Jack Andersen
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f60097b7e3
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Implement CScriptSound and bug fixes
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2017-11-26 19:06:53 -10:00 |
Jack Andersen
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11d17d0fe5
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Various bug fixes
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2017-11-25 17:04:25 -10:00 |
Jack Andersen
|
2df95c01cf
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General resource handling bug fixes
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2017-11-14 18:12:13 -10:00 |
Jack Andersen
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6d049bdbb1
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Windows fixes
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2017-11-13 17:36:36 -10:00 |
Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
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742ab2514f
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First skybox and HUD rendering
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2017-11-11 19:14:57 -10:00 |
Jack Andersen
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6e73fddcf5
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Windows fixes
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2017-10-29 21:29:32 -10:00 |
Jack Andersen
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3fcc50d82d
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Finish CCompoundTargetReticle
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2017-10-29 17:37:20 -10:00 |
Jack Andersen
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6eff4f2e01
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Implement most of CTargetingManager
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2017-10-28 20:21:52 -10:00 |
Jack Andersen
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bb10aa9844
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CResFactory bug fixes
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2017-10-27 21:08:48 -10:00 |
Jack Andersen
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2f4cddd3d2
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Lots of CResFactory fixes
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2017-10-27 00:10:32 -10:00 |
Jack Andersen
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7c3fb4174f
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Finish CPakFile and CResLoader
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2017-10-25 19:37:46 -10:00 |
Jack Andersen
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e274cd12b9
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Refactorings to support .upak generation
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2017-10-24 21:47:49 -10:00 |
Jack Andersen
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4ee4963aaf
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Windows fixes
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2017-10-23 17:12:10 -10:00 |
Jack Andersen
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15d60493f2
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Lots of bug fixes (Windows still needs some fixes)
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2017-10-21 20:11:22 -10:00 |
Jack Andersen
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5e88b99769
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Disable DCLN OBB dumping by default
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2017-10-16 20:05:23 -10:00 |
Jack Andersen
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5149128b60
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DCLN cooking and various bug fixes
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2017-10-16 19:51:53 -10:00 |
Jack Andersen
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4af2d975f4
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Finish CBallCamera
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2017-10-15 19:26:50 -10:00 |
Jack Andersen
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651d0a27c2
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More work on CBallCamera
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2017-10-09 17:50:48 -10:00 |
Jack Andersen
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d9bb24a204
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Implement CBallCamera constructor
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2017-10-07 16:58:13 -10:00 |
Jack Andersen
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d8fc301484
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Minor stylistic adjustments
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2017-10-05 21:43:39 -10:00 |
Jack Andersen
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0f68e2ba3f
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Work on CScriptCameraHint and CCameraManager
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2017-10-05 21:29:56 -10:00 |
Jack Andersen
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484a4900a0
|
CMorphBall Complete
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2017-09-29 17:45:57 -10:00 |
Jack Andersen
|
5bec8f4d89
|
Additional CMorphBall implementations
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2017-09-20 19:10:18 -10:00 |
Jack Andersen
|
2c4967ca4d
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More work on CMorphBall
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2017-09-16 17:13:03 -10:00 |
Jack Andersen
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c0d5cee8b1
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Additional work on CMorphBall
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2017-09-11 19:51:17 -10:00 |
Jack Andersen
|
10092821c8
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Initial round of CMorphBall implementations
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2017-09-10 16:18:49 -10:00 |
Jack Andersen
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149eed4b73
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Implement CAuxBeam
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2017-09-09 14:36:21 -10:00 |
Jack Andersen
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361aa1512b
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Finish CGunWeapon
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2017-09-04 17:00:19 -10:00 |
Jack Andersen
|
640623f3ef
|
Finish CGrappleArm
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2017-09-03 16:22:46 -10:00 |
Jack Andersen
|
ddb1d584b7
|
More work on CPlayerGun
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2017-08-30 16:42:37 -10:00 |
Phillip Stephens
|
9b5ec8f86d
|
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
|
2017-08-29 06:17:52 -07:00 |
Jack Andersen
|
1f7e8e1033
|
Additional CPlayerGun implementations; downcast macro for tweak pointers
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2017-08-26 17:02:18 -10:00 |
Jack Andersen
|
86ada63867
|
Work on CPlayerGun
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2017-08-25 18:36:25 -10:00 |
Jack Andersen
|
e8a55d84d4
|
Implement CRainSplashGenerator and finish CPlayerGun constructor
|
2017-08-21 17:20:22 -10:00 |
Jack Andersen
|
c66f9d0ec7
|
Add CPU-based skinning path for vertex manipulation effects
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2017-08-20 19:46:59 -10:00 |
Jack Andersen
|
96b17ac73d
|
Implement MetroidPrimeStage1 loader
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2017-08-19 19:23:22 -10:00 |
Jack Andersen
|
3fa80babf6
|
More CPlayer implementations
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2017-08-18 20:52:13 -10:00 |
Jack Andersen
|
f8f7da070f
|
Minor correction for Wii de Asobu
|
2017-08-18 08:41:28 -10:00 |
Jack Andersen
|
b1e4e1a363
|
Experimental Wii de Asobu release support
|
2017-08-18 08:33:18 -10:00 |
Jack Andersen
|
bd1a1126ce
|
Update hecl, add SHA1 sum validation to asset map downloads
|
2017-08-17 17:19:25 -10:00 |
Jack Andersen
|
8e8ce66799
|
Additional CPlayer implementations
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2017-08-15 19:34:02 -10:00 |
Jack Andersen
|
086ff76474
|
Implement CFluidPlaneDoor and CScriptDamageableTrigger
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2017-08-13 17:55:06 -10:00 |
Jack Andersen
|
02f8f77b57
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-08-12 22:19:33 -10:00 |
Jack Andersen
|
e25d2a423d
|
Nearly finish CScriptWater
|
2017-08-12 21:56:35 -10:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Jack Andersen
|
fd7589afd5
|
Implement non-rippling CFluidPlaneCPU render path
|
2017-08-10 13:13:25 -10:00 |
Jack Andersen
|
dc637f251d
|
Work on CFluidPlaneCPU
|
2017-08-09 21:05:27 -10:00 |
Jack Andersen
|
3650a58a1e
|
Initial CFluidPlane implementation
|
2017-08-07 20:03:57 -10:00 |
Jack Andersen
|
e67a142013
|
Implement class declaration for CFluidPlane/CFluidPlaneCPU
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2017-08-05 21:15:42 -10:00 |