Phillip Stephens
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9bae2f943e
|
Rename everything
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2021-04-10 01:42:06 -07:00 |
Lioncash
|
241a66dc0a
|
General: Make use of explicit constructors where applicable
Gets rid of potential error prone implicitly constructing constructors.
|
2020-03-27 06:00:17 -04:00 |
Lioncash
|
06789d1860
|
General: Normalize several headers' include paths
Normalizes the include paths and makes them consistent. Also adds any
missing includes relevant to the interface.
|
2019-09-22 20:36:33 -04:00 |
Jack Andersen
|
851e113dc0
|
Implement CWarWasp
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2019-01-15 18:22:44 -10:00 |
Jack Andersen
|
5b55320e9b
|
Implement CPlasmaProjectile
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2019-01-02 17:47:28 -10:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Phillip Stephens
|
ea4848196a
|
Implement CNewIntroBoss
|
2018-11-16 21:05:57 -08:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Phillip Stephens
|
711c3e0d2c
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Phillip Stephens
|
8460b3b565
|
Complete C*Projectile construction chain, add CScriptBeam
|
2016-12-22 11:57:21 -08:00 |