|  | 9bae2f943e | Rename everything | 2021-04-10 01:42:06 -07:00 |  | 
			
				
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								 Lioncash | 7ba5a5b183 | CWorldLight: Explicitly default copy assignment, move assignment and move constructor Makes the interface consistent with how the constructor is specified. | 2020-04-07 07:19:50 -04:00 |  | 
			
				
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								 Lioncash | 241a66dc0a | General: Make use of explicit constructors where applicable Gets rid of potential error prone implicitly constructing constructors. | 2020-03-27 06:00:17 -04:00 |  | 
			
				
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								 Lioncash | 36d04456dd | General: Normalize RuntimeCommonB include paths Finishes the normalizing of all of includes within the RuntimeCommonB target's headers. | 2019-09-23 17:22:37 -04:00 |  | 
			
				
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								 Jack Andersen | 636c82a568 | New code style refactor | 2018-12-07 19:30:43 -10:00 |  | 
			
				
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								 Jack Andersen | c91e5df986 | Convert to pragma once | 2018-10-06 17:42:33 -10:00 |  | 
			
				
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								 Jack Andersen | 30ae347420 | Implement CWorldShadow and texture clamp mode | 2017-09-30 18:26:46 -10:00 |  | 
			
				
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								 Jack Andersen | 84578e9909 | Implement CActorLights::BuildAreaLightList | 2017-04-09 20:57:00 -10:00 |  | 
			
				
					|  | 4a7a3bea2f | FRME Fixes | 2017-01-21 07:46:51 -08:00 |  | 
			
				
					|  | 2af6117ef8 | More collision imps and stubs | 2016-04-26 17:26:02 -07:00 |  | 
			
				
					|  | bacc98d4a6 | Initial CCollidableOBBTreeGroup imps | 2016-04-26 03:40:56 -07:00 |  |