
Jack Andersen 75847c67d3 Better thread contention handling for BlenderConnection 2016-12-24 15:35:30 -10:00
Jack Andersen 46b04925c3 More graceful handling of non-installed blender 2016-12-12 10:09:53 -10:00
Jack Andersen 7f5ba744da Additional BlenderConnection World capabilities 2016-10-07 17:40:08 -10:00
Jack Andersen e65fe14c53 BlenderConnection tweaks 2016-10-02 12:34:10 -10:00
Jack Andersen 4f53d886ce Implement world cooker 2016-10-01 13:18:52 -10:00
Jack Andersen 6de25c1d1d Refinements to avoid bad level linkages 2016-09-18 13:46:49 -10:00
Jack Andersen 4bffe7bc8b Blender verbose crash fix for windows 2016-09-11 11:16:16 -10:00
Jack Andersen 127343c6d1 Preparation for Windows pipe redirection fix 2016-09-11 09:52:59 -10:00
Jack Andersen 7cc0ac7902 HMDL buffer sharing fix 2016-09-09 19:38:18 -10:00
Jack Andersen 3438cb34a3 Normalize skinning weights from Blender 2016-09-08 18:18:56 -10:00
Jack Andersen aa2d9d5631 Add 'looping' flag to actions 2016-09-05 19:51:11 -10:00
Jack Andersen 691d53304c Add skin bank count field to HMDL metadata 2016-09-04 12:47:09 -10:00
Jack Andersen 8c8a143f6b Solve potential add-on install race condition 2016-08-24 14:27:53 -10:00
Jack Andersen 67bb64e7dd AABB progress message tweak 2016-08-21 14:10:14 -10:00
Jack Andersen 6ca1f05492 Minor character cooking performance adjustment 2016-08-21 10:38:40 -10:00
Jack Andersen ff89063a2b BlenderConnection::centerView operation ignores lamps and cameras now 2016-08-16 19:43:01 -10:00
Jack Andersen eae83a1cb9 Blender's not ideal for transforming AABBs 2016-08-14 11:11:17 -10:00
Jack Andersen c89b7692f3 Blender protocol adjustments 2016-08-13 09:36:39 -10:00
Jack Andersen 98c2313863 Remove awful edge-indexing bottleneck 2016-08-12 15:22:39 -10:00
Jack Andersen eb5cdf40b0 Blender shell protocol fixes 2016-08-12 09:41:51 -10:00
Jack Andersen 719c62f09f Add ResourceLock for detecting parallel resource collisions 2016-08-11 16:33:03 -10:00
Jack Andersen 48a4a51853 use SaveAs rather than Save for outputting .blend files 2016-08-11 11:31:27 -10:00
Jack Andersen 031daeb841 Immediately delete (incomplete) docs from BlenderConnection::createBlend 2016-08-11 11:10:57 -10:00
Jack Andersen 4917fb0b74 Syntax error fixes 2016-08-11 10:16:01 -10:00
Jack Andersen 63e835daaa Add BlenderConnection::compileLights 2016-08-11 09:51:41 -10:00
Jack Andersen 2b1e246ae9 Add collision mesh cooking to BlenderConnection 2016-08-10 11:54:30 -10:00
Jack Andersen 73cb100174 Additional BlenderConnection::Mesh intermediate fields 2016-08-09 16:51:30 -10:00
Jack Andersen 5f60a33cce Windows build fixes 2016-08-03 13:15:59 -10:00
Jack Andersen 577af720d3 Add proper file-based error reporting 2016-08-02 12:12:49 -10:00
Jack Andersen b48b8e3ea7 More portable way of testing for SLERP 2016-04-25 15:45:23 -10:00
Jack Andersen f581ed3127 Support for SLERP blender fork 2016-04-25 14:47:11 -10:00
Jack Andersen 9dfdba9601 Blender fixes 2016-04-12 20:07:02 -10:00
Jack Andersen e8336578d1 Add getSubtypeNames to BlenderConnection 2016-04-12 12:27:11 -10:00
Jack Andersen 6cfb952ecf Remove bone_trans_head hack 2016-04-08 13:11:05 -10:00
Jack Andersen 51822eec94 Additional BlenderConnection interfaces 2016-04-07 17:34:21 -10:00
Jack Andersen 761be432be Updates for new ANIM extract 2016-04-06 17:38:37 -10:00
Jack Andersen f7826ad7ec BlenderConnection debug crash fix 2016-04-05 17:25:23 -10:00
Jack Andersen bbaf33e4de Add ProjectPath::ensureAuxInfo 2016-04-05 15:43:16 -10:00
Jack Andersen 41dbd30970 Aux info functionality for ProjectPath 2016-04-04 15:49:42 -10:00
Jack Andersen 8611c85791 Blendershell exception fix 2016-04-03 20:25:41 -10:00
Phillip Stephens 18351e0e53 Force blends into Object Mode upon opening 2016-04-03 22:16:08 -07:00
Jack Andersen 3b757c9854 Clarify BlenderConnection namespace in logvisor module 2016-04-02 19:32:26 -10:00
Jack Andersen 8534af8b4d Windows fixes 2016-04-02 17:31:50 -10:00
Jack Andersen 5ed9af92a2 Force blender-evaluated normal usage for cooking 2016-03-28 18:03:04 -10:00
Jack Andersen aef919a665 Add missing arg to BlenderConnection construction 2016-03-28 16:28:43 -10:00
Jack Andersen c06cc88441 Decided against child cook process 2016-03-28 12:39:18 -10:00
Jack Andersen bbf8639a6a Initial ClientProcess class, require Blender 2.77 2016-03-27 10:41:29 -10:00
Jack Andersen 31fa668e78 Humungous refactor 2016-03-04 13:02:44 -10:00
Phillip Stephens 67a74570a1 FRME support 2016-01-22 04:17:18 -08:00
Phillip Stephens 42ab40079a Remove SACTEvent import form addon 2016-01-10 14:23:55 -08:00
Jack Andersen 18f708753d windows enum refactor fixes 2015-11-20 16:59:43 -10:00
Jack Andersen 0a457d854a Major scoped-enum refactor 2015-11-20 15:13:06 -10:00
Jack Andersen 6ae4f6ed11 Additions to test 2015-11-15 18:30:06 -10:00
Jack Andersen a37a300be0 Merge branch 'master' of https://github.com/AxioDL/hecl 2015-11-14 13:41:06 -10:00
Jack Andersen ad1a47e8b4 HMDL outputting fixes 2015-11-14 13:40:32 -10:00
Phillip e0cff83a41 Squash MSVC warnings 2015-11-13 22:39:27 -08:00
Jack Andersen db335e5d98 Added HMDL outputting from blender intermediate 2015-11-13 16:26:06 -10:00
Jack Andersen 262d6a6f28 Updated LogVisor 2015-11-09 09:44:47 -10:00
Phillip Stephens dcd0515f04 Add "None" as a lightmap option
Add Target testing for LogVisor
2015-10-30 13:03:20 -07:00
Jack Andersen 7ccec951e3 MapArea and MapUniverse blend types added 2015-10-24 14:35:19 -10:00
Jack Andersen 9892d2176c Initial world blend type 2015-10-23 15:21:58 -10:00
Jack Andersen fc64c4d4a4 initial actor cooking support 2015-10-22 14:44:37 -10:00
Jack Andersen bcee8aa897 Added fast mode for mesh cooking 2015-10-21 16:01:08 -10:00
Jack Andersen 87b86b7553 Much more optimal mesh optimizer 2015-10-20 15:33:54 -10:00
Jack Andersen 5900c39ea0 Work on mesh generation 2015-10-19 19:02:30 -10:00
Jack Andersen 3a4647e4c3 Optimization refinements in mesh cooker 2015-10-18 17:27:58 -10:00
Jack Andersen 5b88fa6af4 GX backend updates 2015-10-16 16:06:27 -10:00
Jack Andersen 978c6b1334 GX backend fixes 2015-10-15 22:02:59 -10:00
Jack Andersen 93eefac765 Windows fix 2015-10-15 12:24:34 -10:00
Jack Andersen a86b5f8c1d HECL Compiler bug fixes 2015-10-14 13:06:47 -10:00
Jack Andersen 9a47c3dd6d OS X fixes 2015-10-11 19:19:04 -10:00
Jack Andersen bcd025f375 Windows fixes 2015-10-11 18:38:49 -10:00
Jack Andersen 60374a472a GX backend work 2015-10-10 19:55:53 -10:00
Jack Andersen 32bd32b9dd Initial HECL language frontend 2015-10-08 16:08:10 -10:00
Jack Andersen 135a7ced5d Mesh cooker updates 2015-10-06 15:16:54 -10:00
Jack Andersen f78aa15980 More mesh cooking bug fixes 2015-10-03 19:08:24 -10:00
Jack Andersen 051e16fdee mesh cook bug fixes 2015-10-03 18:35:18 -10:00
Jack Andersen ab5451ea45 Integration work on mesh optimization 2015-10-02 15:53:45 -10:00
Jack Andersen bebeffb247 Work on mesh transfer from blender 2015-10-01 18:06:45 -10:00